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(Updated)June 7th (Wed) Patch Notes

Hello, agents from around the world.
We would like to inform you of the updates on June 7th(Wed), 2023.

[h3]■ Balance changes[/h3]
ㆍIncreased the amount of automatic team upgrade payouts of the Bomb Missions starting
after Round 3 in the casual matches.


ㆍIncreased the maximum amount of ammo players can hold in the bomb missions,
and also increased the amount of ammo given out in the ranked matches.
- Casual matches


- Ranked matches

* (Amount of ammo on hand at start of round) / (Maximum amount of ammo available)

ㆍSome firearms have been rebalanced for damage and range.


[h3]■ Improved two-player matchmaking in the ranked match and a new map added.[/h3]
ㆍIn 2-player party matching in the ranked match, if a user with a large rating gap matches after a party, the matching partner will be selected based on the user with the higher rating.
- Changed the system where low MMR players would be matched with slightly lower MMR players when partying with higher ranked players, increasing their chances of winning.
ㆍThe new map “BRIDGE” has been added to the ranked match.

[h3]■ Changes in the game missions (Achievements).[/h3]
ㆍImproved the UI for game missions (Achievements).
ㆍWeekly event missions (Challenges) have been added.
- Added a new mission that awards 1 skin per character for 2 bomb missions won.

> First week: After 6/8 (Thu) - Before 6/15 (Thu) > Bespoke set
> Second week: After 6/15 (Thu) - Before 6/22 (Thu) > Sand Cam (Sand Camo)
> Third week: After 6/22 (Thu) ~ Before 6/29 (Thu) > Security Officer (Security)

*Check the announcement for more details (Nexon/Steam)

[h3]■ Add Event Banners[/h3]
ㆍWe've added a banner in the lobby for the players to check for ongoing events.
ㆍEvent notices will change every 5 seconds.
ㆍ Clicking the event banner will lead the players to the event webpage.

[h3]■ Changing the font color values for the in-game status panel[/h3]
ㆍThe character font color values for the in-game status panel have been changed to differentiate between alive and dead.

[h3]■ Changed lobby party member nickname displayed in the out game[/h3]
ㆍNickname information that was previously displayed at the top of the character has been moved to the bottom of the character.

[h3]■ The reward for backfill in the team deathmatch has been changed[/h3]
ㆍChanged the reward for backfill in team deathmatch to G17 → Wick's.

[h3]■ Enhancing the system for sanctioning the players with unauthorized program and abnormal players is in progress.[/h3]
ㆍSanctioned players will be registered and notified via system messages when they are banned
- In-game, if a user you are playing with gets sanctioned, you will receive a one-time in-game on-screen notification.
- Out of game, system notifications will be sent to sanctioned players at regular intervals.
ㆍPlayers who are consistently referred to as cheaters or who are statistical outliers will be subject to a time-limited ban, which may be followed by a permanent ban after further investigation.
We will make a final decision on permanent bans after verifying evidence.

[h3]■ Bug fixes and improvements[/h3]
ㆍFixed an issue where consumables could be used while not walking through certain controls.
ㆍFixed an issue where melee weapons would not destroy objects.
ㆍFixed an issue where CQC could be initiated to the characters on the other side of iron pans.
ㆍFixed some untranslated wording in the game.
ㆍFixed an issue where the amount of ammo awarded in custom ranked match play was given as the same amount in casual match
ㆍFixed an issue where players who were knockdown while strafing and aiming with the strafe/aim key setting to hold would not be able to control the key after being revived.
ㆍFixed an issue where using an armor plate (or bandage) while in stealth and then leaving stealth would allow players to use them while running.
ㆍWe are fixing an issue where the sanction type and duration are incorrectly displayed in the disposition results message for chat sanctions.
> Cases that show "730119 days sanctioned" are cases where a duration chat sanction was applied, not an access sanction.
> Due to the incorrect display of sanction type and duration, we've temporarily prevented chat sanctions from sending out any notification messages.
> We have also deleted all incorrectly sent messages (direct messages), and will resume the chat sanction notification after the message system is corrected.