1. VEILED EXPERTS
  2. News
  3. May 19 (Fri) Patch Notes

May 19 (Fri) Patch Notes

Hello, agents from around the world.
We would like to inform you of the updates on May 19th(thu), 2023.

[h3][/h3]



[h3][/h3]
ㆍAn attachable Charm to the gun will be compensated as a reward for Solo Rank
ㆍAn attachable patch (arm) to the outfit will be compensated as a reward for Squad Rank







[h3][/h3]
ㆍThe angle of Left/right side tiling motion has been modified.
ㆍComparison for the exposing rate of the head Before / After when tilting

(Before)


(After)



(Before)


(After)


[h3][/h3]
ㆍThe number of the basic ammunition given to player, right after the start of rounds, is different in the ranked match and casual match.
ㆍTeam death match and 3 vs 3 mod will be applied as same as in the casual match.




[h3][/h3]


ㆍAutomatically upgraded as 800 coins for the first round and 1000 coins for the second round in casual match

[h3]














[/h3]


[h3][/h3]
ㆍAdd a new feature



ㆍPrice change



[h3][/h3]
ㆍALTA CITY: The designs and location of certain cover objects have been changed.


ㆍDERAILED : Cover objects near the tunnel in the center of the map have been added and relocated.


ㆍBRIDGE :
- Seed plant area B has been added in 5:5 Bomb Mission mod
- The composition of cover objects and moving line near the new area B, has been remodeled
- BRIDGE environment (Sea fog)
> Before: Created with 8 sec gradation after 1min of the round start and stayed for 40 sec duration.
> After: Created with 8 sec gradation after 45 sec of the round start and stayed for 60 sec duration. Only happens in the rounds in even number (2/4/6/8/10)


ㆍKOREA TOWN :
- The brightness tone of map has been increased a little.
- KOREA TOWN environment (helicopter crash)
> Before: A random event between 10 sec ~ 150 sec right after the start of the each round.
> After: A fixed event after 45 sec of the each round start. Only happens in the round of even number (2/4/6/8/10)


ㆍWINDFARM :
- Item box
> The location and item amount has been modified in general.


ㆍSHIPYARD :
- Item box
> The location and item amount has been modified in general.
- The rooftop of the strage building #2
> Cover object is changed to destructible box
> Explosive gas tank has been removed
- Dry dock
> The effect of cement dust covered the dry dock is applied to every rounds. (Before: rounds in even number)
> Multiple climbing points to the ground level from dry docks have been added .
- Etc.
> A trailler truck has been added in the section D (near the parking lot area)


[h3][/h3]
• Customizing calling card system has been added.
• Customizable banners, badges are achievable after completing challenges in the game.
• Banner, badges are customizable based on each event.



[h3][/h3]
The M24 has been changed to take up two weapon slots




[h3][/h3]



[h3][/h3]
# HUD Preset Support
ㆍAdded new selectable categories for 2 HUD presets that change minimap position.
ㆍDefault settings: Top Left




# Shoulder Swap Key
ㆍAdded a new shoulder swap key to help deal with enemies from both right/left angles.
ㆍDefault Settings : L Alt
ㆍFree Camera’s default key settings has been modified as well.
ㆍDefault Settings : Y



# FOV Settings
ㆍAdded modifiable FOV settings (viewing angles).
ㆍPlayer FOV can now be modified between 60 to 75 degrees.
ㆍLocated on the Display-Video-Display Settings Tab
ㆍDefault Settings : 68.8



# Throwables Settings
ㆍAdded equip options for throwables.
ㆍFirst slot : Equip the first throwable in the inventory.
ㆍMost recently used : Equip the most recently used throwable.




# Universal Sensitivity Settings
ㆍAdded a universal sensitivity option.
ㆍAll different scope sensitivities can be controlled through one slider.



# Blood and gore FX Improvements
ㆍThe Soft option now also reduces the blood and gore of CQC animations.




[h3][/h3]
# Level Location Names



ㆍPress the M key from the status board to view a bigger map.
ㆍThe map features all level location names.
ㆍCommon Location Tips
ㆍMid : the mid-section part of the map
ㆍShelter : an area where the Attackers can easily rotate to another site
ㆍMain : the main site pathway for Attackers
ㆍSub : the sub site pathway for Attackers
ㆍBunker : the back area where the Defenders can protect a site
ㆍTrap : an adjacent hiding area close to a site
ㆍAlley : an area with an outer passage to a site
ㆍCamp : a wide open and clear sniping area
ㆍRamp : a sloped area or pathway
ㆍGround : an area with ruins, wreckage, or under construction compounds

# View Enlarged Map


ㆍPress the N key to view an enlarged version of the map.

# Pre-matchmaking informational cues


ㆍAdded Attacker/Defender side info with the already available match type, mode, and map info when matchmaking is completed.


[h3][/h3]

ㆍ Lepton's maximum equip cost has changed from 5 to 7.
ㆍ The maximum number of Leptons that can be equipped remains unchanged at 3.
ㆍ The preset composition of the default equipped Lepton has been changed.


[h3][/h3]

ㆍExclusive Lepton


ㆍEquipped Lepton
ㆍ New Leptons have been added, offering further classification within the existing Lepton lineup.
ㆍ Damage reduction effects Leptons do not reduce the damage inflicted on Armor Plate.
ㆍ The damage reduction effect is applied only to health, but it has been increased overall.
ㆍ New Lepton and previously deactivated Lepton have been re-added.
ㆍ Ace Pilot
ㆍ Shot put
ㆍ The maximum equip cost of Lepton has increased, and the overall Lepton costs have been reset.