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VEILED EXPERTS News

August 24th (Thu) Patch Notes

Hello, agents from around the world.

We would like to inform you of the updates on August 24th (Thursday), 2023.

[h3]Event updates
[/h3]
■ VX early access 100 days celebration event will be live.
■ ”Limited Period Skin” special event will be live to celebrate Thai language support.
- Please check the separate event announcement for details.

[h3]Official website and companion app updates
[/h3]
■ Agent report policy update (restricting anomalous reports)
■ Companion app updates
- Fix duplicate app push notification sending error
- Update maintenance page
- Supporting a new language (TH)

[h3]Game updates
[/h3]
1.Game mode-related changes
■ A round and market time in Bomb defusal mode (Casual/Bomb defusal) is changed.

Subject

Before

After

Market time

35 sec

[color]30 sec[/color]

Round time

3 min

[color]2 min 40 sec[/color]


■ Changes in Bomb defusal mode
- Adds the KOREA TOWN map to Casual Bomb defusal mode.
- Improve the AI bots in Bomb defusal mode to move to key locations on the map more often.

■ Training - Changing the BOT Team Deathmatch Map
- WHEAT FIELD → VILLAGE

2. Balance changes in weapons
■ A new firearm, the P90, is added in the game.



Spec

Data

Etc.

Price

3,200

-

Ammo

50

-

Fire Mode

Burst

-

Ballistic Velocity

715m/s

-

Movement Speed

93%

[color]Movement Speed ratio to Secondary Weapons[/color]


■ Balancing certain firearms

Firearm

Subject

Before

After

PB Pistol

Damage

63

[color]66(▲)[/color]

MP5

Damage

41

[color]43(▲)[/color]

SCAR-H

Damage

66

[color]63(▼)[/color]

SCAR-H

Effective Range

96

[color]64(▼)[/color]

M14

Rapid fire per minute (RPM)

200

[color]240(▲)[/color]


■ Balancing Drill bow
- Balancing to improve usability, increasing damage and explosive range of the drill bow is now applied.
Which makes the players more difficult to stay behind the walls.

Subject

Before

After

Drill bow - Charge time

1.5 sec

[color]0.8 sec(▼)[/color]

Drill arrow - Spreading Angle

150 °

[color]180 °(▲)[/color]

Drill arrow - Firing interval

0.3 sec

[color]0.5 sec(▲)[/color]

Drill arrow - Max damage

100

[color]120(▲)[/color]

Drill arrow - Max damage range

100

[color]250(▲)[/color]

Drill arrow - Min damage range

300

[color]400(▲)[/color]

Drill arrow - Explosion Delay Time

1 ~ 1.5 sec

[color]1.5 ~ 2 sec(▲)[/color]


3. Game convenience improvements
■ In-Game HUD Changes
- Added a feature for the players to see which items in the inventory will be used (in the bottom right corner of the HUD).
※ For the throwables, the key value for the item to be used will be displayed immediately along with the item to be thrown.

[color][/color]

[color][/color]

■ Improved daily challenge rewards and better display of item information.
- Improved daily challenge completion bonuses to be displayed in the daily challenge menu box in lobby.

- When hovering the mouse over a challenge reward item, information about that item is displayed.

4. Out-game changes
■ Show class-specific gun icons.
- Improved the gun customization page to display the class icon for class-specific guns.

5. Other extra changes and bug fixes
■ Thai has been added to the supported languages.
- Language change is available in the game setting menu (Settings > System > Language.)

■ Added and improved sounds for various situational cognitive enhancements.
- Added sound effects for Offense / Defense situation.
- Added BGM based on match readiness status / added round countdown sound
- Extra sound improvements are applied.

■ bug fixes
- Fixed an issue where the drone tracking cooldown UI for Soy would intermittently disappear in Team Deathmatch mode.
- Fixed an issue where the clan list would not display properly in certain situations within the clan page.
- Fixed an issue with Kyle's signature action effect, Smoke grenade, being thrown over walls.
- Fixed an issue where changing the gun decoration on the secondary weapon Wick's on the customization page would not confirm the change.
- Fixed an issue with gas grenade are still dropping from some boxes in the game.
- Fixed an issue where equipping and unequipping the Juggernaut after changing the firearm's fire mode would reset the changed fire mode.
- Fixed an issue where gun modeling was not displayed correctly in certain situations on the customization page.


Thank you.

8/24 Server Maintenance (8/23 18:00 ~ 22:00 PDT)

Hello, agents from around the world.

We'll announce the VX maintenance schedule in advance, please be advised for game play.

[h3]▶ Maintenance schedule[/h3]
- PDT 8/23 18:00 ~ 22:00
- KST 8/24 10:00 ~ 14:00

[h3]▶ During maintenance[/h3]
- Game will be down
- The website will be down
- The companion app will be down

[h3]▶ Maintenance details[/h3]
- Game server stabilization
- Maintenance work for the website system
- Maintenance work for the companion app system

※ Please understand that the maintenance schedule and details are subject to change depending on the circumstances. We'll promptly announce any changes as they happen.
※ Please exit the game before maintenance starts to ensure that your gameplay data is securely stored.

We will continue to work hard to provide a smooth service.

Thank you.

About redeeming certain skin items already in use

Hello, Agents!

We would like to inform you of the response of the issue that occurred during the .
We apologize for any inconvenience this may cause.

[h3]Response status
[/h3]

■ To whom :
Agents who received the same item as the
in their message-box during the event period (total 118 players)

■ Issue :
The item is missing in the inventory when it is received from message-box.

■ Response :
Messages including skin items are resent to each agents' message-boxes.
(completed : 8/11 01:52 PDT)


We shall make sure to provide a better and stable service.
Thank you.

About daily challenges (reset daily at 17:00 PDT)

Hello, Agents!

Here are some notes about the Daily Challenges to be shared.
Use the information below to help planning the daily challenges schedule.

■ Daily challenges are now available in a list of five each day.

■ With the 8/10 update, some of the harder-to-achieve challenge lists have been removed.

- As a result of the above, agents who received these challenge missions before the 8/10 maintenance 
may see fewer missions than five daily challenge lists after the maintenance.
- If log-in at , 5 challenges will be available again.


■ Daily challenges are reset at .

Thank you.

[modified] August 10th (Thu) Patch Notes

Hello, agents from around the world.

We would like to inform you of the updates on August 10th (Thursday), 2023.

[h3]Event updates[/h3]

■ "The Assemble Skin Event” for a Limited Time has ended.
- Please check the separate event announcement for details.
■ Week 2 challenge missions are added in the game.
- Please check the separate event announcement for details.

[h3]Official website updates[/h3]

■ Contents update details
- Updated agent and weapon information based on the in-game balance adjustments.
- Updated the Beginner's Guide.
- Updated the representation of the drill bow in 2D replays.

[h3]Balance changes in Agents[/h3]

■ Changes in the class-specific weapons
- Changes so that class-specific weapons cannot be discarded.
- When picking up a weapon, the other class-specific parts will be removed from the weapon.

■ Class bonuses
- Supporter bonuses

- Lowered Scout-only weapon prices in the VX market


■ Agents’ signatures actions and unique abilities
- Details


[h3]Balance changes in weapons [/h3]
■ FAMAS and pistol damage has been adjusted.


[h3]Other system improvements and bug fixes[/h3]

■ Fixed an issue where the Dmitry signature action trigger sound would sometimes continue to output instead of ending.
■ Fixed an issue where the UI message of a completed calling card disappeared when the apply progress button was pressed on the calling card.
■ Fixed the setting being changed to default when clicking the randomize button on the calling card tab.
■ Fixed an issue in casual bomb defusal mode where allied BOTs would not stop reviving if a player pressed the space bar to decline the revival while in the knockdown state.
■ Fixed an issue where some gadgets would sometimes fail to initialize while Offense/Defense reset.
■ Fixed some untranslated or incorrectly translated TEXT in the game.


Thank you.