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Cube Chaos News

Consumable Upgrades update

Patchnotes Overview:
-Every consumable now has an upgrade
--Thats 50+ new upgrades
--These are usually more permanent equivalent of the consumable
--Shops can also sometimes sell upgrades of consumables
-3 new perks, 1 neutral perk, 1 golden perk
-A variety of fixes to bugs and some improved debug information
Full Patchnotes as always in game

This is a smaller update because it was the holidays, originally I was planning to fully skip this month, but then I got the consumable upgrade idear, plus some fixes needed to be done so here we are!

Informants Update

Informants update
-Perk Inventory movement (lvl 12 or in the options menu)
-Text Tooltips (Mouseover)
-Fancier Buttons
-Big Tutorial rework
-Marking Map nodes
-Hp related perk balance changes (8 big buffs)
-9 new Perks, 1 Neutral, 1 Golden, 2 Curses, 1 Consumable, 3 Cubes, 5 Achivements
-Various smaller changes and fixes
Full Patchnotes as always in game

Content and Class Balance

Update to V0.5.1: Content and Class Balance

-Significant balance changes to most classes!
-6 new Perks, 3 new Cubes, 1 new golden Perk, 3 new Curse Perks, 3 new Consumables
-1 new Event with unique map
-Spell replace while time is paused
-At lvl 21 upgrades of perks can be seen in perks
-Various smaller balance changes and IMPORTANT fixes
Full Patchnotes as always in game.

Impact Fixing

Update to V0.5.0.5: Impact Fixing

Big Points:
-Moving particle effect when gaining new perks or cubes
-Spells now leave ghosts
--Enemy cubes placed with 0 hp now leave behind visual ghosts
--These are only visual
--This update disables the whole "game automaticly pauses when the enemy places 0 hp cubes" (But you can enable it again yourself if you want)
-1 new consumables (Suggested by Dev!ant)
-Fixed nightmares loading at 1 nightmare not working
-Fixed deathball not doing its thing
-Fixed 2 class species combos beeing bugged
-Fixed and improved TONS of smaller things

Full patchnotes with all the details can be found IN GAME

This is a weird middle ground update which serves mostly as a hotfix, but also contains some preety big general improvements/additions which resulted from the feedback.

RELEASE!

Cube Chaos is OUT!
https://store.steampowered.com/app/1958340/Cube_Chaos

I wish everyone a fun time!
And if you find yourself in any weird/crazy/op runs do tell me about em, Id really like to see what people manage to build!

For any Bugs/Feedback/Suggestions/Modding help come to the CUBE CHAOS DISCORD where I will see them the fastest.