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Outbreak: Shades of Horror News

Outbreak: Shades of Horror Xbox Showcase! Left 4 Dead 2 Shenanigans!

[p]We'll be playing some Left 4 Dead 2 in co-op tonight, followed by a dive into the Xbox Series X|S version of Outbreak: Shades of Horror![/p]

Outbreak: Shades of Horror launches on Xbox Series X|S on December 19th!

[p]Hello Survivors!
[/p][p]This is a quick but important note today:
[/p][p]Outbreak: Shades of Horror's sneak peek version launches on Xbox Series X|S on December 19th!
[/p][p]The content and game experience on Xbox matches that of the existing Steam version of the game but tailored to the Xbox platform.  Pre-orders are also open NOW, so please consider spreading the word![/p][p]
[/p][p]On the same day, both the Xbox and Steam versions of the game will also receive the Winter Wonderland seasonal event.  This adds new unlockable cosmetics, new decorations in the Cypress Reel theater, and a new Invasion Mode map: Wordy's Winter Wonderland.[/p][p][/p][p]As always, thank you very much for your support as we continue development on Outbreak: Shades of Horror. We hope you continue to enjoy the game, and we will provide information regarding future contents soon![/p]

Ho Ho Ho! Halo & Outbreak: Shades of Horror Winter Content!

[p]We'll be playing some Halo, getting up to some shenanigans, and then diving into Outbreak: Shades of Horror for a peak at what's to come![/p]

Look at NEW Patch for Shades of Horror!

[p]Black Ops 7! Resident Evil 6! Look at NEW Patch for Shades of Horror![/p]

Outbreak: Shades of Horror Patch 2 Released!

[p][/p]
Outbreak: Shades of Horror Patch 2 Released.
[p][/p][h2]This regular update includes:[/h2]
  • [p]Massive reduction in runtime memory usage through rearchitecting how player characters, and assets related to them, are loaded and used across the game. You will see this reduction in all levels, including on the Main Menu. Users running on higher video quality settings will see far greater reductions, but all users will see significant memory savings.[/p]
  • [p]These memory savings allow users on low end machines to run the game more stable, and for mid-range and high-range users, set graphics quality settings higher without exhausting their video memory pool on their GPU.[/p]
  • [p]Users should not notice any difference in game graphics quality, but there may be a slightly longer period of time at scene load, or when a player joins a multiplayer game for a first time. In most cases, any loading should be instantaneous. or near-instantaneous.[/p]
  • [p]Fixed several issues where players would not render with the correct textures and materials that they should in multiplayer games only.[/p]
  • [p]Fixed an issue where sometimes the fourth player in a multiplayer game would have incorrect hair.[/p]
  • [p]Other minor performance, gameplay, and balancing fixes across the title.[/p]