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June 13 (Mon) Patch Notes

Hello, agents from around the world.

Here are some notes on our latest patch on to help you have a smooth testing experience.

■ Patch schedule
- KST - 6/13 16:00 / PST - 6/13 00:00

■ Patch details

[h3]1. Website changes
[/h3]

Statistical item added to the website
- Added status of the penalized users and map statistics on the main page and records page on the website

Website error fixes
- The renewal time description of the ranking system text changed to 16:00 KST daily
- Searching on the ranking system fixed to work as intended on the website

[h3]2. Juggernaut balance fix
[/h3]

Juggernaut's move speed and armor tweaked



Tips on how to deal with Juggernaut
• Juggernauts are more vulnerable to high-power ammunition and take much more damage on headshots
• Melee attacks ignore the armors and deal pure damage to the characters (applied identically on Juggernaut)

[h3]3. Lepton change
[/h3]

Gold M416's costs tweaked
• 4 Costs → 3 Costs

[h3]4. Improvements & Bug fixes
[/h3]

Improvements
• We have increased the penalty for leaving the game early and changed notifications for the penalty is applied
- 3 Mins → 5Mins
• Font size changed in the tutorial
• Dark mode applied to event menu articles

Bug fixes
• Fixed a bug where an incorrect amount of ammo was displaying in an inventory during a reload
• Fixed a bug where the spectator was displaying an incorrect amount of ammo when a character reloads
• Fixed a bug where the map was inaccurately syncing between intruding players and non-intruding players after A site demolition
• Fixed semi-automatic shots to match the audio output
• Fixed a bug where intruding players were displaying in green color on the upper-middle HUD as your teammate
• Added a focused list of active articles on the game news/event menu


We will continue to work hard to provide a smooth service.

Thank you.


Dynamic Field, Dramatic Mission
VEILED EXPERTS