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VEILED EXPERTS News

9/28 Notification of Unscheduled Maintenance

Hello, agents from around the world.


There shall be no server shutdown for the maintenance on Sep 28th(Thu).
please note that there is no impact on ongoing play.


[h3]Notes[/h3]
- A server security patch will be applied in the game on Sep 27th due to a preparation of Korean Thanksgiving holiday season. There will be no maintenance related to the patch and game play will be still available.


We shall make sure to focus on providing a stable game service.
Thank you.

Announcing enhanced response to abusive play

Hello, agents from around the world.


To ensure the players to have a pleasant game experience in match play
response to unfavorable play will be enhanced.


There have been some unfriendly play behaviors observed and tracked based on recent reports from agents,
As a result of the investigations, response feature to abusive behavior will be
updated on September 21st.



This feature will automatically sanction players who are repeatedly found to be engaging in abusive behavior that interferes with others' experience of the game, such as AFK/Deserting.


In addition to these automated systems, regular monitoring by human operators
to detect abusive plays will be also proceeded as well.


Tracking and monitoring will be taken place all the time from now on, and thoroughly respond to inconsiderate play behavior.
To provide a more pleasant game play environment to all the players, there will be more efforts and support.


Thank you.

9/22 Client update (9/22 00:07 PDT)

Hello from the VEILED EXPERTS Team!

We had a small update to fix bugs and ensure stable service.

[h3]Patch schedule[/h3]

- PDT 9/22 00:07
- KST 9/22 16:07

[h3]Patch details[/h3]

- Found an error that caused the accumulated tokens display in the event progress to show 0 every time players access it, has been identified and this confusing display will be removed after the update.

- Players can check the number of tokens earned in the event progress.

- The plan to fix the error is scheduled through the regular maintenance on next Thursday, October 12th, so that it can be displayed normally.



Please log out and exit the game before the update to maintain a pleasant game environment.
Thank you.

Golden Moon Challenge Announcement

Hello, Agents!


To celebrate the full moon, participate in the Golden Moon challenge and win a dragon skin set!


[h3]Event Period[/h3]

PDT: Sep. 20(Wed.) Maintenance ~ Oct. 11(Wed.) Maintenance
UTC: Sep. 21(Thur.) Maintenance ~ Oct. 12(Thur.) Maintenance 

KST: Sep. 21(Thur.) Maintenance ~ Oct. 12(Thur.) Maintenance


[h3]How to participate[/h3]

By completing missions, you are entitled to receive 'token' rewards and accumulate
them to redeem item rewards. 
It is imperative that you take advantage of this opportunity to maximize your benefits.
Complete challenges and earn items!


✅ Check the mission details in the [Challenge – Daily/Weekly] menu. 
>> After completing the mission, click [Receive Reward] to obtain ‘Tokens’.
✅ You can earn item rewards by accumulating tokens in the [Challenge-Event] menu.
✅ Daily challenges are reset every day at 00:00 UTC.
>> Don’t forget to click [Receive Reward] on the same day as completing the mission to obtain the daily challenge reward.
✅ New weekly missions are added every Thursday at 00:00 UTC as part of our weekly challenges.


[h3]Rewards[/h3]

Yellow Dragon skin set (10 agents), Dragon Spirit Hair(10 agents), Dragon Spirit Patch




We hope you have a great time!
Thank you.

September 21st (Thu) Patch Notes

Hello, agents from around the world.

We would like to inform you of the updates on September 21st(Thursday), 2023.

[h3]Event updates[/h3]
■ The Golden moon challenge has been added.
- Please check the event announcement for details.

[h3]Official website and companion app updates[/h3]
■ Data Lab & Main statistics update as the result of new maps (SHIPYARD, BRIDGE) added to Ranked match.

[h3]Game updates[/h3]
1. Game mode changes
■ A game mode “Quick match” has been added 
- To make matchmaking more convenient, “Quick match” is available from now on.
- Quick Match mode will prioritize the fastest mode available for matchmaking, regardless of whether it's Team Deathmatch, Casual Bomb Defusal / Bomb Defusal mode.
- Quick Match mode only allows to match a game if there are 1~3 party members in the party.
- If matchmaking penalties are in effect, only modes that can be matched will be matched.

■ A new map has been added in Bomb Defusal mode.
- SHIPYARD, BRIDGE maps are now available in Bomb Defusal mode.

Before

After

WINDFARM

WINDFARM

DERAILED

DERAILED

ALTACITY

ALTACITY

KOREA TOWN

KOREA TOWN

VILLAGE

VILLAGE

-

[color]SHIPYARD[/color]

-

[color]BRIDGE[/color]

■ Changes in Team Death Match mode
- AI BOT has been added in the Team Death Match mode
→ BOTs have been added to Team Deathmatch to reduce matchmaking latency and make the game more enjoyable for beginners.
→ The number of players and BOTs is scaled based on match latency.
- Changed in maps
→ Added the map to Team Deathmatch and removed the map.
→ The magnetic field on the Team Deathmatch map moves more slowly from now on.
- Team Deathmatch scoring system has changed as follows.

Before

After

Kill 2 point

[color]Kill 3 point[/color]

Knockdown 1 point

Knockdown 1 point

■ Loosen and expand matching conditions
- For faster matching, the matching conditions and the match expansion steps have been reduced.

2. Changes in Calling card
■ The banner size and placement has been improved, reducing frequent display and only displaying it during the situation of “streak kills” and “enemy killing player”
- Calling card can be easily customizable and viewable in thumbnail form.
- From now on, any calling card banners and badges that can no longer be earned will be removed from the list.

■ Here is the list of calling cards Players would see during the game from this point forward.

Calling card exposure conditions

Details

Double Kill

Information about who killed 2 enemies within the time limit

Triple Kill

Information about who killed 3 enemies within the time limit

Quadra Kill

Information about who killed 4 enemies within the time limit

Penta Kill

Information about who killed 5 enemies within the time limit

Exposing the killer
in case of death

Information about the offender who killed the player.
(Calling card information is displayed in the lower center).

■ The following calling card will be deleted
- Calling cards that are deleted : First Kill, CQC, Planting SEED, Defusing SEED, Finish off

3. Game experience-related updates
■ In-game improvements
- Fixed bolt-action sniper rifle to automatically unaim when reloading after firing.
- Adjusted the default coin request amount in the VX Market to 500.
- The player can now identify which allies have supported the player with coins.

- A user right-click menu is available in the chat window.

■ Lobby improvements
- Now it has become easier to recognize when players’ friends and clan members are online.


- When a player invite friends and mercs, he(she) will see a notification to help him(her) recognize them.
→ Friend invite


→ Mercs invite


- Improved the presentation of party member information. Party leader marks, ranks, and clan marks are now displayed above party member names.


- When a player right-clicks on a party member icon, he(she) will see the following menu.

Party

Mouse right-click menu

Party Leader

View Stats

Party Leader

Add Friend (If not friends)

Party Leader

Make Leader

Party Leader

Kick from Party

Party Member

View Stats

Party Member

Add Friend

■ Custom Match improvements
- From now on, AFK users in the Custom match will not be kicked out of the match.
- Players can use chatting in the Custom match lobby.

4. Other extra changes and bug fixes
■ Fixed an issue with Dmitry and Soy's unique abilities being displayed in the lepton information (F1) during team deathmatch.
■ Fixed a bug where the armor of a spectating ally would display differently from the actual player's armor information.
■ Fixed an issue with blocked chats being unblocked in the in-game status board.
■ Fixed an issue where the time remaining in challenges events was incorrectly displayed.
■ Fixed an issue where players would receive an incorrect system message when looting a Strategic Weapon on the floor while holding two Strategic Weapons in the Training Ground.
■ Fixed an issue where Simon's "Loot" would not be described when set to Italian.
■ Fixed a typo in the tutorial on the English setting.
■ Fixed a typo in the description of the “FA red dot site” when set to English.
■ Fixed not being able to change to a different mode via the mode change button when penalized for abandoning a game.
■ Fixed an issue where the Agent perk would always be selected as the first perk when re-entering the game after leaving due to an abnormal exit during a match.
■ Fixed an issue where the seed could be planted by climbing up on the top of planting site objects in KOREA TOWN & ALTA CITY


Thank you.