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Partner Up! Become a HAWKED Content Creator

Calling all Renegades that not only sail the social media seas but captain a ship of their own. If you’ve been making content for HAWKED, check out our MY.GAMES Content Creator Program!

Partner up with MY.GAMES and HAWKED for a unique opportunity to share your best moments of shooting and looting with a wider audience, join exclusive events, and get exclusive rewards.

As a Partnered Content Creator on HAWKED, you’ll gain access to a bunch of benefits including (but not limited to):
  • Exclusive Events: As a member of the program you become eligible to participate in creator-exclusive events such as Previews and Twitch Drop campaigns.
  • Giveaways: Creators are provided with codes that can be given away to their audiences to reward them with in-game items and content. More information about giveaways can be found here.
  • Promotions: Your channels, videos, and streams have the chance to be featured on the official HAWKED website and social channels.
  • Rewards: Creators receive in-game content like skins and cosmetics, premium currencies, Renegade Passes, early unlocks, and more. This allows you to stay on top of the latest content and offer the most interesting and up-to-date gameplay to your audiences.
  • Connect with the Team: When you join the Content Creator Program, the HAWKED team will provide you with news, exclusive information, and help organizing the promotion of your channels and activities.
  • Become part of a Community: Join an ever-growing community of Content Creators like Asunoaim, Vuhnex, and WaveRetro!

And it’s all just one application form away!

Stay tuned as we plan on launching revenue sharing for HAWKED Content Creators in the future, more details coming soon.

Artifacts: The Ancient Treasures of X-Isle

When the first Renegades stumbled upon X-Isle’s ancient Artifacts, they knew they’d found something big. The mysterious objects granted special powers to whoever carried them, and at times the boons even extended to their squad. 

The research and experimentation funded by GRAIL even found ways to upgrade the Artifacts to Legendary quality, improving their mysterious effects and making them, well, a bit more legendary. GE-0 can upgrade Artifacts at the cost of Hawks and Wonderium.

GRAIL might not know exactly what Artifacts are (they wouldn’t have hired a bunch of Renegades to go around looting them otherwise), but they do know what they do and where exactly on X-Isle you can get them—and it’s all compiled in this guide!


[h2]ARTIFACTS[/h2]
Renegades can find their Artifact collection in their Quarters, and equip up to three in their loadout to gain an advantage on hunts. An Artifact extracted once is an Artifact to keep, and won’t be lost if a Renegade fails to return to the Riftwake in one piece!

There are three kinds of Artifacts to loot: Utility, Hunt, and Survival. Artifacts are available in Common, Uncommon, Rare, Epic, and Legendary Quality. Upgrading an Artifact all the way to Legendary retains its initial qualities while gaining new and/or improved ones too. In this guide, we’ll look at the properties of several Artifacts in their Common and Legendary Qualities. Play for yourself to upgrade your Artifacts and find new ones to see what power lies in store!
[h2][/h2]
Utility Artifacts are perfect for improved maneuverability and discoverability on the island. Some also unlock disguises and status effects for combat trickery.
[h3]Nimble Newt[/h3]
  • Common Quality: Increases sprint speed while also reducing stamina cost.
  • Legendary Quality: increases your maximum stamina while unarmed.
[h3]Blooded Blade[/h3]
  • Common Quality: For a sacrifice of health, reset a Gear’s cooldown after attempting to activate it in quick succession.
  • Legendary Quality: Resets the cooldown of both Gears when you attempt to activate either in quick succession.
[h3]Ambusher[/h3]
  • Common Quality: Become one with X-Isle by disguising yourself as a bush after crouching. Taking damage or performing an offensive action cancels the effect.
  • Legendary Quality: Activate the bush disguise while sliding or when knocked down.
[h3]Solacenser[/h3]
  • Common Quality: Passively reduces Gear cooldowns and recharge time. Performing any offensive action cancels the effect.
  • Legendary Quality: The Solacenser’s effects grow stronger while standing still.
[h3]Stormsong Conch[/h3]
  • Common Quality: Gain multiple Buffs when you enter combat (by dealing or taking damage). The cooldown resets every time you enter combat. 
  • Legendary Quality: Applies Buffs to nearby allies.
[h2][/h2]
Hunt Artifacts grant abilities that allow you to track and take out enemies more efficiently, and can net you extra benefits from eliminations.
[h3]Soul Siphon[/h3]
  • Common Quality: Eliminate enemies to siphon and heal up a percentage of their maximum health, extra restoration points if eliminated with a finisher. 
  • Legendary Quality: Fully restore and boost your maximum health when eliminating an enemy with a finisher.
[h3]Omni Repeater [/h3]
  • Common Quality: Automatically reload or cool down your weapon when nearly empty or overheated (Cooldowns apply). 
  • Legendary Quality: Reload your firearm regardless of Artifact cooldown after eliminating or knocking down an enemy.
[h3]Dual-Edgend [/h3]
  • Common Quality: Increases your melee damage per charge, bonus charges for each empty weapon slot you have.
  • Legendary Quality: Bonus damage against Disciples and knock-downed Renegades.
[h3]Pulverizer [/h3]
  • Common Quality: Charge up an Empowered shot while aiming at your target, dealing increased damage.
  • Legendary Quality: Pulverizer charges faster after an Empowered shot. 
[h3]Collar of Scorn[/h3]
  • Common Quality: Claim a limited amount of trophies from defeated enemies, increasing your maximum health. Renegades drop all collected trophies upon death. 
  • Legendary Quality: Defeated enemies drop additional trophies.
[h3]Warden’s Glass [/h3]
  • Common Quality: A tracker’s best friend, highlighting the footprints of Renegades that have recently passed through. 
  • Legendary Quality: Temporarily highlights enemies when near their footprint.
[h3]Hellioscope [/h3]
  • Common Quality: Temporarily highlights enemies temporarily after hitting them with gunfire.
  • Legendary Quality: Highlight time is doubled if you've hit an enemy's weak points.
[h3][/h3]
Use Survival Artifacts to improve the defenses of you and your squad, and gain extra supplies to restore your health and shield.
[h3]Collector Coil [/h3]
  • Common Quality: Gain a charge that increases your shield for each Artifact and/or Trinket you’re carrying on a hunt. 
  • Legendary Quality: Each charge also reduces shield recharge time.
[h3]Purewater Elixir[/h3]
  • Common Quality: Restores health over time, with a cooldown triggered after losing health.
  • Legendary Quality: Increases health restoration per second when in water or traveling by hoverboard.
[h3]Vessel Flute [/h3]
  • Common Quality: Restore the health of nearby down allies over time. If you are downed, you can still revive nearby downed squadmates or revive yourself by crawling to a squadmate still standing. 
  • Legendary Quality: Increases the Artifact’s area of effect.
[h3]Elder’s Mask[/h3]
  • Common Quality: Gain a protective mask with durability points while aiming, restoring mask durability while deactivating. 
  • Legendary Quality: Mask becomes larger and durability restores quicker.
[h3]Survival Slab[/h3]
  • Common Quality: After losing health to ranged damage, a stone barrier appears between you and your attacker.
  • Legendary Quality: The stone barrier becomes bigger and lasts longer.
[h3]Sprintide[/h3]
  • Common Quality: This dodgy Artifact reduces the damage taken while sprinting, sliding, and surfing, converting the blocked damage into Stamina.
  • Legendary Quality: Damage reduction is increased while sprinting at maximum speed.
[h2]WHERE’S THE LOOT?[/h2]
Most Artifacts can be found from looting Treasuries and raiding Disciple Caravans on X-Isle, with the exception of the Solacenser and Stormsong Conch, which are only obtainable from Treasuries. Renegades also have the chance to collect the Nimble Newt or Collector’s Coil by completing the Tutorial, and the Sprintide Artifact by completing Questline.

IMPORTANT: All details are accurate at the time of writing, but are subject to change and expand as we discover more about X-Isle’s mysteries. Play HAWKED to discover all this and more for yourself!

Scheduled Maintenance and Downtime (11/01/2024)

Stay frosty, Renegades. The HAWKED servers will soon be undergoing scheduled maintenance. The game will not be playable during this time.
  • Maintenance Start: 11/01/2024: 09:00 CET / 00:00 PST
  • Expected Downtime: 2 hours

Find out what’s new by checking out the latest patch notes while you wait.

Follow HAWKED on Discord and via social channels for up-to-date information. See you back on X-Isle soon!

HAWKED: Early Access Patch Notes (Version 1.2.5)

Look alive, Renegades! The following changes are available in HAWKED on Windows PC as of the latest update on Thursday, January 11, 2024. Update your game to the latest version on MY.GAMES Launcher or Steam to play HAWKED for free in Early Access.
[h2]IMPROVEMENTS & ADJUSTMENTS[/h2][h3]BOOSTER BALANCING & CHANGES[/h3]
[Utility] Inner Power
  • Buff duration bonus reduced from 3 to 2 seconds
[h3]GEAR BALANCING & CHANGES[/h3]
[Ward Gear] Shocker Rocker
  • Legendary Upgrade:
    • Shield transfer reduced from 100% to 50%.
[h3]GLYPH BALANCING & CHANGES[/h3]
[Glyph] Water
  • Surfing on land now ends when you perform any offensive action. Offensive actions include shots from your weapon, performing melee attacks, activating gear that can deal damage, etc.
[h3]WEAPONS BALANCING & CHANGES[/h3]
[Armament] Outrider
  • Reduced damage and projectile velocity.
[h3]GENERAL IMPROVEMENTS[/h3]
  • When in Lone Hunter (Solo) mode, the turning speed of Caravans has been slowed, and the number of attacks in the second phase has also been reduced from 3 attacks to 1 attack.
  • Adjusted the spawn of Caravan Chests. They now appear close to the Caravan instead of far away.
  • Killing Disciples no longer rewards Account Experience.
  • Improved collision of environment objects.
  • Knuckleheads no longer go into a sprint animation for a split second after completing their charged attack.
  • Tweaked the [Peller SR17] rechamber animation in some states.
  • Spread added for all weapons when jumping while aiming. Weapon sights now react a little more smoothly to changes in spread.
[h3]MOVEMENT IMPROVEMENTS[/h3]
  • Reworked the animation of jumping over an obstacle from the hanging position.
  • Improved the start of the pull animation when climbing up ledges.
  • Improved the jump animation while aiming.
  • Adjusted the mechanics and animations of the melee attack while jumping.
  • Added an animated flight cycle before impact when falling.
  • Tweaked the Hoverboard camera behavior, but only if the camera movement option is enabled.
  • Improved character animations for turning on the spot.
  • Adjusted the animation when mounting the Hoverboard when on land. Renegades will no longer jump when standing on the Hoverboard (you cannot jump when activating the Hoverboard on land if you change the board button bind).
[h2]BUGFIXES[/h2][h3]RIFTWAKE[/h3]
  • Fixed a bug where the [Gamewarden] contract [Croakers] wouldn’t count kills correctly.
  • Fixed a bug where the “You are in a new league” screen of the Contract interface would only close after the second press of “E”.
  • Fixed an issue where the camera would abruptly change direction when in the Riftwake.
[h3]X-ISLE[/h3]
  • Fixed a bug where the Achievement [You’ll Put Your Eye Out!] didn’t count correctly when knocking down other Renegades while using your Traverser.
  • Fixed a bug where a delay would occur before you could sprint or jump when landing from a jump.
  • Fixed a bug where the direction of sliding and jumping would sometimes be inconsistent with player inputs.
  • Fixed a bug where Renegades needed a hand (or two) due to becoming armless when grabbing onto ledges in some circumstances.
  • Fixed a bug with the animation when launching a Boomerang while aiming.
  • Fixed a bug where Renegades would forget to hold onto the zipline when ziplining.
  • Fixed a bug with the armament [Outrider] registering hits.
  • Fixed a bug where Renegades' hands would dislocate during some animations with rifles.
  • Fixed a bug where Renegades would fall into the void underneath X-Isle while resurrecting squadmates.
  • Fixed a bug where the usage animation of [Exo] Gear wouldn’t display correctly.
  • When switching to aiming-down-sight (ADS), your aim direction is now saved if you aim at something further than 1 meter away. Previously, this only worked if the target was further than 4.5 meters away.
  • Fixed a bug where the Artifact [Vessel Flute] would not work on the owner if they were knocked down next to an ally.

HAWKED is now available in Early Access. That means that development is ongoing and relies on your feedback to help improve and polish the overall game experience before the full launch in 2024. As such, you may encounter gameplay and technical issues while playing. 

We are closely monitoring gameplay sessions and your feedback, and HAWKED will undergo regular maintenance to deploy patches and hotfixes to resolve any issues. Please keep an eye on Discord and future patch notes for more updates. 

If you need troubleshooting for common technical problems or account-related queries, or if you can’t find a solution to your issue, please visit our Support page.

_________________________________________________________________________

Play HAWKED for free now on PC via MY.GAMES Launcher and Steam!

Follow HAWKED on Discord, TikTok, Reddit, Twitch, Twitter, Facebook, and Instagram, subscribe to our YouTube channel for the latest videos, and sign up for the official newsletter to stay on top of the latest news, updates, special offers, and more via email.

All details in this article are accurate as of the time of publication. Follow HAWKED on Discord and via social channels for up-to-date information.

HAWKED: Hotfix Notes (December 29, 2023)

The following changes are available in HAWKED on Windows PC as of Friday, December 29, 2023. Restart your game and download a small update to play the latest version.
[h2]QUEST FIXES[/h2]
A fix has been deployed for an issue with a Quest in the Holiday Heist event that requires you to free Familiars around X-Isle.

  • The Quest completion counter changed in a recent update from requiring 5 Familiars to 2 Familiars. Players with partial progress were unable to complete the Quest post-update. This has been resolved.

If you're experiencing issues with the latest update on Steam, try to verify the integrity of your game files.

All details in this article are accurate as of the time of publication. Follow HAWKED on Discord and via social channels for up-to-date information.