Challenge Adjustments and Bug Fixes
[h3]Small Patch[/h3]
Here is a small update that fixes most of the issues from the Ascend update.
Hidewaway (Ascended) Red Light Green Light
• Hideaway (Ascended): Fail timer changed from 3s → 3.8s
• Stage 1: Previous (4–6 seconds) → Now 7 seconds
• Stage 2: Previous (2.8–5 seconds) → Now 6 seconds
• Stage 3: Previous (1.2–4 seconds) → Now 5 seconds
• Failing a stage no longer resets you to Stage 1
Other Challenge Adjustments
• Hideaway (Basic): Fail timer changed from 3s → 3.8s
• Temple Ascended challenge: All stages now easier (longer gaps between clicks)
Weather Settings (Ascended)
•Weather settings now have a wider tolerance to account for rounding issues.
•Example: The number 5 will now accept a range from 4.8 to 6.0 (previously 5.0 to 6.0)
Map & UI Fixes
• Adjusted a hidden rock on Aurora that was difficult to click
• Join Session map images now correctly display the maps
Here is a small update that fixes most of the issues from the Ascend update.
Hidewaway (Ascended) Red Light Green Light
• Hideaway (Ascended): Fail timer changed from 3s → 3.8s
• Stage 1: Previous (4–6 seconds) → Now 7 seconds
• Stage 2: Previous (2.8–5 seconds) → Now 6 seconds
• Stage 3: Previous (1.2–4 seconds) → Now 5 seconds
• Failing a stage no longer resets you to Stage 1
Other Challenge Adjustments
• Hideaway (Basic): Fail timer changed from 3s → 3.8s
• Temple Ascended challenge: All stages now easier (longer gaps between clicks)
Weather Settings (Ascended)
•Weather settings now have a wider tolerance to account for rounding issues.
•Example: The number 5 will now accept a range from 4.8 to 6.0 (previously 5.0 to 6.0)
Map & UI Fixes
• Adjusted a hidden rock on Aurora that was difficult to click
• Join Session map images now correctly display the maps