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Claws and Paws Fashion Update - 0.4.0

0.4.0


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We are excited about this new major update! We are implementing one of the most requested features for Beary Arms: Outfits! Currently a player can collect them during a run, but it will not save after leaving the game. In the future, players will be able to collect outfits and wear them for future runs. We would love to hear your ideas for different outfits for Beary. We plan on implementing more outfits as EA development progresses.

In this major update we reworked three major mechanics: dungeon crawl choice, weapon upgrades, and proove upgrade tree.

[h2]Dungeon Crawl Choice[/h2]

The Navigation screen has been removed. From feedback and our observation of players, we noticed that the nav screen was confusing and not being utilized to its full potential. The main intention of the nav screen was to give the player choice and provide another layer of strategy for the player to optimize. Instead, especially with new players, it seemed like it was information overload. We still want players to make a choice of where to travel to next and have an informed choice about rewards. Replacing the nav screen is a 3 option choice of what rewards the player would like to attempt to get in the next dungeon. After a certain amount of dungeon clears, the player will face off against the galaxy master.

[h2]Weapon Upgrades[/h2]

The old weapon upgrade system was another pain point for players. It also lacked player customization for runs. In this update we are introducing a new concept called Weapon Augmentations. Weapon Augmentations are iterative stackable “upgrades” for a specific weapon. This allows for more custom builds and experimentation with different weapons. Weapon rarity will determine how many augs and quality of augs a player can stack:

  • Starter weapons: 2 aug slots, aug quality I
  • Entry weapons: 3 aug slots, aug quality I
  • Power weapons: 4 aug slots, aug quality I & II
  • Super weapons 4-5 aug slots, aug quality II & III


With this change, weapons collected no longer carry over after death.

[h2]Proove Upgrade Tree[/h2]

The last major change of this update is the proove tree has been moved and reworked. At the start of Beary’s run, the player will have access to a proove machine to spend inspiration in exchange for permanent upgrades. The tree itself is no longer randomized based on a given save file.

[h2]Thank You[/h2]

We are excited for you all to try the new changes and let us know what you all think!

[h2]UI[/h2]

  • Old Saves will be overwritten and will not work in this new update.
  • 3 Beary outfits have been added. Pick them up after defeating a boss
  • Removed the nav screen
  • Added a new dungeon picker/reward screen when exiting dungeons
  • Fixed visual glitch on certain dock rooms (Thanks nm41!)
  • Made it more difficult for Beary to fall into water
  • Items on the ground now have prompts to inform the player what is being picked up.
  • Fixed a bug where bullets from certain enemies wouldn’t hit Beary’s hit box properly


[h2]Enemies and other NPCs[/h2]

[h3]Battree[/h3]

  • Tables have been removed from Battree’s room.


[h3]Yellow Jacket[/h3]

  • AI has been reworked to be more predictable and lean into the platforming of the arena
  • Slightly raised health


[h3]Rocktapus[/h3]

  • Slightly raised health


[h2]Prooves[/h2]

[h3]Trust Fund Teddy[/h3]

  • Added Trust Fund Teddy.
  • Start runs with an additional 500 plu.


[h3]Beary Conservation Corp[/h3]

  • Added Beary Conservation Corp
  • Upon a dungeon exit, Beary is granted an additional 250 plu.


[h3]Eh tee em[/h3]

  • Added Eh tee em
  • Shops now contain a machine that takes inspiration and converts it to plu. 1 Inspiration converts to 250 plu.


[h3]Trusted Customer[/h3]

  • Added Trusted Customer
  • Gives an additional 2.5% discount at stores.


[h2]Runtimes[/h2]

[h3]Plutocracy[/h3]

  • Added Plutocracy
  • Instantly consume all of Beary's plu and apply 1 damage to all weapons for every 500 plu consumed.


[h3]Aunt Sam's Birthday Card[/h3]

  • Added Aunt Sam's Birthday Card
  • Get 3000 plu now


[h3]Drops of Plupiter[/h3]

  • Reworked to increase the amount of plu picked up from 20% to 40%


[h2]Calamities[/h2]

[h3]Paraechinus[/h3]

  • Added Paraechinus.
  • Increases enemy movement speed by 100%


[h3]Zoomies[/h3]

  • Added Zoomies.
  • For a brief moment, nearby enemy movement speed greatly increased whenever Beary uses dash


[h3]Rate Hike[/h3]

  • Added Rate Hike.
  • Reduce the value of plu picked up by 50%


[h3]Inflation[/h3]

  • Added Inflation.
  • Items purchased at stores now cost 50% more


[h3]Trickle Down[/h3]

  • Added Trickle Down
  • Pixelated enemies no long drop plu


[h2]Weapons, Items and Augs[/h2]

[h3]Overall[/h3]

  • All weapons have unlimited ammo
  • Ammo drops have been removed
  • Weapons now have aug slots and aug quality pools:
    • Starter weapons: 2 aug slots, aug quality I
    • Entry weapons: 3 aug slots, aug quality I
    • Power weapons: 4 aug slots, aug quality I & II
    • Super weapons 4-5 aug slots, aug quality II & III