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  3. Dev Log #11 | Upcoming Update: New Mecha, New Weapon, Multisave

Dev Log #11 | Upcoming Update: New Mecha, New Weapon, Multisave

Hi Adventurers,

As Autumn begins, Oblivion Override is also gearing up for new content updates. In the previous [Mecha Frenzy] blog, we mentioned that we will develop new mecha characters with distinctive fight styles and build options. So in the next update, we will introduce the brand-new mecha [Thunderio], new weapon [Rhythmix], along with multi-save support and other assistance features expected to be rolled out by the end of this month.

[h3]New Mecha - Thunderio[/h3]
The brand-new mecha, Thunderio, is a strong warrior who combines electronic power with the skill of lightning. Utilizing his unique electrical abilities, Thunderio can release electric balls to attack nearby enemies.



As Thunderio unlocks mecha-specific evolutions, he can further manipulate more electric balls, expand the radius of electric shocks, and control the electric balls to perform “boomerang-like” strikes, returning to hit enemies along the way, or even "wheel-like" rotational attacks. Macha evolution abilities can even trigger the electric balls to bounce off enemies under Shock, attacking nearby foes.



Thunderio's ultimate ability [Thunderstruck] can continuously rain down pulses across a wide range. All enemies on the screen are subjected to Thunderio’s relentless lightning attacks for 5s.



[h3]New Weapon - Rhythmix[/h3]
Nico, as a 'Weapon Expert’, consistently excels in crafting audaciously inventive contraptions in her workshop, calling them 'Artworks’. Her most recent piece, the [Rhythmix], manifests as a punk-infused weapon born from the modification of a crossblade, implanted with an integrated sound system.



As a wheel-type weapon specializing in multi-hit AOE damage, the Rhythmix unleashes sound waves to continuously strike nearby enemies with its weapon skill [Impact].

Its weapon-exclusive effect [Finale], allows players to unleash a powerful sound wave for an AOE damage by pressing attack during the final beat of the [Impact]. We hope this can bring a touch of rhythm-game-like hit feedback to players during intense battles.



[h3]Multisave and Support Features[/h3]
We have received suggestions from many players requesting more save slots to the game. In the upcoming update, there will be three file slots available so that players can revisit the storyline or collect achievements at different progress points. Each file slot also displays the current play time, the times of intrusions at Dulce Base, and your unlock progress data:



In the shelter base of the game, we have also added some support functions to provide players with a better starting experience. In the new version, adventurers can unlock the weapon refresh feature [Choose One of Three] from Nico. Players can select a more suitable weapon from three randomly refreshed options to better adapt to the pacing of early battles.



Some players have mentioned that finding Tristan in the game to block specialities can be a bit cumbersome (often requiring exploration of the entire Factory first). Therefore, we have added the Speciality Block feature in the shelter base, which will be unlocked after completing the game for the first time. Each mecha can be individually configured with different blocked specialities as default starting selections.



That’s all for today’s dev blog. If you have any thoughts or feedback about the updates of Oblivion Override, feel free to join our official Discord and discuss with us: