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Update Notes 0.1.6.0

Hello everyone!
Today, a new update is rolling out for Sunrise's Order.
This time, we have focused our efforts on adding the tutorial menu. Over 27 tutorials are available for you to read to maximize your experience on Sunrise's Order.

We have also added a place in the pause menu to enter promotional codes. This option will be very useful for those who have supported us on the Patreon platform. We also plan to share promo codes on our social medias to get small gifts, so follow us everywhere so you don't miss out!

Among the major changes in the update, we have also revamped the skins crafting. As you may already know, with the mirror installed in your house, you can change clothes. However, this required a lot of resources to make these changes. That's now a thing of the past, as we have rebalanced it. We have also adjusted the sewing studio to make clothing creation more accessible.

But wait, that's not all! Say hello to 4 new skins that you can unlock right now:
  • Red Animazon Carrier
  • Green Animazon Carrier
  • Pink Princess
  • Flower Princess

To find out all the other changes in the update, check out the list below:

[h3]Added[/h3]
  • 4 new skins to unlock.
  • The tutorial menu is now available, including a total of 27 tutorials to read.
  • Mission objectives are now displayed in the "Contract" tab of the book menu.
  • It is now possible to pin or unpin current mission objectives.
  • Addition of an interface for promo codes, allowing to receive gifts.

[h3]Modifications and Improvements[/h3]
  • Rebalancing of skin costs to significantly assist players in modifying their appearance.
  • Several items at the sewing station have had their value modified.
  • The number of items required to craft skins in the mirror has been modified and reduced.
  • Trash bags multiply much less and will take less time to disappear.
  • Improvement of building doors, which should prevent objects from appearing in the passage.
  • The new maximum number of accepted buildings is now displayed when leveling up a plot.
  • If all skills have been unlocked, the interface will display the current level rather than the points to use.
  • Modifications to certain tabs in the encyclopedia.
  • Optimization of display when crafting.
  • Modifications to certain controls when in the crafting screen.
  • Standardization of confirmation buttons in the construction application.

[h3]Bug Fixes[/h3]
  • Fixing a bug that teleported the player when changing floors in the mine.
  • Restoring settings that had disappeared.
  • Fixing a bug in the costume interface that closed the menu instead of selecting the desired skin.
  • Fixing a bug in the costume interface that made controls unusable.
  • Visual correction of a persistent shortcut when exiting the calendar.
  • Visual correction of the mine entrance.
  • Several minor corrections in the user interfaces.

If you encounter any problems, please report them on our Discord.

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