1. HAWKED
  2. News

HAWKED News

Dev Diary: The Economy of Issue #3

Greetings, Renegades! Having released the final Venture of Issue #2: Dark Arrival, it’s full steam ahead to Issue #3 and the major gameplay update you’ve likely heard a bit about already in a previous Dev Diary.

The more work put into a vision, the more the details are chiseled out and refined, and we’ve made good strides towards our vision for Issue #3. One of the things we were most excited about was the opportunity to reimagine the player progression, especially the ‘endgame’, and implement new gameplay systems that’ll keep the hunt fresh even after all the Artifacts have been looted.

We’ve cooked up a few things, and in this Dev Diary, we’re excited to share our plans to revamp the game economy and detail the parts that tie it all together: the Synthesis (Crafting) System, Charged Artifacts, and the Black Market!


[h2]SYNTHESIS: TINKERING TREASURE[/h2]
We’ve been thinking up and sketching out a crafting system for a while now. Returning to the drawing board, one thing we wanted to tackle was player progression, and to create a system that would remain significant no matter the player’s level or progress. As Renegades hunt across X-Isle and extract loot with unique qualities and abilities, the Synthesis system adds an extra dash of discovery. Players experiment firsthand with the qualities of their Artifacts, finding what works well, what doesn’t, and what further enhances their abilities.

Currently, finding a new Artifact is mostly only exciting if it introduces a player to new abilities, or is the final Loadout piece to unlocking a new Class Card. Otherwise, finding a duplicate is rather lackluster, and having two of the same Artifact just means one’s going to be sold for currency.

With the Synthesis system, every Artifact and Trinket in your inventory will have a purpose no matter how many you’ve stockpiled, giving a fresh sense of discovery alongside a balance of risk and reward. And the rewards are certainly worth the risk!


[h2]HOW SYNTHESIS WORKS[/h2]
Synthesis uses a combination of three categories of items: Artifacts, Treasures, and Tools. Improving your chosen Artifact is the goal, with Treasures and Tools being a selection of items based on the recipe you’re looking to use. You’ll find the latter items during your hunts, or in other places like the Black Market.

As with all experiments and discoveries, there’s always a slight risk of failure. It’s not guaranteed that a combination will work, or that they will work successfully every time. It all depends on the resources you pour into your Synthesis roll, by using Tools and maximizing a special gauge that will show your chances of a successful, failed, or lucky roll. The balance of risk and reward is at the core of Synthesis, and while it’s possible to end up with an item valued lower than what you started with, we felt this was necessary to counteract the benefits of success. Especially when the highest payoff – a Charged Artifact – is of such high gameplay value.
[h2]CHARGED ARTIFACTS[/h2]
A new addition to the Artifact system, Charged Artifacts are the most powerful sort you can get your hands on. Obtained by completing challenges and trials, and crafted using the Synthesis system, Charged Artifacts hold several Affix Charges that are used up over matches. Once the Charges run out, the Artifact will revert to its Rare Quality and need to be Synthesized to regain its Affix Charges.



With all the possible bonuses of an Artifact, it also exhibits an additional special affix unique to the Artifact and is dependent on its Legendary, Masterwork, or Corrupted Quality.
  • Legendary Affix: Grants an additional quality.
  • Masterwork Affix: Grants an improvement to an Artifact’s existing attributes.
  • Corrupted Affix: a Kiss/Curse mechanic that grants an improvement alongside a Corruption that significantly alters the Artifact's use in gameplay.
[h2]THE BLACK MARKET[/h2]
Another system we’ve been working on for Issue #3 is the Black Market. To supplement the demand for Trinkets and Artifacts in the upcoming Synthesis system, players will now be able to purchase them in any quantity from a pool using Hawks and Wonderium.

You’ll find a fresh pool of items every day, but some item categories will be on the shelves more often than others.
  • Trinkets: Frequent
  • Artifacts: Infrequent
  • Unstable Artifacts: Very rare

It's all coming together to build the foundations of what we think is a pivotal reimagining of the player progression in HAWKED. Our goal isn’t to add more systems to keep things different, but to expand or complement gameplay that’s already there.

There’s still a ton more to cover, and we’ll be back soon with more musings on what’s to come! 

Shop Spotlight! A Migratory Deity

The feathered god must be seeking hot winds and hotter climates, as it’s made its way to this week’s discount deals. Get 20% off the Quetzalcoatl Avatar as well as 20% off the Jade Weapon Pattern until October 3.

Check out this week’s featured Shop selection with classic cosmetics in the mix like the Neon City Backpack, Magic Carpet Hoverboard, and more.



Visit the Shop to find the full collection of cosmetics, stop by the lower deck of the Riftwake and chat with GE-0, or access it via the navigation menu.

Scheduled Maintenance and Downtime (26/09/2024)

Stay frosty, Renegades. The HAWKED servers will soon be undergoing scheduled maintenance. The game will not be playable during this time.
  • Maintenance Start: 26/09/2024: 10:00 CEST / 01:00 PDT
  • Expected Downtime: 1 hours

Find out what’s new by checking out the latest patch notes while you wait.

Follow HAWKED on Discord and via social channels for up-to-date information. See you back on X-Isle soon!

HAWKED | 2.2.1.1 Update Notes

Look alive, Renegades! The following changes are available in HAWKED as of the latest update on Thursday, September 26, 2024. Update your game to play the latest version of HAWKED for free on your platform of choice.
[h2]BALANCE CHANGES[/h2]
  • Pietro Pop-Off: His reign of terror is over!
    • Health reduced from 1000 to 900.
    • Shield reduced from 200 to 100.
    • Grenade Throw cooldown increased from 10 to 17 seconds.
    • Cooldown added for Grenade Barrage.
    • Accuracy decreased from 83% to 70%.
    • Increased the scatter strength of the first attack and duration of the first attack from 2 to 6 seconds.
[h2]BUG FIXES[/h2]
  • Improved client stability. Fixed crash during loading screen to X-Isle.
  • Fixed a bug where the PS4 client would freeze when leaving a session.
  • Bodhi Illusions will no longer be displayed as "REDACTED Illusion" when killed.

Play HAWKED for free on PlayStation 5 and PlayStation 4, Xbox Series X|S, and Windows PC via MY.GAMES Launcher and Steam!

Follow HAWKED on Discord, TikTok, Reddit, Twitch, Twitter, Facebook, and Instagram, subscribe to our YouTube channel for the latest videos, and sign up for the official newsletter to stay on top of the latest news, updates, special offers, and more via email.

All details in this article are accurate as of the time of publication. Follow HAWKED on Discord and via social channels for up-to-date information. If you need troubleshooting for common technical problems or account-related queries, or if you can’t find a solution to your issue, please visit our Support page.

Bounty: Pockets of Wonderium for a Pocket of GE-0 Cash!

[Incoming Transmission: Cynthia Keene]: "The lost people had to work hard to survive the early days of the island. Let's walk in their footsteps and relive the wonders of X-Isle."
  • Bounty (Challenging): Extract 750,000 Wonderium
  • Community Reward: 30 GE-0 Cash
  • Golden Bounty (Top Renegade): Xbox Elite Wireless Controller Series 2 OR DualSense Edge™
  • Golden Bounty (Random Renegade): Xbox Elite Wireless Controller Series 2 OR DualSense Edge™
  • Time Limit: September 20, 16.00 CEST/07:00 PDT - September 27, 16.00 CEST/07:00 PDT


While its winding rivers nourish the soil of X-Isle, Wonderium nurtures its soul. Tucked beneath its verdant surface, the earliest inhabitants of the island studied its properties and embraced its inert abilities within every facet of their culture. To succeed, we must do the same…

We’ll need loads for that though, so call in the wheelbarrow brigade and mine that Wonderium out of every pocket you can find. Bring back 750,000 units this week, and we’ll line your pockets with a not-too-shabby sum of 30 GE-0 Cash. To the top mineral miner and one randomly chosen Renegade go the choice of spoils with a Golden BountyXbox Elite Wireless Controller Series 2 OR DualSense Edge™ up for the taking!

*The Terms & Conditions for this Golden Bounty can be found here

NOTE: The Bounty Terms & Conditions have changed. Physical Golden Bounties can only be shipped to certain countries.

What are Bounties?

Bounties are a new weekly challenge system in HAWKED. Keep an eye on the official website and social channels to take on the latest Bounty, then play HAWKED, work together as a community, and smash the objective within the time limit to get an exclusive reward.

If the objective is reached, Bounties will be awarded to all Renegades who fulfil the following criteria:
  • Clicked “PARTICIPATE NOW” on the Bounties hub.
  • Logged in and played at least one match in HAWKED during the Bounty period. 

Bounties vary by difficulty. While one Bounty might be a breeze, certain Bounties need an extra push to nail the objective. 

Special Golden Bounties, including physical and real-world prizes, may also be awarded to top bounty hunters and random Renegades, so check back often for opportunities to win big prizes.