Patch Notes for 1.5.2
Good evening keepers! Just a minor update to fix a couple of things.
Improvements
Fixes
Modding
Improvements
- Creatures now show their hearts when at less than full health.
Fixes
- Game would crash in rare instances of having boatloads of creatures. In particular, when fast-forwarding.
- Creatures without a favourite weather would not auto-heal when sheltering at home.
Modding
- Banisher routine got new settings (damage, cast time, and cast distance)