[modified] August 10th (Thu) Patch Notes
Hello, agents from around the world.
We would like to inform you of the updates on August 10th (Thursday), 2023.
[h3]Event updates[/h3]
■ "The Assemble Skin Event” for a Limited Time has ended.
- Please check the separate event announcement for details.
■ Week 2 challenge missions are added in the game.
- Please check the separate event announcement for details.
[h3]Official website updates[/h3]
■ Contents update details
- Updated agent and weapon information based on the in-game balance adjustments.
- Updated the Beginner's Guide.
- Updated the representation of the drill bow in 2D replays.
[h3]Balance changes in Agents[/h3]
■ Changes in the class-specific weapons
- Changes so that class-specific weapons cannot be discarded.
- When picking up a weapon, the other class-specific parts will be removed from the weapon.
■ Class bonuses
- Supporter bonuses

- Lowered Scout-only weapon prices in the VX market

■ Agents’ signatures actions and unique abilities
- Details

[h3]Balance changes in weapons [/h3]
■ FAMAS and pistol damage has been adjusted.

[h3]Other system improvements and bug fixes[/h3]
■ Fixed an issue where the Dmitry signature action trigger sound would sometimes continue to output instead of ending.
■ Fixed an issue where the UI message of a completed calling card disappeared when the apply progress button was pressed on the calling card.
■ Fixed the setting being changed to default when clicking the randomize button on the calling card tab.
■ Fixed an issue in casual bomb defusal mode where allied BOTs would not stop reviving if a player pressed the space bar to decline the revival while in the knockdown state.
■ Fixed an issue where some gadgets would sometimes fail to initialize while Offense/Defense reset.
■ Fixed some untranslated or incorrectly translated TEXT in the game.
Thank you.
We would like to inform you of the updates on August 10th (Thursday), 2023.
[h3]Event updates[/h3]
■ "The Assemble Skin Event” for a Limited Time has ended.
- Please check the separate event announcement for details.
■ Week 2 challenge missions are added in the game.
- Please check the separate event announcement for details.
[h3]Official website updates[/h3]
■ Contents update details
- Updated agent and weapon information based on the in-game balance adjustments.
- Updated the Beginner's Guide.
- Updated the representation of the drill bow in 2D replays.
[h3]Balance changes in Agents[/h3]
■ Changes in the class-specific weapons
- Changes so that class-specific weapons cannot be discarded.
- When picking up a weapon, the other class-specific parts will be removed from the weapon.
■ Class bonuses
- Supporter bonuses

- Lowered Scout-only weapon prices in the VX market

■ Agents’ signatures actions and unique abilities
- Details

[h3]Balance changes in weapons [/h3]
■ FAMAS and pistol damage has been adjusted.

[h3]Other system improvements and bug fixes[/h3]
■ Fixed an issue where the Dmitry signature action trigger sound would sometimes continue to output instead of ending.
■ Fixed an issue where the UI message of a completed calling card disappeared when the apply progress button was pressed on the calling card.
■ Fixed the setting being changed to default when clicking the randomize button on the calling card tab.
■ Fixed an issue in casual bomb defusal mode where allied BOTs would not stop reviving if a player pressed the space bar to decline the revival while in the knockdown state.
■ Fixed an issue where some gadgets would sometimes fail to initialize while Offense/Defense reset.
■ Fixed some untranslated or incorrectly translated TEXT in the game.
Thank you.