Hello, agents from around the world.
We would like to inform you of the updates on September 21st(Thursday), 2023.
[h3]Event updates[/h3]
■ The Golden moon challenge has been added.
- Please check the event announcement for details.
[h3]Official website and companion app updates[/h3]
■ Data Lab & Main statistics update as the result of new maps (SHIPYARD, BRIDGE) added to Ranked match.
[h3]Game updates[/h3]
1. Game mode changes■ A game mode “Quick match” has been added
- To make matchmaking more convenient, “Quick match” is available from now on.
- Quick Match mode will prioritize the fastest mode available for matchmaking, regardless of whether it's Team Deathmatch, Casual Bomb Defusal / Bomb Defusal mode.
- Quick Match mode only allows to match a game if there are 1~3 party members in the party.
- If matchmaking penalties are in effect, only modes that can be matched will be matched.
■ A new map has been added in Bomb Defusal mode.
- SHIPYARD, BRIDGE maps are now available in Bomb Defusal mode.
-
[color]SHIPYARD[/color]
■ Changes in Team Death Match mode
- AI BOT has been added in the Team Death Match mode
→ BOTs have been added to Team Deathmatch to reduce matchmaking latency and make the game more enjoyable for beginners.
→ The number of players and BOTs is scaled based on match latency.
- Changed in maps
→ Added the map to Team Deathmatch and removed the map.
→ The magnetic field on the Team Deathmatch map moves more slowly from now on.
- Team Deathmatch scoring system has changed as follows.
Kill 2 point
[color]Kill 3 point[/color]
Knockdown 1 point
Knockdown 1 point
■ Loosen and expand matching conditions
- For faster matching, the matching conditions and the match expansion steps have been reduced.
2. Changes in Calling card■ The banner size and placement has been improved, reducing frequent display and only displaying it during the situation of “streak kills” and “enemy killing player”
- Calling card can be easily customizable and viewable in thumbnail form.
- From now on, any calling card banners and badges that can no longer be earned will be removed from the list.
■ Here is the list of calling cards Players would see during the game from this point forward.
Calling card exposure conditions
Details
Double Kill
Information about who killed 2 enemies within the time limit
Triple Kill
Information about who killed 3 enemies within the time limit
Quadra Kill
Information about who killed 4 enemies within the time limit
Penta Kill
Information about who killed 5 enemies within the time limit
Exposing the killer
in case of death
Information about the offender who killed the player.
(Calling card information is displayed in the lower center).
■ The following calling card will be deleted
- Calling cards that are deleted : First Kill, CQC, Planting SEED, Defusing SEED, Finish off
3. Game experience-related updates■ In-game improvements
- Fixed bolt-action sniper rifle to automatically unaim when reloading after firing.
- Adjusted the default coin request amount in the VX Market to 500.
- The player can now identify which allies have supported the player with coins.

- A user right-click menu is available in the chat window.
■ Lobby improvements
- Now it has become easier to recognize when players’ friends and clan members are online.

- When a player invite friends and mercs, he(she) will see a notification to help him(her) recognize them.
→ Friend invite

→ Mercs invite

- Improved the presentation of party member information. Party leader marks, ranks, and clan marks are now displayed above party member names.

- When a player right-clicks on a party member icon, he(she) will see the following menu.
Party
Mouse right-click menu
Party Leader
Add Friend (If not friends)
Party Leader
Kick from Party
■ Custom Match improvements
- From now on, AFK users in the Custom match will not be kicked out of the match.
- Players can use chatting in the Custom match lobby.
4. Other extra changes and bug fixes■ Fixed an issue with Dmitry and Soy's unique abilities being displayed in the lepton information (F1) during team deathmatch.
■ Fixed a bug where the armor of a spectating ally would display differently from the actual player's armor information.
■ Fixed an issue with blocked chats being unblocked in the in-game status board.
■ Fixed an issue where the time remaining in challenges events was incorrectly displayed.
■ Fixed an issue where players would receive an incorrect system message when looting a Strategic Weapon on the floor while holding two Strategic Weapons in the Training Ground.
■ Fixed an issue where Simon's "Loot" would not be described when set to Italian.
■ Fixed a typo in the tutorial on the English setting.
■ Fixed a typo in the description of the “FA red dot site” when set to English.
■ Fixed not being able to change to a different mode via the mode change button when penalized for abandoning a game.
■ Fixed an issue where the Agent perk would always be selected as the first perk when re-entering the game after leaving due to an abnormal exit during a match.
■ Fixed an issue where the seed could be planted by climbing up on the top of planting site objects in KOREA TOWN & ALTA CITY
Thank you.