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  3. Factory Map Update is Out Now (New Area, Battle Rooms, Enemies)

Factory Map Update is Out Now (New Area, Battle Rooms, Enemies)

Hi Adventurers!

The new July update of Oblivion Override is out now! As we have introduced in last week’s Update Preview Blog, this update will expand the size of the first map, the Abandoned Factory, by 50% and divide it into two different areas. In addition to the increase of battle rooms from 5 to 7, new enemies will join and patrol the factory. With this update, we hope that both new adventurers and players challenging higher alerts could have a smoother start:
https://store.steampowered.com/news/app/1952370/view/3677800769894041641

While we enrich the factory content, the new version also fixes various issues including players being stuck in battle and optimized damage of some skills. You can refer to the update log below for more details.

Please be aware that due to significant changes in the new version, your current run will not be saved after the update. If you encounter any problem or bug, join the official Discord server and our admins will help address the issues.



[h2]7.19 Update Log[/h2]
[h3]Factory Map Revamped & Expanded[/h3]
- The Abandoned Factory is now divided into 2 core areas.
- The number of battle rooms increases from 5 to 7, and enemy spawn in most battle rooms is rearranged.
- Added 2 new enemies.


[h3]Bugfixes[/h3]
- Fixed the bug that Alert Level cannot be adjusted.
- Fixed the bug that player can be stuck when they are defeated in boss fights such as Nephthys or Tristan.
- Fixed the issue that weapon tags can be refreshed after finished reforging.
- Fixed the bug that player can be stuck in wall blocks when entering certain battle rooms in the Data Center.
- Fixed the issue that quickly opening and closing evolution menu can result in game crash.
- Fixed the bug that battle rooms does not proceed after using Quantum Blackhole.
- Fixed the bug that Lee’s Triple Chain Knives only shows 1 chain against certain enemies.
- Fixed the issue that Crimson’s Blast Attack doesn’t affect certain enemies.
- Fixed the issue that Spinning Spare disappears in certain areas.
- Fixed the bug that mini-map and resource UI occasionally disappear.
- Fixed the display error of Boss HP bars.
- Fixed the revival calculation errors.

[h3]Optimization[/h3]
- Increased basic damage of Ricochet.
- Increased basic damage of Spinning Spare.
- Increased basic damage of Javelin Throw.
- Blade Arts of Practice Sword now provides 2% Skill Damage instead of 1.5% for each tier.
- Player cannot be staggered when triggering Hammer Time using Warhammer.
- Optimized Tiyen’s attack alert.
- Optimized combat mechanism of Squid Assassin in Data Center.
- Optimized attack SFX of some Bosses and enemies.
- Optimized SFX of some cutscenes and interactions.
- Optimized mechanism of puzzle room in Data Center.
- Optimized backup recovery system of save files.
- BFM mode of some controllers are now supported.