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  3. 1.0.9 Patch Available Now!

1.0.9 Patch Available Now!

Greetings,

the latest patch for Darfall is ready and released.

This update brings several highly requested features: the Patrol command, the ability for players to manually order towers to target enemies, and a fix for items not being clickable in Fog of War.

Scoring has also been updated: each demon portal destroyed now gives +1500 score, up to 4500 total. You can now take out just one portal before the final wave for a solid bonus, instead of needing all three.

To highlight your performance in survival scores, we’ve added a new post-game scoreboard with a full breakdown of your best runs:


[h2]1.0.9 Patch Notes[/h2]

[h3]Improvements[/h3]
  • Survival: Added a score table for each map to the Survival map
  • Scenario Editor: Added entity and blueprint comparison condition
  • Enemies attacking walls will now switch targets to attackers if they are within line of sight
  • Ballistas and Towers can now be manually targeted by right-clicking on an enemy
  • Ballistas and Towers now prioritize enemies that deal damage to them
  • Added: Patrol command (P)


[h3]Balance[/h3]
  • Survival: Each destroyed portal now grants +1500 score


[h3]Fixes[/h3]
  • Campaign: Fixed an issue where villagers could get stuck when their path was blocked in Mission 5
  • Campaign: Adjusted event timing to reduce unnecessary waiting in Mission 5
  • Campaign: Fixed an issue where supply carts couldn’t reach the Pylon due to barricades in Mission 6
  • Scenario Editor: Fixed wander range override resetting after reloading a map
  • Fixed flickering in the loading UI after cutscenes when FPS are low
  • Fixed interactions with objects in Fog of War shrouds not working properly
  • Fixed an issue where queued actions using Shift would stop if an enemy was inside the Fog of War
  • Fixed an issue where queued actions didn't display units paths, except for the Hero
  • Fixed an issue where keybinds were reset after closing and reopening the game


If you encounter any issues or want to share a suggestion, feel free to do so in our discord suggestions forum, or bug-reports forum respectively.

Farewell,
SquareNite team from beyond the darkness of Darfall Wastes