June 15th (Thu) Patch Notes
Hello, agents from around the world.
We would like to inform you of the updates on June 15th (Thursday), 2023.
[h3]Official website updated
[/h3]
■ The world of 「EPISODE 04. Revival」 has been updated.
[h3]The CQC Key functions changes
[/h3]
■ Now CQC can be activated with press and hold key.
Swift Kick Execution : Ctrl + V → V
CQC Execution : V → HOLD “V”
However, CQC is only triggered when the last remaining player is knockdown after seed is planted.
[h3]Change of the magnetic field travel speed
[/h3]
■ Reduced magnetic field travel speed by 25% on all maps in bomb defusal mode.
[h3]Balance changes in Team Deathmatch
[/h3]

[h3]Balance changes in firearms
[/h3]
- The sale price of certain firearms in the VX market has been repriced.

- The damage of certain firearms has modified.

- Adjusted the aiming speed of certain firearms.

[h3]Balance changes in lepton
[/h3]
■ Agent “Lily Rose” balance changes
→ When "Final resistance" lepton is triggered while knockdown, max health reduced from 140 → 70
■ Agent “Soy” is now equipped with a new detection notification feature.
→ Added UI notifications for players detected by “Soy".
■ Balancing “M249 commando” lepton
→ The wear cost of the lepton has been adjusted from 6 to 7.
[h3]New Skin Collection Event 2nd Week Updated
[/h3]
■ The new available skins through the mission event have been updated.
■ The Agent skins awarded in the 2nd week have changed, and details can be found on the event page
( Nexon / Steam ).
[h3]Changes in the out-game
[/h3]
■ Improved banners to animate on mouseover.
■ Minor adjustments to nametag positioning for lobby party members.
[h3]Other Improvements
[/h3]
■ Changed all crash popups to show nicknames to collect information about abnormal game crashes.
[h3]Bug fixes
[/h3]
■ Fixed a bug where RP drops in the Record were not applied if you didn't play ranked matches
→ Fixed an issue where RP drops would be applied but not reflected in the Record Book after a period of inactivity.
→ From now on, if a player doesn't play ranked matches for a long period of time, the rank will change due to RP reduction.
※ RP will be reduced by 50 per day for 7 days or more of inactivity in ranked match (solo/squad separately).
■ Fixed an issue with the mouse cursor in the nickname input window (English only).
■ Fixed in-game announcements not updating when a running game is minimized.
■ Fixed an issue where some messages would not be displayed if you received more than a certain number of messages in your inbox.
■ Fixed melee attacks not dealing damage from a certain height in certain locations.
■ Fixed a bug where characters would be teleported if they became knockdown while parkouring/climbing.
■ Fixed a bug in the entrance to the basement of the “DERAILED” Site C building where characters would walk while seated when entering by rolling.
■ Fixed an issue where only the party leader would enter the game when canceling a match immediately after entering the game at a party state.
■ Fixed an issue where crashing while loading a game with a party status would not result in leaving the party properly.
■ Fixed an issue where using the cinematic view (headcam) as an observer would result in the character view pointing at the sky.
■ Fixed an issue where the UI would not display 20 seconds before the remaining time after entering overtime in Team Deathmatch mode.
Thank you.
We would like to inform you of the updates on June 15th (Thursday), 2023.
[h3]Official website updated
[/h3]
■ The world of 「EPISODE 04. Revival」 has been updated.
[h3]The CQC Key functions changes
[/h3]
■ Now CQC can be activated with press and hold key.
Swift Kick Execution : Ctrl + V → V
CQC Execution : V → HOLD “V”
However, CQC is only triggered when the last remaining player is knockdown after seed is planted.
[h3]Change of the magnetic field travel speed
[/h3]
■ Reduced magnetic field travel speed by 25% on all maps in bomb defusal mode.
[h3]Balance changes in Team Deathmatch
[/h3]

[h3]Balance changes in firearms
[/h3]
- The sale price of certain firearms in the VX market has been repriced.

- The damage of certain firearms has modified.

- Adjusted the aiming speed of certain firearms.

[h3]Balance changes in lepton
[/h3]
■ Agent “Lily Rose” balance changes
→ When "Final resistance" lepton is triggered while knockdown, max health reduced from 140 → 70
■ Agent “Soy” is now equipped with a new detection notification feature.
→ Added UI notifications for players detected by “Soy".
■ Balancing “M249 commando” lepton
→ The wear cost of the lepton has been adjusted from 6 to 7.
[h3]New Skin Collection Event 2nd Week Updated
[/h3]
■ The new available skins through the mission event have been updated.
■ The Agent skins awarded in the 2nd week have changed, and details can be found on the event page
( Nexon / Steam ).
[h3]Changes in the out-game
[/h3]
■ Improved banners to animate on mouseover.
■ Minor adjustments to nametag positioning for lobby party members.
[h3]Other Improvements
[/h3]
■ Changed all crash popups to show nicknames to collect information about abnormal game crashes.
[h3]Bug fixes
[/h3]
■ Fixed a bug where RP drops in the Record were not applied if you didn't play ranked matches
→ Fixed an issue where RP drops would be applied but not reflected in the Record Book after a period of inactivity.
→ From now on, if a player doesn't play ranked matches for a long period of time, the rank will change due to RP reduction.
※ RP will be reduced by 50 per day for 7 days or more of inactivity in ranked match (solo/squad separately).
■ Fixed an issue with the mouse cursor in the nickname input window (English only).
■ Fixed in-game announcements not updating when a running game is minimized.
■ Fixed an issue where some messages would not be displayed if you received more than a certain number of messages in your inbox.
■ Fixed melee attacks not dealing damage from a certain height in certain locations.
■ Fixed a bug where characters would be teleported if they became knockdown while parkouring/climbing.
■ Fixed a bug in the entrance to the basement of the “DERAILED” Site C building where characters would walk while seated when entering by rolling.
■ Fixed an issue where only the party leader would enter the game when canceling a match immediately after entering the game at a party state.
■ Fixed an issue where crashing while loading a game with a party status would not result in leaving the party properly.
■ Fixed an issue where using the cinematic view (headcam) as an observer would result in the character view pointing at the sky.
■ Fixed an issue where the UI would not display 20 seconds before the remaining time after entering overtime in Team Deathmatch mode.
Thank you.