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Paper Kingdom News

Small fixes

  • [p]Chest is now able to hold every Resource, Tool and Weapon.[/p]
  • [p]Save file stuck at loading at some cases fixed.[/p]

Small fixes

[p]Fixed save file IO bug (Thanks @No;Hurry and their friend)
Fixed achievements: (Thanks @Zoubdoo)
- The New World
- Orban's Guns
- Sufficient Reason to Remain Ashore
- Increased Dog loot chances at Wolf Pack for Best Friends Forever

Balancing:
- Increased Musketeer damage[/p][p]- Cook job now start unlocked[/p][p]- Discover River job now requires Fishing to be researched
- Increased Foraging rewards by +2 Sticks +1 Mushroom
[/p][p]UI:[/p][p]- UI no longer will respond to key strokes while game is not focused[/p][p]- Added locking mechanics to UI hovers in order to prevent them from getting in the way, should feel like how it was in previous versions[/p][p]- Added Next Job, Previous Job shortcuts button to card hover menu[/p][p]
Added Think and Cook tips with videos as a basic 'tutorial'

[/p]

1.0 Release

[p]Paper Kingdom full release is finally here! Thank you everyone for your continuous support during demo and early access.

Along with the refreshed look of our board with original art, here are some of the changes in this update.[/p]
  • [p]Settlement ranks now require you to fully maintain an amount characters to upgrade.[/p]
  • [p]Research tree![/p]
  • [p]Brand new battle logic with 3 lines. [/p]
  • [p]Settlement size limit.[/p]
  • [p]Better automation.[/p]
  • [p]Selective trading.[/p]
[p][/p]

Naval battle fix

Fixed the naval battle bugs for existing saves.

Last patch only fixed the bug for new saves.

Heal and Naval Battles fix

Healing priorities at Hut, Cottage and House is fixed.
Empty naval battle bug is fixed.