[Updated] October 12th (Thu) Patch Notes
Hello, agents from around the world.
We would like to inform you of the updates on October 12th (Thursday), 2023.
■ S1O1 Ranked match Season - Battle Pass Season
■ 4th SEED Event
■ Operations applicant recruitment / new, returning agent support events
■ Black Card Event
■ Twitch Drops Event
📢 For more information, see the events page.
■ Game information update.
■ The 2D Replay Shared Code System update
■ Added a new menu to Battle Pass
■ Updated Data Center statistics (new agents, new weapons, new maps)
[h3]1. Announcing regular season[/h3]
■ S1O1 (STAGE 1 OPERATION 1)
■ Battle Passes have been released. The Battle Pass will be available for the duration of the regular season.
■ The new season of Bomb Defusal begins.
[h3]2. Battle Pass (OP1. Codename: EZ)[/h3]
■ The Battle Pass system is here in Veiled Expert.
■ About Battle Pass
■ Battle Pass progression
■ Battle Pass Rewards
[h3]3. Bomb Defusal Season 1[/h3]
■ Bomb Defusal Season 1 will take place October 12 - December 7.
■ Here are the rewards for Bomb Defusal Season 1.


















■ Changes in reward coins for each round of Bomb Defusal
■ Item resale rate changed.
■ Purchase limits for some items have changed.
■ Bonus coins based on round results have changed.
■ The RP model for the top tiers of ranked match has changed.
■ Other changes
[h3]4. Introduce “Tie Breaker”[/h3]
■ If the final round ends in a tie, a vote will be taken to determine whether to proceed to a Tie Breaker match.
■ If 5 or more people agree to a matchmaking game, it will be proceeded with
■ How the Tie Breaker Works
[h3]5. A new map: Viva Station[/h3]
■ A new map "Viva Station" has been added.
■ Map Features

[h3]6. New Agent: E-ster[/h3]
■ A new agent, E-ster, has joined the roster of VX agents.

■ About E-ster
[h3]7. A new weapon: M250[/h3]
Weapon Specs
Design intents & Concept
The existing M249, despite being a squad support weapon, uses a 5.56mm round for mobility and reliability, with clear limitations in terms of damage and range.
The new M250, on the other hand, is a fire support weapon developed to use the 7.62mm round, which provides high damage and a long effective range.
In addition, a dedicated silencer reduces the sound of the round, allowing for reliable support from the rear.
Due to the nature of the round, some sacrifice must be made in terms of trigger reliability and aiming speed.
Therefore, the M249 is effective in operations that value mobility and stability, while the M250 is suited for fire support missions that require high firepower.
■ M250 Weapon Specs details
[h3]8. Weapon Balancing[/h3]
■ Balancing adjustments to certain weapons.
[h3]9. Agents Balancing[/h3]
■ Signature capabilities for the agents have been significantly improved, with some agents being reassigned signatures that match their original agent settings.
■ Changed style perks for certain agents.
■ Changed certain agents' unique abilities
■ Changed certain agents' default stats
[h3]10. Add and improve game systems[/h3]
■ Apply the security solution “Battleye”
■ Added more motions for CQC
■ The penalty for AFK (being away from) is increased.
■ Improves team deathmatch backfill
[h3]11. Improvements in the outgame UX/UI[/h3]
■ Battle Pass information has been added to game results. The Battle Pass information includes the following information
■ The challenge levels will be applied to the newly introduced Battle Pass.

[h3]12. Some level balancing improvements[/h3]
■ ALTA CITY C area has been blocked because it has an unobstructed view of the snowy area from the top rooftop and is considered to be quite challenging from the standpoint of defusing the SEED.
■ Lowered the height of objects dedicated to heavy snow areas used in ALTA CITY and KOREA TOWN to make them easier to dismantle in the knockdown state.
■ Fixed a movement issue caused by stairs by removing the stairs at the bottom of the objects dedicated to snowy areas used in ALTA CITY and KOREA TOWN.
[h3]13. Other bug fixes[/h3]
■ Fixed an issue that sometimes prevented agent selection during the matching.
■ Fixed an issue with the 'Default' button not working in the calling card customization menu.
■ Fixed an issue where the system message for the Lily signature "Ammo Discount" was displayed multiple times.
■ Fixed the system message to display at a constant length if it is displayed consecutively.
■ Fixed an issue with agents looking sideways in the outgame lobby and agent menu.
Thank you.
We would like to inform you of the updates on October 12th (Thursday), 2023.
Event updates
■ S1O1 Ranked match Season - Battle Pass Season
■ 4th SEED Event
■ Operations applicant recruitment / new, returning agent support events
■ Black Card Event
■ Twitch Drops Event
📢 For more information, see the events page.
Official website and companion app updates
■ Game information update.
- The new "E-ster" agent
- The new 'M250' weapon
- The new Viva Station map
■ The 2D Replay Shared Code System update
■ Added a new menu to Battle Pass
■ Updated Data Center statistics (new agents, new weapons, new maps)
Game updates
[h3]1. Announcing regular season[/h3]
■ S1O1 (STAGE 1 OPERATION 1)
- The first regular season of Veiled Experts is finally here.
- All agents' levels are reset for the regular season.
■ Battle Passes have been released. The Battle Pass will be available for the duration of the regular season.
- For Battle Pass information, see below.
■ The new season of Bomb Defusal begins.
- Check out the new season of Bomb Defusal below.
[h3]2. Battle Pass (OP1. Codename: EZ)[/h3]
■ The Battle Pass system is here in Veiled Expert.
■ About Battle Pass

Basic info
Details
Season Info
S1O1 (STAGE1 OPERATION1)
It consists of three detailed story concepts called Operations within a larger story concept called Stages.
This season is the [E-ster] operation in Stage 1, and the season is organized around the concept of E-ster in the Young sik & E-ster story arc.
It consists of three detailed story concepts called Operations within a larger story concept called Stages.
This season is the [E-ster] operation in Stage 1, and the season is organized around the concept of E-ster in the Young sik & E-ster story arc.
Season Period
10/12(Thu) 00:00 AM [PDT] After the maintenance ~ 12/6(Wed) 16:00 PM [PST] Before the maintenance
Operator [E-ster] unfolds over the course of about 8 weeks.
Operator [E-ster] unfolds over the course of about 8 weeks.
Season Period
OP1. Codename: EZ
The Battle Pass is free to purchase.
We hope you enjoy the experience.
The Battle Pass is free to purchase.
We hope you enjoy the experience.
■ Battle Pass progression
Progress
Details
Battle Pass Level
OP1. Codename: EZ Season consists of 50Lv.
The Battle Pass level will increase by the same amount as Agent experience earned through gameplay.
Players can earn additional Battle Pass experience by completing daily challenges.
As the player level up in Battle Pass, the types of rewards the player can redeem for tokens increase.
The Battle Pass level will increase by the same amount as Agent experience earned through gameplay.
Players can earn additional Battle Pass experience by completing daily challenges.
As the player level up in Battle Pass, the types of rewards the player can redeem for tokens increase.
Battle Pass Token
Increasing the Battle Pass Lv does not immediately earn the player rewards.
The players earn tokens through challenges and character buildup, which the players can use to exchange for rewards of their choice.
Battle Pass tokens are seasonal and are reset when the season ends.
The players earn tokens through challenges and character buildup, which the players can use to exchange for rewards of their choice.
Battle Pass tokens are seasonal and are reset when the season ends.
How to achieve tokens
Daily Challenge Bonus Rewards
Seasonal Challenges
As the character levels up, the player gain bonus tokens in every five levels.
Seasonal Challenges
As the character levels up, the player gain bonus tokens in every five levels.
■ Battle Pass Rewards
Type
Rewards
New Agent
E-ster
Customizing the agent
Exclusive E-ster Costumes
Customizing the agent
Technical Outfits
Customizing the agent
Technical Hair
Customizing the agent
Technical Mask
Customizing the agent
Quick CQC/Execution Motion
Customizing the agent
Reaper Patch
Customizing Firearms
[New exclusive weapon skin: Resurrection
Customizing Firearms
New gadget skin: Resurrection
Customizing Firearms
Firearm Patterns
Customizing Firearms
Firearm Decorations
Customizing Firearms
Firearms Stickers
Calling Card
Banner
Calling Card
Badge
[h3]3. Bomb Defusal Season 1[/h3]
■ Bomb Defusal Season 1 will take place October 12 - December 7.
■ Here are the rewards for Bomb Defusal Season 1.
Tier
Banner(L)
Calling Card
Firearm Skin
Exclusive Firearm Skin
Bronze


Silver


Gold


Platinum



Daimond



Elite




Experts




■ Changes in reward coins for each round of Bomb Defusal
Before
After
Round 1/5: 500
Remaining rounds: 2500
Remaining rounds: 2500
All rounds: 2500
■ Item resale rate changed.
Before
After
100% of the weapon's price
80% of the weapon's price
■ Purchase limits for some items have changed.
Item
Before
After
Bandage
Individual / 3 per round
Individual / 5 per round
Armor Plate
Individual / 3 per round
Individual / 5 per round
Stimulant
Individual / 1 per round
Individual / 5 per round
Frag grenade
Individual / 2 per round
Individual / 4 per round
Gas grenade
Individual / 2 per round
Individual / 4 per round
Scan grenade
Individual / 2 per round
Individual / 4 per round
CAN Drone
Team / 1 per round
Team / 5 per round
Drill Bow
Team / 1 Per Offense/Defense switch
Team / 1 per round
■ Bonus coins based on round results have changed.
Type
Before
After
SEED Plant
200
100
SEED Defusal
500
100
Knockdown
50
0
First Kill
200
100
Double Kill
50
0
Triple Kill
100
0
Quadra Kill
100
0
Penta Kill
100
0
Assist
150
100
CQC Bonus
150
100
CQC Finish Off
150
100
■ The RP model for the top tiers of ranked match has changed.
- Adjusted team wins/losses to be more heavily weighted, and reduced the amount of RP each team earns in a tie
■ Other changes
- Changed the initial coin reward for Team Deathmatch from 1000 to 2000.
- CAN Drone price changed from 1000 to 500 coins.
[h3]4. Introduce “Tie Breaker”[/h3]
■ If the final round ends in a tie, a vote will be taken to determine whether to proceed to a Tie Breaker match.
■ If 5 or more people agree to a matchmaking game, it will be proceeded with
■ How the Tie Breaker Works
- Offense and defense are randomly determined
- It's a single round and the reward coins awarded are randomized between 3000/6000/10000 coins.
[h3]5. A new map: Viva Station[/h3]
■ A new map "Viva Station" has been added.
- Viva Station is playable in all modes.
■ Map Features
- Viva Station is structured as a series of main paths leading from the train tracks to the large train station building.
- The area with the train tracks has a lot of exposed space, so make sure to move safely through the train car or building as quickly as possible.

[h3]6. New Agent: E-ster[/h3]
■ A new agent, E-ster, has joined the roster of VX agents.
- E-ster is a nimble, silent agent of movement, and once he's set his sights on a target, he never loses it.

■ About E-ster
Info
Details
Agent Code name
E-STER
Class
Assault
Class Bonus
3% increased movement speed for 3 seconds whenever the player attacks an enemy.
Faster reload speed for all firearms.
Faster reload speed for all firearms.
Signature
Move quickly and hit enemies with a sideways slash
(60 second cooldown after activation)
(60 second cooldown after activation)
Unique ability
Special Alloy: Negates firearm damage to calves and feet
Unique ability
Buildup: Reset signature cooldown on successful signature slashing
Style Perks
50% reduction in scan detection time
Style Perks
Always expose enemies with less than 20% HP
[h3]7. A new weapon: M250[/h3]
Weapon Specs

Design intents & Concept
The existing M249, despite being a squad support weapon, uses a 5.56mm round for mobility and reliability, with clear limitations in terms of damage and range.
The new M250, on the other hand, is a fire support weapon developed to use the 7.62mm round, which provides high damage and a long effective range.
In addition, a dedicated silencer reduces the sound of the round, allowing for reliable support from the rear.
Due to the nature of the round, some sacrifice must be made in terms of trigger reliability and aiming speed.
Therefore, the M249 is effective in operations that value mobility and stability, while the M250 is suited for fire support missions that require high firepower.
■ M250 Weapon Specs details
Type
Specs
Notes
Price
4,200
Ammo Capacity
50
High-Capacity Magazine: 100
Fire Mode
Automatic
Ballistic Velocity
850m/s
Movement speed
80%
Movement Speed to Secondary Weapon Ratio (M249: 80%)
[h3]8. Weapon Balancing[/h3]
■ Balancing adjustments to certain weapons.
Weapon
Type
Before
After
Notes
9mm ammo
Against Armor Damage Ratio
110%
125%(▲)
G17
Damage
56
62(▲)
PB Pistol
Damage
66
72(▲)
Wick’s
Damage
70
77(▲)
D.Eagle
Damage
117
127(▲)
D.Eagle
Effective range
36m
48m(▲)
D.Eagle
Available Ammo
5.56mm
7.62mm LR
Armor Piercing : 20% → 40%(▲)
P90
Horizontal Recoil
0.1 / 0.9
0.2 / 0.45(▲)
P90
Recoil Scale on Jump
x 6.0
X 3.0(▼)
D.Defense
Damage
192
184(▼)
Damage per pellet : 24 -> 23
SCAR-H
Damage
63
62(▼)
[h3]9. Agents Balancing[/h3]
■ Signature capabilities for the agents have been significantly improved, with some agents being reassigned signatures that match their original agent settings.
Agent
Signature
Luna
Instantly heals for 50 HP and 100 Armor for 10 seconds.
(90 second cooldown after activation)
(90 second cooldown after activation)
Rita
Temporary extra armor that lasts 15 seconds and increases movement speed
(60 second cooldown after activation)
(60 second cooldown after activation)
Young sik
Detect enemies within 100 meters in front of the player and share them with allies for 5 seconds
(30 second cooldown after activation)
(30 second cooldown after activation)
Jack
Immune to scans, gas, and blast effects for 20 seconds
(once per round)
(once per round)
Lily
Timed Mini U.P.S installation ability
(once per round)
(once per round)
Simon
Locate and expose the nearest enemy within 50 meters for 5 seconds
(60 second cooldown after activation)
(60 second cooldown after activation)
Dmitry
Thermal Vision for 15 seconds
(60 second cooldown after activation)
(60 second cooldown after activation)
Soy
Use a drone that repairs an ally's health and armor every 3 seconds for 25 seconds at a range of 40 meters
(once per round)
(once per round)
Nicki
Earn 100, 500, 1000 coins with a random chance
(10 second cooldown after activation)
(10 second cooldown after activation)
■ Changed style perks for certain agents.
Agent
Style Perk
Kyle
5% increased speed for 5 seconds / 20% reduced explosion damage when taking explosion and gas damage
30% less damage taken from explosions and gas damage for 4 seconds / 20% less damage from explosions
30% less damage taken from explosions and gas damage for 4 seconds / 20% less damage from explosions
Lily
When the player is knockdown, immediately cast Gaston around the player (60 second cooldown).
When the player is knockdown, immediately cast a Scan Shot around the player (60 second cooldown).
When the player is knockdown, immediately cast a Scan Shot around the player (60 second cooldown).
■ Changed certain agents' unique abilities
Agent
Unique ability
Kyle
Rescue Specialization: the rescued target is revived to full health.
Supplies: Drill Bow at the start of rounds 2 and 6.
Supplies: Drill Bow at the start of rounds 2 and 6.
Soy
Addiction: Earn 1 C.A.N. in rounds 4 and 8
Supplies: A bandage for every round
Supplies: A bandage for every round
Lily
Final Resistance: Primary weapon can be fired while knockdown.
Ammo Discount: 5% discount on primary weapon purchases, once per round
Ammo Discount: 5% discount on primary weapon purchases, once per round
■ Changed certain agents' default stats
Agent
Before
After
Lily
Knockdown Movement Speed 1.5
Knockdown Movement Speed 1
(Set as same as other agents)
(Set as same as other agents)
Simon
Max Stamina 1000
Max Stamina 1300
[h3]10. Add and improve game systems[/h3]
■ Apply the security solution “Battleye”
- BattleEye is applied to enhance the security credibility of Veiled Expert.
- If a player has banking and financial security programs such as keyboard protection, etc. running, the game may slow down, so please run the game after exiting.
■ Added more motions for CQC
- CQC can be set as each player’s desired motion in the outgame (Lobby > Agents > Customization > CQC).
- Various CQC motions can be obtained through the Battle Pass completion.
■ The penalty for AFK (being away from) is increased.
- If a player is playing while alive and away (no action), The player will receive a warning after 40 seconds.
- First warning 40 seconds after the start of the round → Forced exit after 40 seconds (considered as a desertion.)
■ Improves team deathmatch backfill
- If a user is unable to enter, the AI will enter instead.
[h3]11. Improvements in the outgame UX/UI[/h3]
■ Battle Pass information has been added to game results. The Battle Pass information includes the following information
- Earned and Possessed Tokens
- Completed and ongoing Battle Pass challenges
- Battle Pass Levels
■ The challenge levels will be applied to the newly introduced Battle Pass.

[h3]12. Some level balancing improvements[/h3]
■ ALTA CITY C area has been blocked because it has an unobstructed view of the snowy area from the top rooftop and is considered to be quite challenging from the standpoint of defusing the SEED.
■ Lowered the height of objects dedicated to heavy snow areas used in ALTA CITY and KOREA TOWN to make them easier to dismantle in the knockdown state.
■ Fixed a movement issue caused by stairs by removing the stairs at the bottom of the objects dedicated to snowy areas used in ALTA CITY and KOREA TOWN.
[h3]13. Other bug fixes[/h3]
■ Fixed an issue that sometimes prevented agent selection during the matching.
■ Fixed an issue with the 'Default' button not working in the calling card customization menu.
■ Fixed an issue where the system message for the Lily signature "Ammo Discount" was displayed multiple times.
■ Fixed the system message to display at a constant length if it is displayed consecutively.
■ Fixed an issue with agents looking sideways in the outgame lobby and agent menu.
Thank you.