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Patch Notes: Major Quality of Life Updates

Your taxpayer dollars are going to work in the Iron City!

We've updated Diesel Legacy with a major patch addressing UI/UX changes, continuing gameplay after disconnections, a vast amount of additional gameplay mechanics for ghosts and gameplay tweaks.

See below for more details!

[h3]Update notes:[/h3]
  • Redistributed the icons in Juice to place the online icons near the start; no more basement.
  • Single-person disconnects now don't end the game, or the meetup; instead, the character is KO'd, but the game continues.
  • Facing direction lock no longer counts players in different lanes as "close" to you; your character will remain facing the same opponent until another opponent enters your lane, or you enter their lane.
  • Ghost Buster (burst) and Ghost Guard (parry) are now possible immediately after being KO'd, rather than having to wait for yourself to hit the ground.
  • Ghost Buster no longer unalives your ghost forever, instead it reduces the maximum ghost HP to 50% and has the same recharge period as running out of HP in any other way; however, you still can only use it once.
  • There are now 3 types of Ghost Buster depending on how much health the ghost has: 80-100% starts up in 6 frames, wall sticks, and is plus on block; 40-79% starts up in 12 frames and is slightly negative on block; and 1-39% starts up in 18 frames and is pretty easily punishable on block. All of them scale damage to minimum and place the opponent near the end of any juggle limits.
  • You can now Ghost Buster when your teammate is in blockstun, but it cannot produce the fastest version of the move, only the second-fastest.
  • Ghosts heal more slowly when their teammate is in hitstun or blockstun.
  • Ghost Vengeance (assist special attacks) are possible sooner after parrying, and Ghost Buster is always possible if the other person is hit, even while a parry ghost is out.
  • Fixed various bugs related to dashing: you can now jump out of your dash after a superflash, e.g. vs Rotwang's Teppichband (command grab Meltdown super); removed the ability to convert a straight dash to a lane-change dash by pressing the direction after the dash has already begun, so that crouching attacks can be done more easily by immediately pressing Down and attacking directly after dashing.
  • Redid the button config screen, should make much more sense now.
  • For clarity, the button tooltip at the bottom the screen now alternates between displaying keyboard, gamepad, and in-game button icons.


Let us know how the patch feels! Join our Discord community:
http://discord.gg/WdZGH2pCCs

Cheers,
The Diesel Legacy Team