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SCP: EVENT CLASSIFIED News

PLAYTEST SUMMARY

Thank you all!
We received a lot of feedback and found a lot of bugs, as usual.
As we said before, this was just a test, and such tests will continue.

Check our socials and Steam page, new playtest announce will be soon (in this year before early access).

THE PLAYTEST HAS BEGUN! JOIN NOW

New Features:

  1. New locations, improved graphics and reduced video memory consumption (expected to be around 8%).
  2. Added SCP-457 with most of its mechanics (not finalized).
  3. Added VOICE CHAT. Yes, VOIP is finally implemented.
  4. Optimization of the LOADING OF DOORS! That's about 20% of the game, so that along with optimization of network objects should considerably increase FPS.
  5. Other important optimizations
  6. The round time was reduced by 50%.
  7. Anti-AFK system introduced to prevent AFK players from filling available server space.
  8. Slightly expanded the surface, limited due to time constraints (there are plans to have an open sky exit).
  9. Rework of inventory coding, fixing most of the bugs. Cosmetic improvements soon.
  10. General baked lighting implementation, reducing GPU consumption.
  11. Many small improvements, such as doorways form factor, door keypad interface details, loading of seamless materials, and turrets and their functionality.



Before you enter the game, REMEMBER:

  • This is a PLAYTEST, NOT Early Access.
  • Check our Guide Section: https://eventclassified.com/en/guide
  • The purpose of the playtest is to check the stability of the game and find as many bugs as possible. This is far from the final product.
  • Many mechanics and aspects of the game will be changed.
  • Please leave ANY feedback on Steam or our Discord! It will really help us to improve the game :3. (link here https://discord.gg/xyKqPq9FfM)
  • Even YOU can join the development right now. Check this page: https://eventclassified.com/en/vacancy.




New Playtest Date is 25 of August!

The playtest would be postponed for one week (until next Friday), which should be enough time to fix the technical issues we found yesterday.

So, again - new date is 25 of August

Sorry for the inconvenience

And join our Discord chanell for fresh news and updates --> https://discord.gg/xyKqPq9FfM

Price Update and Launch Date

After the Games Gathering Conference and latest updates, we have decided to change our price policy. This will not affect our playtests before early access! They will still be free-to-play until EA is released. After early access launch at the end of this year, the game will cost $4.99.

Here's why:

- First of all, we're getting bigger than we expected. The project that was planned as an indie experiment is growing to be something unique in a big scale.

- Hiring volunteers is very risky. A few months ago, one of the “volunteer” coders simply stole the assets and blocked us :/. We don't know what he can do with it, because all assets are protected by Steam, but the situation is a little bit sad anyway, so we must be more careful and hire experienced and trustworthy people for money.

- Publishers and investors are only interested in premium/paid games. Free games are risky and it's hard to explain how we can “get money” with a free game through monetization, and we don't want to bring any form of “pay to win”.

- Lastly, anti cheat and cheaters. In a free game, that can easily go out of control, so a price wall can cover that and prevent “multi-accounts” and the likes.

In-game monetization is definitely harder to develop than simply having a Steam price. We know that some of you will be worried about it, but the price will be and will stay small. We'll cost like two cups of coffee. Before launch, we will publish a full gameplay trailer, with all mechanics, roles and features, to let YOU decide if we are worth buying.

Our Steam page will transform completely, because NOW we are REALLY ready to show something. Thank you all! Don't miss our playtest with new voice chat. Playtesting will be happening regularly until our early access launch.

Also, we will attend Steam's Ukrainian Game Festival! Find us in the horror section :3

NEW PLAYTEST DATE, GAMES GATHERING CONFERENCE AND OTHER SUMMER NEWS!

As we promised, a new playtest will take place soon. We are waiting for you at our second public test on 18.08

Our main features for the new playtest:

VOICE CHAT. Yes, you will now be able to yell at SCP or an armed guy who isn't sure if you're a scientist.
BIG GRAPHICAL UPDATE. More baked light, new doors, some map improvements.
BALANCE CHANGES AND BUG FIXES.

Also, we are invited to the GAMES GATHERING conference in Kyiv (Ukraine). So if you live here too, join us on our gaming booth: https://ggconference.com/conference/games-gathering-2023-kyiv/