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Update Notes 0.1.6.2

Hello everyone! 👋
Today, we gather for an update that brings a plethora of changes to Sunrise's Order. We've also addressed numerous minor issues along the way.

We hope these modifications will meet your expectations and make your experience on Sunrise's Order even more enjoyable and pleasant! 💪

We invite you to explore everything with the list below:

[h3]Added[/h3]
  • Displaying the shortcut "Action1" when available.
  • New setting available: VSync!
  • Adding a title during conversations when it's not the farmer speaking.

[h3]Modifications and Improvements[/h3]
  • Stone tools are no longer unique. They can now be sold, broken, and crafted multiple times.
  • Rebalancing the likelihood of dead plants providing seeds.
  • In the development tree, the position of the factory plot and the furnace has been swapped.
  • Visual enhancement in the development tree.
  • Reordering of crafting lists.
  • Balancing values and crafting materials for gold jewelry.
  • Increased respawn rate of herbs and stones.
  • Increased appearance rate of shells at the beginning of the game.
  • Improved construction menu when modifying a building.
  • Enhanced virtual keyboard in the "Enter Code" menu. Unavailable keys are displayed better.
  • Buttons on animal feeders have been reversed:
    The "Use" button fills the feeder completely.
    The "Action1" button provides a single ration.
  • Tools are better positioned in the character's hand.
  • The basic watering can is now named "Water Bucket".
  • Grass collision has been improved.
  • Enlargement of small texts to fit the Steamdeck.

[h3]Bug Fixes[/h3]
  • The virtual keyboard is operational again.
  • Fixed a bug where the virtual keyboard would appear off-screen.
  • High-level watering cans now properly target tiles in the greenhouse.
  • Fixed a tile that wasn't accepting bushes when it should have.
  • In the computer subscription menu, the back button now returns us to the correct menu.
  • Fixed a display issue with the Enchanted China Cabinet.
  • It is no longer possible to open a menu while the character is fainting.
  • Fixed a bug that allowed duplicating an item, encouraging the player to do so.
  • Fixed a visual bug that briefly displayed the same contract twice.

If you encounter any problems, please report them on our Discord.

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