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Darkest Dungeon® II News

2.03.79956 - Darkest Dungeon II - K3: Curse of the Court HOTFIX

  • [p]Prevent the game from locking up when you open the hero sheet on the kingdoms map when you also happen to be mousing over the status bar for one of the heroes in your party[/p]
  • [p]Fixed a reoccurring soft lock on the Victory Screen of modded runs[/p]
  • [p]Fixed fast combat option issue, when turned on and exiting to main menu would result in game being incorrectly sped up[/p]

New Highwayman Plushie Available Now

[p]“Hunted, harried - a fugitive seeking to outpace the past.”[/p][p][/p][p]Our Highwayman Plush is available for pre-order on Makeship now: https://www.makeship.com/products/highwayman-plushie[/p][p][/p][p]This exclusive Darkest Dungeon merch is only available for a limited time! [/p][p][/p][p][/p][p]You have exactly 28 days to place your order. If the Makeship campaign is fully funded by October 11 at 10am PT, this plushie is guaranteed to go into production. [/p][p][/p][p]You can read more about how Makeship works here! [/p][p][/p][p]Curious to know if this plush will ship to you? Makeship does worldwide shipping with some exceptions. You can read more on their shipping process here:[/p][p]https://www.makeship.com/shipping-destinations[/p][p][/p]

2.03.79909 - Darkest Dungeon II: K3 - Curse of the Court - Hotfix

[p]We just pushed a new build with the following changes:[/p]
  • [p]Added 33% chance to obtain Human Blood (Resilient) from Assistance Encounter Provisions while on the quest step to collect resilient blood[/p]
  • [p]Added 50% chance to obtain Human Blood (Resilient) from Assistance Encounter Militia while on the quest step to collect resilient blood[/p]
  • [p]Assistance Encounter locations are now always scouted while on the quest step to collect resilient blood[/p]
  • [p]Fixed excessive Chirurgeon location spawn rates in underground regions while on the quest step to collect resilient blood[/p]
  • [p]Fixed Bloodworn Syringe not providing Bloodsucker Blood when used on Bloodsuckers in Sieges after the collect resilient blood step is completed [/p]
  • [p]Fixed inconsistent Health, Stress, and Fatigue heals when arriving at Camps adjacent to infected regions[/p]
  • [p]Fix stagecoach visual upgrade mods that are using visual overrides to not have their materials overridden at spawn time[/p]
  • [p]Fix attempt for crash that could occur when opening the Character Sheet of a character who has the Crimson Curse[/p]

2.03.79849 - Darkest Dungeon II - Curse of the Court - HOTFIX

[p]Yesterday afternoon we pushed a new hotfix to the game. That update contained the following: [/p]
  • [p]Updated the Sync Audio option to make the change immediately instead of requiring a restart[/p]
  • [p]A fix attempt for the game failing to load just before the final Confessions boss[/p]
  • [p]Another fix attempt for the persisting black squares after Confession Inn[/p]
  • [p]Another fix attempt for a soft lock that occurs after revealing skills on Embark Screen[/p]
  • [p]Fixed Travelogue entry from multiple deliverables shows wrong Mastery point total[/p]
  • [p]Fixed excessive creature den spawn rates in underground regions while on the quest step to collect resilient blood[/p]

2.03.79849 - Darkest Dungeon II: K3 - Curse of the Court - HOTFIX

  • Updated the Sync Audio option to make the change immediately instead of requiring a restart
  • Another fix attempt for the persisting black squares after Confession Inn
  • Another fix attempt for a soft lock that occurs after revealing skills on Embark Screen
  • Fixed Travelogue entry from multiple deliverables shows wrong Mastery point total
  • Fixed excessive creature den spawn rates in underground regions while on the quest step to collect resilient blood