1. Brotato
  2. News

Brotato News

PATCH 1.1.14.5

- Fixed an issue where Codex progression was not properly loaded at game launch.
- Fixed how the progress bar is calculated.

With this patch, we are fixing the Codex progression previously compromised by our previous patch. Unfortunately, users who played the game in its 1.1.14.4 version (previous patch version) will not see their Codex restored. That is because, when the game loaded, it detected a blank version of the Codex. Then, by playing the game, this blank Codex was set in stone in the save files, overwriting your previous Codex progression. From then, even by fixing the Codex bug, we could not restore it to its previous version since it's been overwritten.
We apologize to the users who lost their Codex progression. We know you worked hard to complete it and seeing it being reset is not what we wanted. We'll review our QA method from now on in order to avoid similar cases.

PATCH 1.1.14.4

- Fixed a save issue that could cause progress to be lost in specific cases.
- Updated parts of our Godot version to use the latest SDL version available in Godot 4. This fixes some controller compatibility issues on Mac. It should not affect the Windows or Linux versions.
- Added a final change to fix GOG achievements. It should not impact the Steam version.

Brotato gets a DRM-free release on GOG

GOG fans can finally get in on the Brotato action, just keep in mind - it might suck away endless hours of your time if you're not careful.

Read the full article here: https://www.gamingonlinux.com/2026/02/brotato-gets-a-drm-free-release-on-gog/

PATCH 1.1.14.3

- Fixed Cursed Axolotl stats not being updated after buying it.
- Fixed "Next elite at wave -1" when playing Endless mode on Danger 0 or 1.
- Fixed progress bar calculations for entities in the Codex (for real this time).
- Fixed Nintendo controller icons being displayed in the user interface.
- Made the Ban button apply on release instead of on press.
- Fixed Chef effect explosions overriding Spice Sauce explosions.
- Fixed the "Killed you" counter for enemies in the Codex.
- Fixed Builder Turret not applying the Sniper Projectiles On Hit effect.

PATCH 1.1.14.2

[p]PATCH 1.1.14.2 [/p][p][/p][p]- Fixed Jellyshield not being categorized as a Pet in the item description.[/p][p]- Fixed Axolotl not updating after reappearing in the shop.[/p][p]- Fixed Charmed Pufferfish firing hostile projectiles when dying.[/p][p]- Fixed the Codex Entities progress bar not counting Pets.[/p][p]- Fixed the Bot-O-Mine Landmine damage tooltip being incorrect.[/p][p]- Fixed Stone Skin appearance being displayed even when no appearance option is enabled.[/p][p]- Fixed typos in some English item descriptions.[/p]