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Patch Notes for 0.6.10

Surprise! Another small patch to fix a fairly major issue. Monster invasions strength was incorrectly being calculated which resulted in them being magnitudes stronger than they should be. Any existing monster waves will be wiped out on load and future waves will be significantly weaker. Apologies to those that got completely owned by these juiced up invaders. You are not bad at the game - we just were sending end game strength invasions at the beginning of the game...

Patch Notes for v0.6.9

Yet another small patch to address a pressing issue related to saves. Thank you to those helping out with reporting these issues and for your patience as I resolve them.

I am continuing to investigate a few crashes that some players are encountering as well as fixing a few other issues. If you do encounter an issue then please report it either on the Steam Forums or over on our Discord.

[h2]Changes[/h2]
  • Resolved issue with naming save file with Steam's input interface resulting in a bad save file
  • Resolved issue with Save name prompt not working nicely with gamepad
  • Resolved issue with Steam Deck cursor aim drifting with minimal input
  • Improved messaging when a seed requires a Plant Support

Patch Notes for 0.6.8

After some effort, we have resolved this nasty crash that could occur after creating a new world and then saving. Huge apologies to everyone that ran into this and lost their progress. We really try to release stable builds but this one slipped through the cracks in our haste to get this update out for the Automation Festival. Thank you to those that reported this issue and to my friend Wacko for helping solve this one.

We will continue working on patches but they will likely live in experimental for a bit first so that way we don't run into another situation like this one.

Patch Notes for v0.6.7

We are currently investigating a new crash that occurs when saving the game. This is not consistent and so far it appears to only happen after creating a new world.

When creating a new world please try saving your game right away!

This patch adds some verbose logging to aid us in debugging this. If you have any information on how to reproduce this then please share with us! We are working on this and will try to get a fix out as soon as possible. Huge apologies to everyone that has ran into this.

[h2]Changes[/h2]
  • Resolved issue with bypasses not working after creating a world
  • Potentially resolved issue with text missing characters after a long play session
  • Resolved issue with mouse wheel input glyphs not displaying correctly
  • Resolved issue with gamepad not working nicely for Mana Conduit UI

Patch Notes for v0.6.6

Very small patch to resolve a recent yet critical issue!

[h3]Changes[/h3]
  • Resolved issue with closing UIs with gamepad
  • BONUS! Improved Mainframe UI visuals