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Entomophobia News

v0.85.89 Entomophobia Update

Hello fellas,

In this update, I added Augments, there are currently only 16 of them split across 4 rarities. Current probabilities are 60% common, 25% rare, 10% epic, 5% legendary. These are stackable passive upgrades, separate from the main Upgrade Cards. I also did some polishing of the menu, anyways have fun! :D

These are the current Augments.
Blue is common, Pink/purple is Rare, Yellow is Epic, and Red is Legendary.


more update details below:

- Upgrade Cost pops up in the menu UI, rather than above mouse position.
- Added some visual menu polish.
- Added Augments: A secondary type of upgrade currently given at every level up(may change), augments are stackable passives.
- Removed "(Clone)" out of the gun name in the Damage report.
- Fixed Glue Launcher Damage.
- Added a Hit Flash to enemies.
- Fixed & made Hit Particles larger.
- Added particles on death.
- Changed Hamburger Spawn rate.
- Linked up a few bug walk animations.


Please Consider Wishlisting if you don't already own the Game.

https://store.steampowered.com/app/1932700/Entomophobia/

If you own the Game I would appreciate it greatly if you would write a review.

[h2] Enjoy! [/h2]

v0.84.81 Entomophobia Update

Hello fellas,

In this update, I have fixed some things, added Hamburgers (a healing item), and added some in-game achievements that unlock the ability to get certain weapons, bringing it closer to the progression of version 1.0. I also changed some of the UI, moving the timer, kills, and shells gathered number into the top right corner, with a bit larger text size and a drop shadow making it a little easier to read. 👍

more details below:

[h2]Added: [/h2]
- Added the ability to scroll the character select and weapon select with click and drag.
- Added some in-game achievements that unlock certain weapons.
- Added the ability to pull the bug box handle without having to release the mouse button first.
- Added Hamburgers, which are a healing item, that restores 20 health.
- Made the Bug Box show the cards of the level-ups it gives.

[h2]Changed: [/h2]
- Stopped Collisions with bugs when dodging.
- Made the Achievement Menu slide into view rather than appearing upon opening.
- Redesigned some of the in-game UI.
- Changed Enemy Outline to pinkish/purple when the enemy is corrupted.
- Changed Level up background particles to the new Exp Blobs

[h2]Fixed: [/h2]
- Fixed Meta progression level-up prices.
- Fixed Bubble Poison tick damage continuing after the effect was over.
- Fixed some damage popups being negative.
- Fixed and Optimized the movement of the Character.
- Fixed inconsistency of exp and shell pickups.
- Fixed Turret Damage popups not spawning.


Please Consider Wishlisting if you don't already own the Game.

https://store.steampowered.com/app/1932700/Entomophobia/

If you own the Game I would appreciate it greatly if you would write a review.

[h2] Enjoy! [/h2]

v0.83.80 Entomophobia Update

Hello fellas,

In this update, I have fixed many things, such as the speed of characters and distance of dodge rolls were faster or slower depending on fps which is now fixed, and dodge rolling makes you invincible as was always intended. I also linked up a stamina stat which has been in the game but I never used, and this is displayed on a radial bar located around the character's feet, so thats cool. :D

more details below:

[h2]Added: [/h2]
- Linked Stamina stat that has been unused for the past 2 years
- Added a ring around the player's feet to display the current stamina value (only visible while it is regenerating and was recently used)
- Added some different cursors.
- Added a back button in the position of the previous exit button, which backs out of the pause menu.

[h2]Changed: [/h2]
- Upped Bingledorf's Speed
- Upped size of Ron's passive fear range: 5 -> 8
- Buffed Weapon Size buff card
- Changed the Exit button on the pause menu to be in the bottom right corner, to lessen the likelihood of someone accidentally ending their Run early.
- Optimized Camera movement script
- Optimized dodging code

[h2]Fixed: [/h2]
- Dodge rolls make the player invincible for the first half of the roll.
- Movement is now the correct speed no matter the fps value.
- Dodge distance is now correct no matter the fps value.
- Fixed Ranged enemies being machine guns when running the game at low fps
- Fixed Menu popups being different speeds depending on fps
- Fixed Turret error
- Fixed Enemy error
- Fixed upgrade error
- Fixed Mighty Beetle's error of not sucking in shells
- Fixed Lemon Disk error
- Fixed Bug splatter error


Please Consider Wishlisting if you don't already own the Game.

https://store.steampowered.com/app/1932700/Entomophobia/

If you own the Game I would appreciate it greatly if you would write a review.

[h2] Enjoy! [/h2]

v0.82.73 Entomophobia Update

Hello fellas,

In this update, I have added a couple of settings, the bubble blaster weapon, critical hits, and made adjustments to some things.

more details below:

[h2]Added: [/h2]
- Added Bubble Blaster Weapon which shoots out little poisonous bubbles.
- Added Critical hits which are based on a character-based luck stat that currently isn't visibly shown.
- Added Graphics Setting to turn down bloom
- Added a Setting to Disable Bug splatters.
- Added Reload Speed and Extra Ammo Upgrade Cards.
- Added Rainbow Lights to the level-up, because why not?

[h2]Changed: [/h2]
- Polished the pause menu, settings menu, and info book pop-up.
- Changed Mighty beetle script to avoid weird pauses on sucked-in exp blobs and shells.
- Changed Damage Popups, now more animated and adjustable for future stuff.
- Adjusted Exp level-up amounts.
- Adjusted GunUI stuff.

[h2]Fixed: [/h2]
- Turret Error
- Lemon Disk Error
- Salamander Ring Errors
- Jill Passive Error
- Mighty Beetle Error

[Patched an error in this update on Dec 4th, 2PM]

Please Consider Wishlisting if you don't already own the Game.

https://store.steampowered.com/app/1932700/Entomophobia/

If you own the Game I would appreciate it greatly if you would write a review.

[h2] Enjoy! [/h2]

v0.81.70 Entomophobia Update

Hello fellas,

In this update, I have done some balance, added optional outlines for enemies, and fixed some stuff.

more details below:


[h2]Added: [/h2]
- Added Optional Enemy Outlines
- Added an Info page that says what certain dropped items do.

[h2]Fixed: [/h2]
- Fixed inconsistent Exp blobs
- Fixed Exp bar updating incorrectly.
- Fixed Warehouse map being unwinnable.
- Fixed River map having a random collider that blocked the player from going down too far.

[h2]Changed: [/h2]
- Lowered spread of Uzi from 25-20
- Lowered health of Big Beetle, Butterfly, cockroach, and caterpillar
- balanced Exp level up amount back down a little bit.
- Changed shell(currency) art
- Balanced Some weapons
  • Missile Pack - Raised base damage by 3, raised base missiles by 1, and lowered cooldown by 0.5sec
  • Salamander Ring - Changed rings from all going to nearest enemies to the first ring targetting nearest enemy, and any following ring going to random enemies.
  • Thorns - lowered cooldown for early levels
  • Fire Zones - raised base damage by 3
  • Corrupting Wand - fixed corrupt enemy hits, added 2 damage to enemy hits, and added 5 damage to base Corrupting zone.

- Raised Exp value of ranged enemies
- Lowered prices of purchaseable weapons on the menu.
- Removed some unused code from items
- Redid buttons on the pause menu


Please Consider Wishlisting if you don't already own the Game.

https://store.steampowered.com/app/1932700/Entomophobia/

If you own the Game I would appreciate it greatly if you would write a review.

[h2] Enjoy! [/h2]