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Future Horizons - The Early Access Skymap

[h2]The journey has only just begun.[/h2]

Today, we're hyped to share the Lost Skies Early Access Skymap. Our development roadmap detailing what we're working on next for Lost Skies.



[h3]🔧 A Note on Known Issues[/h3]

We know the skies aren't completely clear just yet, thank you for your patience as we work through bugs, crashes, and other turbulence. You can find the current Known Issues thread HERE.

Please rest assured: this roadmap shows where we're going, and we're fully committed to fixing the issues already reported. We already have Hotfix #2 in the works.

Thank You, Seriously. Your reviews, your forum posts, your bug reports, your epic clips. We've seen it all and we're so grateful. Early Access is a shared voyage, and your feedback is the wind in our sails (or... the jetstream in our skyships?). Please keep it coming, as it truly shapes the game.

We hope this Skymap gets you as excited as we are for what's to come.

Join the discussion on our Discord.

Stay airborne, 🧡 The Lost Skies Team

https://store.steampowered.com/app/1931180/Lost_Skies/



Skyfaring survival sandbox Lost Skies launches into early access, built from the bones of PvP cousin Worlds Adrift




I’ve always believed in second chances, both for people and for games, and few feel more deserving of a second shot at life than Worlds Adrift, Bossa’s ill-fated sky-pirate MMO. Despite impressive physics, grappling hooks and wingsuits, its heavy PvP focus turned off a lot of people, and in turn, Bossa turned off the servers...
Read more.

Early Access Hotfix #1 - NOW LIVE



Hey Awoken!

It's been amazing (and a bit scary) to have so many of you check out Lost Skies so far - we're constantly reading your feedback, reviews and now to rolling out the first hotfix for the issues. (Please restart Steam to trigger the update)

  • Removed collision damage on ship parts. This should help with the issues where ships turn into ship wrecks on reload or appear damaged. We're keeping an eye on all issues with ship spawning/saving. Side note: please don't leave your ship parked over cut tree stumps, as they'll grow back and push your ship out ːsteamhappyː
  • Fixed datapads not displaying text panels unless PRISM is selected.
  • Fixed UI/toolbar not reappearing properly if you close datapads with E.
  • Fixed Worlds Adrift Legacy Pack schematics teaching the wrong schematics.
  • Added some stone scattering to plains to avoid a potential soft-lock if you're stranded on an island with no ship and can't build a furnace.


Based on your feedback, here are the things currently on our radar as highest priority for next hotfixes (the list will be evolving as we learn more and is not exhaustive but hopefully helps to see the scope of upcoming changes):
  • Keybinding issues
  • Shipwrecks don't show on the compass
  • Screenshake can be too excessive
  • "Someone else is using this" message appears for a few seconds when opening the datapad
  • First shipyard upgrade does not increase the number of blocks (but the following upgrades do)
  • Public/friends rooms are not always showing in the server list (please join your Steam friends' games directly through Steam for now)
  • Storage content can be duplicated (it shouldn't disappear anymore, as ships won't be easily destroyed on reload)
  • Players can spawn inside the Ark and die, then permanently spawn from there in future
  • If someone quits whilst on the helm, the helm will remain un-interactable for other players because it's still counted as in use
  • Max mouse sensitivity is too low


Important! We're still looking for more info about these highest priority issues:
  • Any crashes - player logs are incredibly helpful to dig into the cause, please submit via Discord
  • - Any freezes - We would also ask for logs and/or videos, please! Please submit via Discord
  • - Ships disappearing on reload - keeping an eye on this, as without collision, it might not happen


You can see the other critical issues we're prioritising for the next hotfix as well as some things we'd love to get more info about (especially crashes!) in HERE

We'll continue working really hard on the game that means so much both you all and our team - our goal is to make it as enjoyable for you as possible.

Thanks for your continuous support!

💎 WIN a year of Discord Nitro with Lost Skies



To celebrate the launch of Lost Skies Early Access we are giving away a year of Discord Nitro to one lucky community member.

All you need to do is head to ⁠the Giveaway channel in the Lost Skies Discord & tap the button to enter.

The winner will be drawn automatically on Friday 30th May at midnight (GMT).

Good luck!

First Hotfix and Known Issues

Hey Awoken! Thanks so much to everyone who's already played the game and shared their feedback.

We're working on the first hotfix that will address the following:

• Removed collision damage on ship parts. This should help with the issues where ships turn into ship wrecks on reload or appear damaged. We're keeping an eye on all issues with ship spawning/saving. Side note: please don't leave your ship parked over cut tree stumps, as they'll grow back and push your ship out.
• Fixed datapads not displaying text panels unless PRISM is selected.
• Fixed UI/toolbar not reappearing properly if you close datapads with E.
• Fixed Worlds Adrift Legacy Pack schematics teaching the wrong schematics.
• Added some stone scattering to plains to avoid a potential soft-lock if you're stranded on an island with no ship and can't build a furnace.

The next batch of bugs we'd like to address as soon as possible:

• Ship wrecks don't show on the compass
• Keybinds issues
• First shipyard upgrade not increasing the amount of blocks
• Public/friends rooms not always showing in the server list (please join your Steam friends' games directly through Steam for now)
• Storage content can be duplicated (it shouldn't disappear anymore, as ships won't be easily destroyed on reload)
• Players can spawn inside of Ark and die, then permanently spawn from there in future

Looking for more info about:

• Ships disappearing on reload - keeping an eye on this, as without collision, it might not happen
• Any freezes - need logs for this, if possible to share on Discord
• Any crashes - also need logs

Note: using VPN can cause connection issues.

More news soon!