June 29th (Thu) Patch Notes
Hello, agents from around the world.
We would like to inform you of the updates on June 29th (Thursday), 2023.
[h3]Game system update
[/h3]■ If the juggernaut dash is going to a window (made of glass), it will break the window and dash to the target.
[h3]Game balance changes
[/h3]
■ Changed coin payouts based on casual match round results.
■ The percentage of the VX Market gun resale amount has changed.
- Made it easier to swap weapons based on the amount of curerency player has per round.
- All firearms : gun resale amount [Before] 40% → [After] 80%(▲)
■ unlock tiers of stimulant have been lowered.
- Reduced the number of steps required to adjust the frequency of uses and appearance rate in each rounds for the stimulant.
- Stimulant unlock : [Before] Equipment Lv4 → [After] Equipment Lv3
■ Team Deathmatch has been rebalanced.
- Special Gadgets (UPS/Can drone/ Juggernaut) are no longer available from VX market, to make the death match mode focusing on PVP battle.
[h3]Event updates[/h3]
■ New Skin collection Events which have been live as missions in the game have ended.
■ [NEW] Seed event has added in the game. [Check the event page]
- Earn V-points for every 30 minutes of access. Use the points to redeem various items
(Players can earn up to 8 points per day)
[h3]Bug Fixes
[/h3]
■ Fixed an issue where multiple people clicking on an unoccupied slot at the same time in a custom match would move them all to that slot
■ Fixed an issue where the Self-revival interaction key would not appear next to a city rooftop vent.
(fixed an issue where pressing against a wall would be recognized as an unable to switch states as well.)
■ Fixed an issue with characters entering moving container cars at the seed plant area of SHIPYARD D.
■ Fixed an issue where the countdown sound continues to be output when returning to the client after switching screens with ALT + TAB when outputting the countdown sound.
■ Fixed an issue where if the last player was left alone and if that player leaves the match, the round would not end and would continue still.
■ Fixed the missing shotgun quick reload motion for Simon.
Thank you.
We would like to inform you of the updates on June 29th (Thursday), 2023.
[h3]Game system update
[/h3]■ If the juggernaut dash is going to a window (made of glass), it will break the window and dash to the target.
[h3]Game balance changes
[/h3]
■ Changed coin payouts based on casual match round results.
Win/Lose
Before
After
Win – Timeout
300
400(▲)
Win – wiped-out
300
400(▲)
Win – Seed Exploded
500
600(▲)
Win – Seed defused
500
600(▲)
Lose – Timeout
300
400(▲)
Lose – wiped-out
300
400(▲)
Lose – Seed Exploded
300
400(▲)
Lose – Seed defused
300
400(▲)
■ The percentage of the VX Market gun resale amount has changed.
- Made it easier to swap weapons based on the amount of curerency player has per round.
- All firearms : gun resale amount [Before] 40% → [After] 80%(▲)
■ unlock tiers of stimulant have been lowered.
- Reduced the number of steps required to adjust the frequency of uses and appearance rate in each rounds for the stimulant.
- Stimulant unlock : [Before] Equipment Lv4 → [After] Equipment Lv3
■ Team Deathmatch has been rebalanced.
- Special Gadgets (UPS/Can drone/ Juggernaut) are no longer available from VX market, to make the death match mode focusing on PVP battle.
[h3]Event updates[/h3]
■ New Skin collection Events which have been live as missions in the game have ended.
■ [NEW] Seed event has added in the game. [Check the event page]
- Earn V-points for every 30 minutes of access. Use the points to redeem various items
(Players can earn up to 8 points per day)
[h3]Bug Fixes
[/h3]
■ Fixed an issue where multiple people clicking on an unoccupied slot at the same time in a custom match would move them all to that slot
■ Fixed an issue where the Self-revival interaction key would not appear next to a city rooftop vent.
(fixed an issue where pressing against a wall would be recognized as an unable to switch states as well.)
■ Fixed an issue with characters entering moving container cars at the seed plant area of SHIPYARD D.
■ Fixed an issue where the countdown sound continues to be output when returning to the client after switching screens with ALT + TAB when outputting the countdown sound.
■ Fixed an issue where if the last player was left alone and if that player leaves the match, the round would not end and would continue still.
■ Fixed the missing shotgun quick reload motion for Simon.
Thank you.