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Entomophobia News

v1.04 Entomophobia Update

Hello fellas,

I've been working on making the game even better, this upgrade includes a couple of new enemy movement types, some fixes, and some balancing changes.


šŸ› Changes this patch:
- Added Elite Enemies - Two upgraded types of enemies with 4x the base enemy's health, Fire and Ice. Fire explodes with fire on death, setting the player ablaze for 5s dealing 2% max hp per second. And Ice explodes, freezing the character for 1.5s and doing 2x damage of the non-elite enemy counterpart or 15 damage (whichever is more, capped at 30 damage).

- Added chargers - these are 25% larger versions of an enemy that will charge at the player, and spawn at a rate of 1 in 25 walking enemies.
- Added drifters - these move faster than the base enemy movement type, but overshoot the player's position and slowly turn around, which spawn at a 1 in 3 flying enemies.

- Added 5 new Augments - 3 rare, 1 epic, and 1 legendary.
- Added a small knockback to enemies on level-up to give the player a little extra space.
- Added a "Sound System" to avoid the same sounds stacking too many times.
- Added cursor settings in the graphics tab - The aiming cursor can now be outlined(or not), and you can change the aiming cursor visual as well as color.
- Added an enemy hp scaling over the round time.
- Redid Enemy Outlines - outlines now appear above other objects, as well as the outlines are more consistent with the edges of the enemy's sprite.
- Added some polish to the player's death.
- Enemies spawn faster to avoid a lack of enemies upon full-screen enemy wipes.
- Time now ramps up after pausing or leveling up to give a ~1 sec time to react.
- Made the Fly Swatter Weapon's hit area ~4x the size.
- Optimized Exp blobs significantly
- Altered Dodge Tutorial Background slightly.
- Added a white color to the color picker for some settings.
- Enemies now immediately drop exp instead of playing a death animation(if they had one) before dropping it.
- Changed Ron's rage passive to appear under most UI.
- polished level-ups a bit
- a little polish to ranged enemies.
- Nest Ruptures can no longer happen in the first minute.
- Fixed characters not moving at a similar speed across framerates.
- Fixed being able to level up mid-Dodge tutorial, causing text to block the upgrade cards.
- Fixed selector appearing randomly.
- Fixed enemies being scaled at infestation level 1, when infestation wasn't unlocked yet.
- Fixed some stuff with Dodge Tutorial.
- Fixed scissor weapon's attack.
- Fixed an error with augments.
- Fixed some UI elements spilling out of the screen.
- Fixed an error with infestation levels if the player didn't previously have a save file.
- Fixed an error with the achievements menu.
- Fixed inconsistency with the Bug box, which would act differently depending on framerate, when it was picked up, and others.
- (?) Fixed the Achievements not unlocking in-game and on Steam.
- (?) Fixed an error with corrupted enemies.
- (?) Fixed an error during level-up
- (?) Fixed an error with the settings menu.
- (?) Fixed an error when triggering the Bug box.
- (?) Fixed an error when corrupting enemies with the Corrupting Wand Weapon.
- (?) Fixed an error with dealing damage to Enemies.
- (?) Fixed an error with the Missile Projectile Weapon.
- (?) Fixed an error when picking up the Bug box while Leveling up causing a softlock.
- (?) Fixed an error with negative damage values.

(?) = Possible fix.

šŸ‘·ā€ā™‚ļøšŸ“œ Future Update Ideas/Plans.
- More Movement Types.
- Better balance.
- More Weapons.
- Cloud saves.
- More Optimizations.


Balancing still isn't great, I'll work on it more in the next update, but I think these changes have (personally) made the game more enjoyable, I believe I have fixed most issues/added things people wanted, but please, let me know if you have issues with the game.

Please leave a review! :D

https://store.steampowered.com/app/1932700/Entomophobia/


[h2] Enjoy! [/h2]

v1.03 Entomophobia Update

Hello fellas,

Here are some more fixes.


šŸ› Changes this patch:
- Fixed randomly getting hit by enemies far away.
- Fixed augment popup getting stuck at the top of the screen.
- Fixed an issue where cards wouldn't be clickable.
- (?) Fixed an error with Upgrade Card audio.
- (?) Fixed an error with the Turret Weapon.
- (?) Fixed an error with the Gun reloading.

(?) = Possible fix.

šŸ‘·ā€ā™‚ļøšŸ“œ Future Update Ideas/Plans.
- Elites & more Complex Enemies.
- Cloud saves.


Okay, I think this is the last of the small little Fixing updates, I'll begin working on a content update shortly.

Please leave a review! :D

https://store.steampowered.com/app/1932700/Entomophobia/


[h2] Enjoy! [/h2]

v1.02 Entomophobia Update

Hello fellas,

Here are some changes and fixes to hopefully address issues some players have.


šŸ› Changes this patch:
- Added a popup that happens in the bottom left on the first run of each play session, which shows the controls, depending on what method of control(Keyboard & Mouse OR Controller) the player is using.
- Fixed some of the new bosses having their visuals teleport when getting damaged.
- (?) Solved the issue with the unclickable exit button in the Damage Report, maybe, hopefully.
- Slightly lowered bloom scale.
- Altered the text of the "Dodge Roll Tutorial" popup.

(?) = Possible fix.

šŸ‘·ā€ā™‚ļøšŸ“œ Future Update Ideas/Plans.
- Elites & more Complex Enemies.


Assuming this fixes the main game-breaking issues, then I will start working on an actual content update soon. Enjoy the game in the meantime :D


If you enjoy (or absolutely hate) the game I would greatly appreciate it if you would leave a review!

https://store.steampowered.com/app/1932700/Entomophobia/


[h2] Enjoy! [/h2]

v1.01 Entomophobia Update

Hello fellas,

Entomophobia was released recently, and thank you to the new players for checking it out! With the increase in players, more issues have been found that I either overlooked or didn't find. Heres the changes.

New Goop (EXP blobs)


šŸ› Changes this patch:
- Added a Dodge roll "tutorial" that will popup for new players.
- Redid Exp blob colors to better stand out, They are larger, slightly brighter, and have white outlines now.
- Fixed the exit button in the Damage Report not being clickable.
- Fixed the ability to bypass the buy button & play the game as locked characters if using a controller or keyboard navigation in the Main Menu.
- (?) Fixed Turret weapon error.
- (?) Fixed river map error.
- (?) Fixed Banana Weapon error.
- (?) Fixed Enemy error.
- Fixed Stamina regen being extremely low on Ron, Agnes, Cletus, and Debra
- Fixed the Stamina bar being extremely low-quality
- Removed a sound from the start of the Main Menu.
- Fixed the Buy Button of characters being slightly smaller than the Play Button while selecting characters.
- Fixed Characters in the Menu loading differently on the second and up Menu load.
- Fixed the Characters not being visually reloaded after being purchased.

(?) = Possible fix.


šŸ‘·ā€ā™‚ļøšŸ“œ Future Update Ideas/Plans.
- Elites & more Complex Enemies.


I'll have another update with more fixes soon, I just wanted to fix some of the more game-breaking issues as soon as possible.


If you own the Game I would appreciate it greatly if you would write a review!

https://store.steampowered.com/app/1932700/Entomophobia/


[h2] Enjoy! [/h2]

Patch v1.00.117

Hello fellas,

Here's a little patch to fix a couple of things.


šŸ› Changes this patch:
- Fixed Infestation Map altering not taking into account locked maps.
- (?) Fix for Salamander ring error
- (?) Fix for Augment enemy zapping error
- (?) Fix for blood splatters error
- (?) Fix for Controller Button selection error
- Fixed Dangerous Color Setting not being able to be set.
- Fixed Controller Navigation of setting Color overlay settings.
- Fixed Error with swarms in the River map

(?) = Possible fix.


If you own the Game I would appreciate it greatly if you would write a review.

https://store.steampowered.com/app/1932700/Entomophobia/


[h2] Enjoy! [/h2]