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Hero’s Adventure: Road to Passion - Play 1.0 Now!

Fellow adventurers,

It’s an honor to share that…
The full 1.0 experience of Hero’s Adventure: Road to Passion is live now!

From now through November 29th, you can get Hero’s Adventure with an 18% off launch discount. This is the best time to embark on your adventure in the wuxia wonder!



The journey of Hero's Adventure doesn't conclude with the 1.0 release. We're excited to share that a new content expansion is on the horizon, expected to come out before the Lunar New Year. So, rest assured, the adventure goes on!

[h3]What’s coming in 1.0?[/h3]
  • New romanceable female characters, increasing the total roster to 18
  • A Homestead system to better manage your recruited characters, inherit your Martial Art and weapons to another playthrough
  • 200+ new narrative encounters, and adjusted 400+ of the existing encounters
  • New Jianghu Event system ensures your adventure doesn’t end prematurely with major events
  • Added duel option against high-rank NPCs for a test of mettle.
  • Enhanced customization and upgrades for team characters.
  • Early supporters will discover a special accessory as a token of gratitude.
  • Controller and steam deck support.
  • Steam Workshop 2.0


We appreciate all the questions about transitioning from Early Access to the full 1.0 release, and would like to confirm that progress from Early Access will indeed carry over to 1.0. However, it’s important to note that each player’s experience may vary slightly with the new update. For instance, if key characters involved in new events were defeated or killed in your earlier playthroughs, it could impact your ability to engage with these new events.

We hope these updates add a meaningful layer to your ongoing adventures. With an array of new standalone events, romanceable characters, and hidden Easter egg storylines, starting afresh in 1.0 is recommended for a more comprehensive experience of the Hero’s Adventure.

With heartfelt thanks for your incredible contributions, our Steam Workshop community is thriving. Now, in Workshop 2.0, alongside tweaking configurations in 1.0, you can dive into the "Event Editor." Craft your own events, quests, and storylines with editing capabilities approaching our developers'. We eagerly anticipate witnessing what you would add to the adventure!

For more details on the 1.0 update, take a look at the posts below; we’ve also included detailed patch notes at the end of the post.

More details about the giveaways in our latest Steam post:




[h3]Thank you for 9 months of support and beyond[/h3]
It’s been a remarkable 9-month journey since we first launched Hero’s Adventure into Early Access, and as we hit the ‘launch’ button for 1.0 today, we want to take a moment and really acknowledge the incredible support from our amazing community.

Connecting with fellow wuxia enthusiasts worldwide has been a truly rewarding experience for us. Some of us started with developing wuxia games in 1996 using Flash, and we’re genuinely thankful for the opportunity to continue sharing our passion with such an engaged community. Your support has been invaluable in bringing us to this point.

Throughout Early Access, we’ve implemented a number of changes and introduced new content to Hero’s Adventure, guided every step of the way by your feedback. Below are some of our key efforts and changes, as well as a glimpse into what’s to come:



If you’d like to learn more about the changes since Early Access, or are looking to re-familiarize yourself with the Jianghu before resuming your adventure, check out this post:
"Celebrating Changes in the Game" - #1

[h3]A special nod to our community translators[/h3]

We owe tremendous thanks to the members of our community who stepped up to help translate the game into English. Their efforts have been pivotal in bringing the English version of Hero’s Adventure to life. Translating over 700,000 words of the original script would have been an impossible feat for a team of our size without their support and dedication.

Now with the full English translation in 1.0, we hope to offer a more coherent and immersive experience. Of course, the continuous improvement of Hero’s Adventure in English remains a priority. Join us on Discord and share your feedback and suggestions to help us get better?



1.0 alliances: united for release

To mark the release of 1.0, we’ve had the good fortune to be connected with noble members from the gaming and wuxia communities:

Baby Boomer Gamer has been sharing his playthrough of Hero’s Adventure on YouTube since our Early Access, and will be handing out some game keys on his channel. Be sure to keep an eye out for more details on the giveaway and new episodes!

[previewyoutube][/previewyoutube]
Wuxiaworld, a renowned platform for translating wuxia novels into English, is offering to give away 10 game keys in their forum. You can find more information on how to enter on this post.

Wuxiaworld offers an expansive collection of novels ranging from classic Wuxia to contemporary Xianxia, serving as the premier destination that invites readers on a unique literary journey where stories come to life in English. Dive in, explore, read, and immerse yourself in the enchanting world of novels on wuxiaworld.com.



In the spirit of the Jianghu, we’re always eager for new alliances. Who else would you like to see us collaborate with?

[h3]Join us on Discord[/h3]

If you have any thoughts or ideas about the official release version, feel free to join the official Discord to discuss them with us!



[h3]V1.0 patchnote[/h3]

[New content]

1. New Homestead system and related maps
To access: Achieve reputation level 4 (Rising Star). Unlock by completing relevant events at the Opulent Tower in Daliang City.

2. New joinable faction "Jiujiang Water Camp" and related events

3. Introduced "Fame Events" that are triggered by leveling up your reputation

4. Numerous new and adjusted events

5. New NPC duel feature

Unlocks with an NPC relationship level of 40. First-time victory grants reputation and Jianghu experience.

6. New Jianghu experience allocation system:
Acquire Jianghu experience points by completing Jianghu events, town bounties, and duels.

7. New counterattack mechanics

8. Four new bondable characters: "Man Tuoluo", "Wanyan Zhaoning", "Yi Zhihua", "Han Hongyu"

9. New Martial Arts Additional Effects

10. New traits: attribute buffs unlocked at 25 Points in all five attributes:
  • Robust Vitality: Activates when Constitution >= 25, increases base defense by 10%.
  • Exceptional Insight: Activates when Intelligence >= 25, upgrades all abilities' efficiency by 50%. [Mathematical Formula]
  • Fortunate Soul: Activates when Luck >= 25, increases combo rate by 15%, counterattack rate by 15%.
  • Graceful as a Swan: Activates when Agility >= 25, successful evasion, accumulates 150 Qi.
  • Mighty Strength: Activates when Strength >= 25, increases base attack power by 10%.


11. Six new Ultimate Moves

12. New Batch of Accessories

13. New Crafting Items: craft high-rarity gifts through multiple low-rarity gifts

14. Added Pet Encyclopedia

15. 8 new achievements, and 2 new True Endings

16. New equipment acquisition method:
chance of dropping equipment after victory in world map battles. (special icon)

17. Entering battle and killing NPCs will have a chance to obtain the NPC’s high-rarity loot.

18. Opening cut scene now available in Traditional Chinese and English

19. Added Xbox controller compatibility

20. Added Steam Deck compatibility


[h3][Adjustments][/h3]

1. Adjustments to some Martial Arts Additional Effects

2. Adjustments to some traits aptitude buff effects:
Robust: changed to increase current maximum health by 10%.
Lucky: changed to 50% chance of triggering additional drops upon killing enemies.
Brutal: changed to 15% increase in critical damage.

3. Adjustments to low-quality weapon and armor additional effects: introducing dynamic attributes and different special techniques.

4. Adjustments to Some Accessories Additional Effects

5. Adjustment to hidden weapons

6. Optimized main menu

7. The protagonist will no longer consume stamina when moving on the map while riding a pet.

8. Adjustments to companion equipment management requirements: Requires a Relationship Level of 40 or higher.

9. Combat ability display relocated to the top left corner, shown in icon form.
In combat, for every 10 points difference in combat capabilities, gain a 1% damage boost

10. Adjustments to some item crafting materials

11. Adjustments to material spots and distribution rate

12. "Yin" Martial Arts basic attribute changed to counterattack, adjustments to specific martial arts special effects.
  • Caught Off Guard ("Fearless charge"): Temporarily increases this attack's combo rate by 2.5% for each point the protagonist's agility exceeds the enemy's highest agility.
  • Resilient: Reduces final damage received by 1.5% for each point of constitution.
  • Strong arm: Adds 1.5% final damage for each point of strength.
  • Collateral damage: Deals splash damage equivalent to 25% of the protagonist's attack to enemies on the edge of the damage range.
  • Out of the Blue ("Ghostly shadow"): After successfully triggering a counterattack, the attacker's Qi regeneration speed decreases by 20% until their next action.
  • Flexibility: After triggering a counterattack, gain an additional 10 combat intent and 150 Qi.
  • Lightning fast: Each time hit, temporarily stacks 5% counterattack rate until a counterattack is triggered or the battle ends, at which point the stack is cleared.

13. Adjustments to how the main five Attributes influence Attack, Defense, Health, Critical, Evasion, Block, and Counterattack

14. Adjustments to some buff effects:
  • Courteous: When meeting a non-hostile character for the first time, additional relationship points. If reputation level is lower than the target, +2 relationship; for every level higher, an additional +2 relationship. For example, with a reputation level of 2 and the target at level 1, the initial meeting relationship is +4.
  • Royal son in law: If reputation is below level 6, treat it as level 6 for calculating the effectiveness of gift-giving to the opposite sex (decreased by 90%). Upon first meeting with an NPC lower than your reputation level, gain 20 relationship points . Gain 2 copper coins daily.
  • Jianghu Master: Initial reputation level is 10, and the initial relationship with the six major sects is 60 (the effect of the original 60 relationships with the six major sect leaders is canceled, and the initial relationship with sects is changed from 40 to 60).


15. Adjusted attribute increase spread for important characters

16. All Boss characters receive an additional 1 point in all five attributes on Hard Difficulty; Characters receive an additional 1 point in all five attributes on Asura Difficulty; Boss Characters receive an additional 2 points in all five attributes

17. Max spirit increased from 200 to 250

18. Event-Related Adjustments:
  • Reducing the times of training event with Fu Yao Qin at the Immortality Spring to 5 times.
  • Sea Serpent Gang event provides the Jade Seal synthesis formula when learning about it.
  • Automatically trigger a relationship reward with the Lord upon becoming the royal son-in-law, eliminating the need to visit the Yuelao Temple.
  • Removed the promotion and conferment of titles after rescuing the Emperor Xuanhe; after Lord Kang ascends the throne, triggering a scenario to confer the title of Duke upon merit.
  • Inviting Shen Wuqi Conditions: Participating in the Night Demon Pavilion auction reduced from 20 times to 5 times.
  • Peak Enlightenment Event Trigger Conditions: Require a reputation level of 8, attain the top position, and win a one-on-one duel against any of the three sect leaders.
  • Yuan Zhixiang quest type change: Shifted from main quest to side quest type.
  • Removal of Sect Bulletin Board: Sect characters now post daily tasks instead. Completing tasks from other sects improves sect relationships, while completing tasks within the sect rewards additional sect contributions.
  • Added supplementary facial expressions for female characters for selected events.
  • Jianghu Events Reward Adjustment: Added rewards for Jianghu experience.
  • Changed the trigger of Fashi Pill Event: Changed the trigger of the Poisoning event of Du Yapuo.

19. Beast Rings adjustment:
Changed the auction prices and is now non-tradable.

20. Yangexing Event Enhancement:
Progress to a certain extent and you can exchange high-rarity items using sect contributions at Yangexing.

21. Different levels of material gathering spots now have different assets.

[h3][Fixes and Optimizations][/h3]

1. Fixed the issue with the Dancing Garment Sutra lacking related dialogue descriptions

2. Fixed the problem with Crime Investigation Bureau disciples having incorrect appearances after joining the Ye Family Battalion and getting kicked out

3. Fixed the issue where Eldest Brother dies after ringing the bell ten times and cannot turn in the task

4. Fixed the description of pet low satiety

5. Fixed the issue of weapons having lower-than-expected random attributes during forging

6. Optimized the slow pathfinding of Fu Yaoqin and the issue of not stopping at the Fountain of Youth

7. Streamlined the display of key attributes in the character interface in the English version

8. Fixed the out of bound issue of item tips text in the English version

9. Fixed a coin exploit in Relic House





"Let's Chat About the V1.0 Update" #3

Hello, dear players! The much-anticipated V1.0 official release is just around the corner, scheduled for tomorrow. We've noticed the curiosity about the exact update time and any potential discounts. The update is slated for 07:00 pm PST, 10:00 pm EST on November 15th. Plus, we're excited to announce an 18% OFF discount.

Q: Beyond the original 5 sects, can more factions be joined?

A: [Shifa Temple, Confucius Temple, and the new faction that will be added in 1.0 — the Jiujiang Water Camp]


After exploring the roles of a monk and a scholar, the V1.0 update opens up the opportunity to experience life as a water bandit.



Q: Do you still need to use items to forget Martial Arts?

A: [No more limitation on forgetting Martial Arts, you can rebuild your character’s kit effortlessly]


Originally rooted in traditional martial arts settings, we acknowledged the evolving preference for a more free-play style. To align with this, we experimented with giving players more items for experimenting with the martial arts. As the variety of martial arts expanded, we eventually phased out this feature in the version where we introduced the Ye Family Battalion. In V1.0, you can forget unwanted martial arts without restrictions, facilitating a more convenient experience of rebuilding your own unique character.

Q: Do I still have to restart a new character I want to reset my character’s skill tree?

A: [You can reset your skill tree now]


With the skill tree open to reset, the protagonist's growth attributes needed a similar function. Concurrently with the removal of martial arts forgetting constraints, we introduced the protagonist's skill tree reset function, allowing for flexibility at any juncture.



Q: The progression of the main five attributes is too slow from the previous small events. Are there better ways now?

A: [Now you can freely allocate attribute points after leveling up]


Post-leveling up, both the protagonist and companions receive attribute points for the five attributes, which the players could freely allocate to any of the main five attributes. If you want to adjust the current points spread, you can seamlessly reset the attributes through items. Alleviating the need for grinding items and events to become stronger.

The original methods of obtaining aptitude points are intact. Additionally, the new Jianghu Experience system in V1.0 serves to enrich this experience. By completing Jianghu events and town bounties, the earned experience can be transformed into a "reserve experience pool," allowing flexible allocation of character experience and martial arts levels.



Through these adjustments, our aim is to offer a more player-friendly approach for everyone to craft their desired builds, fine-tune suitable cultivation paths, and experiment with different sect routes, unburdened by any constraints. We sincerely hope you enjoy these enhancements!

If you have any thoughts or ideas about the official release version, feel free to join the official Discord to discuss them with us!



For more details of the 1.0 update, feel free to check our earlier posts:
"Let's Chat About the V1.0 Update" #2 "Celebrating Changes in the Game" - #1 Hero's Adventure: Road to Passion 1.0 Release

"Let's Chat About the V1.0 Update" #2

Greetings, dear adventurers! We're just a week away from Hero’s Adventure making its official debut on November 16th. Currently, the team is working tirelessly to wrap up the final QA phase. Through testing, we've combed through the V1.0 update, discovering a surprising 400+ adjustments and over 200 new standalone events, far exceeding our initial expectations.

Concerns have been raised about the fate of Early Access save files when the game turns V1.0. Rest assured, we hold your EA phase progress in high regard, and the switch will not destroy your hard-earned save files. Your EA save files will continue to seamlessly function. However, given the uniqueness of each player's playstyle and progress, some events from older save files may conflict with the game logic of numerous new adjustments. For instance, if a crucial character for an event has been defeated, it will be impossible to trigger new events that are associated with this character.

Considering the introduction of various standalone events, new characters that are available for romance, and Easter egg storylines, we recommend trying out V1.0 with a new playthrough for a more optimal experience.


(Come claim Your Familiar NPCs)

[18 romanceable characters, 53 recruitable characters]

Since the "Seven Fortunes" update in late April, we introduced special bonded interactions and bonding storylines for 7 female characters and also added new combo skills, traits, and related gameplay. With subsequent updates, the number of characters that are available for a romantic relationship has doubled to 14. In the official V1.0 release, we're increasing this number to 18.

Additionally, the number of characters you can invite to join your team has expanded to 53, which creates a bit of a problem for players to manage their team. The Homestead system, which will be introduced in V1.0, aims to address this issue, providing convenience to players while enhancing the benefits of forming bonds with companions.

[Homestead System: Give your favorite characters a new home]

After a series of new events, you will unlock an abandoned estate as your home base. You will be able to access and manage your homestead directly from the menus, ensuring convenience.



The homestead comprises six areas: [Skyforge], [Treasure Pavilion], [Insight Stele Forest], [Herbalist's Kitchen], [Back Mountain], and [Clearwater Spring]. While it may initially seem rudimentary, gradual construction and the arrival of companions will liven things up.

Upon entering the estate, there's much work to be done. Players need to gather materials from the Back Mountain to unlock/upgrade buildings. Expanding structures provides accommodation for more companions, with each building capable of housing up to 10 companions. Having suitable companions reside in corresponding buildings activates specific attribute bonuses. When companions with certain martial world ties reside in the same scene, it triggers special resonance effects.

Now that companions are gathered in one place, you can freely adjust your companions, including pet formations, eliminating the hassle of inviting them individually on the main map.



Remember the first time you comprehended a powerful martial art at the Maze Forest monument? Acquiring and mastering unparalleled martial arts during your travels in the martial world, you'd surely want to pass them down through your save files. This is where the Insight Stele in the Back Mountain comes in – you can inscribe and imprint these learnings, saving you the trouble of rediscovering them in your next playthrough.



If martial arts can be inherited, naturally, so can divine weapons. The Treasure Pavilion in the homestead allows you to store precious weapon items collected throughout each playthrough, acting as a sort of family heirloom for characters in different save files.




The Skyforge and Herbalist's Kitchen provide a convenient place for players to craft and cook or brew medicines at any time.

As for the Clearwater Spring in the backyard, it's a place for everyone to rest and relax. Take a soak to wash away the fatigue of your martial world travels or invite companions to share the experience.

That concludes a brief overview of the homestead areas and functions. We’ll leave you to discover more interactions and storylines within the homestead after the update.

For more information on V1.0, you can refer to our announcement on November 16th:
Hero's Adventure: Road to Passion 1.0 Release

If you've recently returned and are unfamiliar with the changes made during the EA phase, you can also check out our previous post:
"Celebrating Changes in the Game" - #1

If you have any thoughts or ideas about the official release version, feel free to join the official Discord to discuss them with us!

https://store.steampowered.com/app/1948980/_/

"Celebrating Changes in the Game" - #1

It's been a little over a week since we shared the news about our forthcoming official release on November 16th, and the response has been remarkable, especially from our dedicated players who have been supporting us since the early access days.



During this past week, as we approach the official release, we'd like to not only introduce you to some of the new features in Version 1.0 but also take a moment to reflect on the changes that have occurred in previous versions. This includes addressing some of the initial issues that were raised by the community. We've gathered these changes into an FAQ for your convenience, so returning players can get a clear picture of how the game has evolved during their absence.

Q: Do you still need to roll for better traits at the beginning?
A: [No need to roll for anything, choose your traits and build your character from the start]


Over the past 8 months, our traits have grown to over 100, including more than 30 golden traits. The character-building process has become more diverse, and players have less reliance on specific golden traits for character creation. After a few rounds of traits lock optimizations, we've decided to move away from that system, giving you all the freedom to select and build your character as you see fit. Forcing RNG and locking traits would just be impolite at this point.



In the current version, you can earn achievement points by accomplishing in-game achievements, allowing you to personalize and build your character at the beginning, eliminating the need to fight RNG in the beginning.

Q: Does the game still have a 100-day time limit on the Jianghu events?
A: [The 100-day time limit has been removed]


We understand that players prefer a more relaxed pace to experience the game's events, rather than feeling pressured by an impending deadline.


To address the 100-day time limit issue, we've made two significant adjustments. We've not only removed the invasion event that automatically occurred after 100 days but also made it an optional event. Moreover, once you have finished these Jianghu Events, the game no longer forces you to end your adventure; you can continue your journey freely throughout the martial world without any concerns.

Q: I've already finished the "Asura" difficulty. Are there any new difficulty modes?
A: [Customizable Difficulty Mode]


Both "Hard" and "Asura" difficulty modes are now available without the need to achieve specific endings. Experienced players can directly take on these challenges. If the predefined difficulty modes don’t suit you, we've introduced a customizable difficulty mode in previous updates.

You can customize various attributes, experience gain rates, NPC statuses, and more to create your own unique level of difficulty.



Completing the game with specific difficulty attributes can unlock additional achievements. Notably, you don't need to start a new save file to experience this mode. You can unlock the custom difficulty mode with a save that has reached any true ending.

Q: Besides exploring on my own, is there additional guidance beyond the beginner's village?
A: [Introduction of Reputation-Driven Jianghu Events and Enhanced Guidance in Version 1.0]


While we're committed to preserving the spirit of open exploration, we recognize the value of providing some guidance. This includes introducing an NPC guide in the nameless village and other initiatives. In Version 1.0, changes in your reputation level will serve as the trigger for Jianghu events.

As your reputation grows, you'll periodically receive messages about recent major events in the martial world, offering clearer guidance on what you can do at that moment. Your impact and involvement in the martial world will naturally deepen.



These are the enhancements and refinements we've made to the game's initial stages in recent times. We hope that returning players will find the game's starting chapters smoother and more player-friendly. We're profoundly grateful for the support and feedback from all of you; every piece of feedback has been instrumental in making the game better. For more information on Version 1.0, please refer to our previous post:

Hero’s Adventure: Road to Passion 1.0 Release

As the 1.0 release approaches, we'll be in more frequent communication with you. In the next post, we'll discuss the new feature that has garnered much interest - the homestead.

If you have any thoughts or ideas about the official release version, feel free to join our official Discord to discuss them with us!

Check out this open world martial arts tactical RPG with dozens of story paths




fter eight months in Early Access, Chinese martial arts RPG Hero's Adventure: Road to Passion will release on November 16 with a full English translation. The tactical marital arts combat, combined with open world gameplay, make this an interesting and unique one for people who're fans of the genre or who really love the world of wuxia battles...
Read more.