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  3. Major Patch 1.1.0

Major Patch 1.1.0

[h3]Welcome fellow climbers! πŸ”οΈ[/h3][p][/p][p]It's been just over a week since we launched, we're a small indie dev team working on this game in our spare time, so all reviews and feedback help so much![/p][p][/p][p]Saying that - thank you so much for your support and feedback - we've taken them on board and have just implemented them into a major patch. [/p][p][/p][p]This update brings new art and audio, improved tutorials and puzzle interactions, and a big round of bug fixes and polish.[/p][p][/p][p]✨ Highlights include:[/p]
  • [p]New Taurus puzzle assets and lighting improvements[/p]
  • [p]Better tutorial interactions and Time Turner feedback[/p]
  • [p]Improved cinematic timing[/p]
  • [p]Lots of bug fixes across puzzles, UI, and audio[/p]
[p][/p][p]🀯 New Features & Additions[/p]
  • [p]Added new art assets to the Taurus puzzle.[/p]
  • [p]Added an interact widget to the dusk NPCs[/p]
[p][/p][p]🐞 Bug Fixes & Improvements[/p]
  • [p]Tutorial windows now close with a button (no more hold-to-close!).[/p]
  • [p]Adjusted reset button to reduce accidental activation.[/p]
  • [p]Improved timing of the Libra puzzle ending cinematic.[/p]
  • [p]Fixed issue with starting Sagittarius quest without picking up the Sun ball.[/p]
  • [p]Shrines & collectibles now display correctly in the journal.[/p]
  • [p]Added audio to the opening cinematic.[/p]
  • [p]Tarot cards no longer get stuck when rotating.[/p]
  • [p]Pressure plates now visibly go down when stepped on.[/p]
  • [p]Fixed long book titles overflowing UI.[/p]
  • [p]Key item in the journal now greys out when used.[/p]
  • [p]Fixed occasional cutscenes not being skippable.[/p]
  • [p]Polished ending cinematic.[/p]
  • [p]Removed duplicate doors at Capricorn puzzle entrance.[/p]
  • [p]Adjusted daylight brightness and shadow behaviour.[/p]
  • [p]Lowered harp interaction music.[/p]
  • [p]Fixed daylight shadows appearing indoors during the Aquarius puzzle.[/p]
  • [p]Prevented Aurora from going under snow in gorge areas.[/p]
  • [p]Removed duplicate lavender plants near Gaia statue.[/p]
  • [p]Improved messaging and functionality when interacting with Aurora’s scales.[/p]
  • [p]Fixed door audio near Starweaver triggering twice.[/p]
  • [p]Fixed dialogue occasionally playing twice.[/p]
  • [p]Fixed input persistence and looping interactions on mirrors.[/p]
  • [p]Fixed bookcases appearing open too early in the air level.[/p][p][/p]
[p]πŸ”Š Audio Improvements[/p]
  • [p]Added laser beam detector sound.[/p]
  • [p]Added missing audio to opening cinematic.[/p]
  • [p]Lowered harp interaction volume.[/p][p][/p]
[p]πŸ”Ž Level & Visual Passes[/p]
  • [p]Improved visuals and interaction polish on several puzzle areas.
    [/p]
[p]πŸ€” UX Tweaks[/p]
  • [p]Interaction prompts have been improved across multiple puzzles.[/p]
  • [p]Improved cinematic transitions and puzzle feedback loops.[/p]
  • [p]Tutorial usability improved based on player feedback.[/p]
[p][/p][h3]We're going to constantly be working to improve Ascend with patches, and updates - so please watch this space! 🫑[/h3][p]
Let us know any feedback via the Steam Community Hub, Bluesky, Instagram, X or our Discord server in the feedback channel.
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