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AutoForge News

Patch notes for 0.4.5

Many issues resolved with this patch. Thank you everyone for your help and patience as I worked on getting this out.

One of the issues I looked into but have not fully resolved is where the audio becomes distorted and eventually cuts out. If this happens to you and you have any information on how this is happening then please share here, in the steam forums or on our Discord.

[h2]Changes[/h2]
  • Resolved crash caused by turret getting into a bad state and then attempting to fire an invalid bullet type
  • Resolved issue where bypass would stop functioning after having items dispensed directly into it (existing bypasses that are broken will need to be replaced and then will work properly)
  • Resolved critical issue with Monster Husbandry nutritions not outputting the correct loot
  • Resolved issue with AutoForge not closing properly after audio has bugged out (audio issue likely still persists - upgraded our FMOD library in attempts to fix it)
  • Resolved issue with items being transferred into the player's trash if their inventory was full
  • Resolved issue of craft queue layout becoming jumbled when increasing UI scaling
  • Resolved issue with craft queue not showing tooltip on hover
  • Resolved issue with placeholder text not being localized after text has been added to an edit label such as when entering a world name
  • Fixed localization issue with roots name
  • Added missing Structural Essence requirement for Mana Elementalization technology
  • Improved interactions with current end game story item

AutoForge is Terraria mixed with Factorio, devs plan Steam Deck and controller support soon

Blending the mining and side-scrolling from Terraria, with the building and automation from Factorio — AutoForge looks interesting. Maybe this will scratch an itch you didn't know you had.

Read the full article here: https://www.gamingonlinux.com/2024/10/autoforge-is-terraria-mixed-with-factorio-devs-plan-steam-deck-and-controller-support-soon

Patch notes for v0.4.4

Another small patch which fixes a few crashes we've seen reported. The good news is that the game is getting to be quite stable now with very few crashes.

That being said, I have heard of some players running into issues with the game misbehaving until it is restarted. If you run into this then please report the issue and include your logs. Issues like this are very difficult to track down and resolve without help from players. We greatly appreciate it!

[h2]Changes[/h2]
  • Resolved a crash caused by the player being able to go out of world bounds at the top of the world
  • Resolved crash that could occur when attempting to paste text into an input that would not fit
  • Resolved crash that could occur when quitting to main menu
  • Resolved issue with skymines hitting monsters outside of its range

Early Access Roadmap - October 2024

Greetings, Golems!

It's been an extremely busy few months for us with a double whammy of Major Updates, both with Strange Encounters and The Stargazer. We're not quite finished though and have got some exciting goodies to share with you today!

[h2]Update Trailer[/h2]

Sometimes showing is better than telling, so we cut together a trailer of some of the highlights of AutoForge's first two Major Updates! Check it out:

[previewyoutube][/previewyoutube]
[h2]Roadmap[/h2]

Before we hopped straight into development on Update 0.5 'Special Delivery', we thought it was a good time to check in and polish up our Roadmap with our latest plans for AutoForge's next steps. We're stoked to say that they include some of the most widely requested community features; let's take a peak...



Right?! Maybe we're bias but we're super stoked on Steam Deck Support and Multiplayer, as well as everything else we have cooking. As always this comes with all of the other QoL improvements and fine tuning that the Early Access experience brings and ALSO as always we are so appreciative of all of y'all for joining us on this journey.

[h2]Daily Deal[/h2]

Another note: if you happen to be catching up on this on the week of October 17th, 2024 - well, it's AutoForge's DAILY DEAL time!

That about wraps it up for now! Thank you as always and we'll see you in the Mana Biome.
- AutoForge Team

Patch notes for v0.4.3

Very small quick patch to fix an issue caused in 0.4.3 where Lava Forges stopped working. If this happened to you simply reselecting the recipe or replacing the Lava Forge should get it running again.