Major Update 5: Visions Is Live!
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[/p][h2]Dear Survivors,[/h2][p][/p][h3]The last major update before the full release has arrived - and it’s live now with a 20% discount to celebrate this milestone![/h3][p][/p][p]“Visions” brings a new layer of psychological survival, introducing sickness and hallucinations that blur the line between reality and illusion. As the infection spreads, your senses deceive you - and the only hope lies in discovering the mysterious Medicine Box or harnessing the healing power of the Lotus Flower.[/p][p][/p][p]The update also enriches the island with a story-driven tutorial, in-game unlocks, and fresh environmental additions and challenges including cenotes, quicksand, and the remains of shipmates washed ashore. Each addition makes the island feel more dynamic, treacherous, and unpredictable than ever.[/p][p][/p][h2]What’s New in “Visions”:[/h2][p][/p][h3]Sickness & Hallucinations [/h3][p]Illness adds new layers of challenge, impacting survival and perception. [/p][h3]Medicine Box [/h3][p]Six mysterious bottles, each with unknown contents and consequences.[/p][h3]Lotus Flower [/h3][p]A natural cure that works best when dried and preserved.[/p][h3]Story-Driven Tutorial [/h3][p]A narrative introduction that teaches mechanics while revealing the survivor’s backstory.[/p][h3]In-Game Unlocks [/h3][p]Unlocked items now appear on the island during the ongoing run, waiting to be discovered.[/p][h3]Chest Regeneration [/h3][p]New chests will gradually appear over time, containing unlocked items.[/p][h3]Cenotes [/h3][p]Subterranean sinkholes that may hold rare resources or hidden cures.[/p][h3]Quicksand [/h3][p]A deceptive new threat lurking beneath the surface.[/p][h3]Dead Shipmates [/h3][p]Face the horrors of the shipwreck.[/p][h3]Grab Pull [/h3][p]A quality-of-life improvement for more natural item handling.[/p][p][/p][h3]👉 When continuing an existing save:[/h3][p]All new systems and content should still work as intended with existing saves, but some new items might not spawn. Enjoy your adventure![/p][p][/p][h3]Thank you for surviving with us!🌴[/h3][p][/p][previewyoutube][/previewyoutube][h2]🚨Major Update 5: Patch Notes! SPOILER ALERT!🚨[/h2][p][/p][h3]New Features and Systems:[/h3]
- [p]New Story Chapter – Visions[/p]
- [p]Sickness System[/p]
- [p]Hallucinations[/p]
- [p]Story-Driven Tutorial[/p]
- [p]Chest Regeneration[/p]
- [p]In-Game Unlocks[/p]
- [p]Medicine Box[/p]
- [p]Lotus Flower[/p]
- [p]Grab Pull[/p]
- [p]Dead Shipmates[/p]
- [p]Cenotes[/p]
- [p]Quicksand[/p]
- [p]Spoiled food can now be eaten[/p]
- [p]Coconut husks can now be removed without regrabbing the last piece[/p]
- [p]Item selection accuracy improved[/p]
- [p]Buildings are now more resistant to destruction[/p]
- [p]Bottle interactions are more responsive and less prone to breaking[/p]
- [p]Navigation in water is now more stable in seated play mode[/p]
- [p]Adjusted bullet impact effect orientation[/p]
- [p]Improved gharial collision detection[/p]
- [p]Added highlighting for bullets in the bullet box[/p]
- [p]New Voiceover Lines[/p]
- [p]New Music Tracks by composer Liina Sumera[/p]
- [p]New Sound Effects[/p]
- [p]The Riverlands entrance is now more noticeable[/p]
- [p]Introduced a new climbable object[/p]
- [p]More ponds added to the Riverlands[/p]
- [p]More resources added to the Riverlands[/p]
- [p]Foliage and landscape fixes[/p]
- [p]Removed ladders from the shipwreck[/p]
- [p]Removed a safe area from certain caves[/p]
- [p]Fixed sunlight passing through some caves[/p]
- [p]Fixed hand release issues when climbing[/p]
- [p]Fixed electric eel shock causing a permanent freeze[/p]
- [p]Fixed unlock visibility issues on death screen[/p]
- [p]Changed musket sling unlock text on death screen[/p]
- [p]Fixed discrepancies in coconut food values[/p]
- [p]Fixed an issue where items could be placed into the satchel while still being held[/p]
- [p]Fixed the constant ticking sound bug[/p]
- [p]Fixed strap pieces appearing on muskets without slings[/p]
- [p]Fixed guns spinning when held by the hammer[/p]
- [p]Fixed issue with fish vanishing when killed underwater[/p]
- [p]Fixed fruits sometimes not displaying selection highlights[/p]
- [p]Fixed an issue where the sky would flicker[/p]
- [p]Corrected particle brightness inconsistencies between eyes for some effects[/p]
- [p]Removed waviness from still water sources[/p]
- [p]Fixed collision issues with gharial and objects[/p]
- [p]Fixed some cave lighting and safe area issues[/p]
- [p]Tweaked voiceover and music timing[/p]
- [p]Tweaked Giant Tree Bridge falling animation and effects[/p]
- [p]Added smoothing to text during saving[/p]
- [p]Adjusted the size of certain animal meats[/p]