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  3. 0.12 Update Available Now! (Demo)

0.12 Update Available Now! (Demo)

Greetings,

the latest update for Darfall is ready and released.

[h2]0.12 Patch Notes[/h2]

[h3]Improvements[/h3]
  • Scenario Editor: Improved inspector panel and how you change entity modifications
  • Scenario Editor: Added event AnyEntityTakenDamage
  • Scenario Editor: Added action GeneratePositionOutsideVision
  • Scenario Editor: Added action WhileLoop
  • Scenario Editor: Added action StartCameraRotation
  • Scenario Editor: Added action StopCameraRotation
  • Scenario Editor: Added function to search for entities based on some criteria
  • Scenario Editor: Added condition IsUnitInCombat
  • Added: Range indicator for structures such as ballista, tower, and barrel
  • Added: Minimal reserve control for wood and stone
  • Improved: Color of workers capacity display


[h3]Balance[/h3]
  • Outpost HP increased from 500 to 1000
  • Outpost food build cost decreased from 30 to 10
  • Charcoal production wood cost decreased from 3 to 2
  • Necromancer now summons Cryptblade once every 15 seconds
  • Decreased the number of Book of Knowledge drops after completing hero quests
  • Graveguard has random ability intervals
  • Rotting Colossus has random ability intervals
  • Gorefiend HP increased from 160 to 240


[h3]Fixes[/h3]
  • Scenario Editor: Fixed fog of war not working properly
  • Scenario Editor: Fixed setting entity stat via action doesn't work
  • Scenario Editor: Fixed quest items persisted during hero death
  • Fixed: Fish not being visible
  • Fixed: Building sound playing too many times
  • Fixed: Missing mountains on game save thumbnail in load game UI


If you encounter any issues or want to share a suggestion, feel free to do so in our discord suggestions forum, or bug-reports forum respectively.

Farewell,
SquareNite team from beyond the darkness of Darfall Wastes