Akumi Wars Part 3 Released!

Kickstarter Backers & BackerKit Late Backers! Play the new area on Steam
The newest area in Akumi Wars is now available for backers on Steam! Bring ammo and a sweater.
Thanks to everyone helping play test on the Akumi Wars Discord Server.

Still need your rewards?
Backers can get their Akumi Wars Kickstarter Rewards on BackerKit.

[h2]Enter the Crag Keep Mountains[/h2]
The deadliest technology in the Hex Realm was invented by Dwarves. Rumor has it they were responsible for creating the Timeless Titan which was seen in Spug City. Brace for mechs, robots, & power suits in this tech-filled frozen wasteland.

[h2]New Map[/h2]
Explore new nodes in the CragKeep Mountains. But, you will only see the first few nodes. The others are invisible until you progress through the story or discover how to unlock secret nodes.
Here's the current area list
Intro: The Prologue
Part 1: Stone Shore - Bounty Hunters, Pirates, & Bikinis
Part 2: Spug City - Princes, Paladins, & uh... Mushroom People
Part 3: Crag Keep Mountains - Chaos Demons & Dwarves
Part 4: In development now....
Part 5: Next
Part 6: The Finale!
[h2]Secret Nodes?[/h2]
Yup. There's at least one secret node hidden in each area. For example, go to Sprug City and battle through the Coliseum using each of the classes to unlock a great reward. As of this post, only 3 people have done it so far.

[h2]New Monsters & Characters[/h2]
Here are some of the new characters you will find in this release...

Meka Knight

Chaos Stalker

Dwarves!

Dwarf Guard

Dwarf Engineer

Chaos Brute

Chaos Tentacle

...Tik Tok star?

[h2]Weather Effects! [/h2]
Rain, Thunderstorm, Snow, & Blizzards! Akumi War's programmer, Arctulius (Tulio's new name), added new particle systems to spice up the combat visuals.

[h2]New Victory Screen[/h2]
It now includes stats so you can see which of your crew is slacking.

[h2]Gem System[/h2]
You can equip gems. They are like skills. Power up your characters using gems.

[h2]Power up your Gems[/h2]
Merge lesser Gems into more powerful ones.

[h2]Runes[/h2]
Equip Runes to give your cast of Bounty Hunters a boost.
[h2]FULL PATCH NOTES[/h2]
- Bounty Hunter Passive (Hunter Mark: Hitting humans and droids mark them to take extra damage.)
- Paladin Passive (Paladin: Undead targets will be stunned and burned when attacked.)
- Dreadlord: Tirax will leech extra life from human targets with his attack and cause all enemies to be poisoned!
- 3rd Zone complete: Cragkeep Mountains.
- New prologue starting characters: Jade, Max and Akumi Huntress.
- Most heroes and enemies have skill kit updates.
- Guardians now gain “Rage” when hit, increasing damage. All Guardians get “Ironhide” Increasing defenses and resistances as they get hit. Allowing them to eventually resist most status effects. They also have a taunt on their default attack with a 2 turn cooldown.
- Chaz has a new armor skin and gains a personal custom skill that allows him to take 100% damage that would go to an ally upon himself. No cooldown.
- Demonkiss Shade’s ultimates now do piercing damage. Demonkiss’s default attack pierces and Demonkiss Shade special attack also pierces. Piercing attacks hit all enemies the projectile touches. Possible to hit one target twice with a single projectile.
- New Characters: Max, Gwen, Meka Drone, Akumi Defender (Guardian) and Akumi Warden (Support).
- Pirates can now steal your buffs.
- Molly now obtainable again. Her skill kit relies on stacking bleeds and activating them with her ult for big damage. Her default and special skills steal buffs from the enemy for herself.
- When Algafoffthe or Braxus hit undead targets, they stun it and cast holy fire on all enemies.
- When Tirax hits a human, he drains more life and casts poison on all enemies.
- Bounty Hunters who attack humans and droids, mark them to take 100% more damage.
- Most map nodes are not visible until unlocked. There are more hidden nodes to discover in each zone.
- Spug City now has a Colosseum with extremely difficult random enemy encounters. Colosseum drops some enemies as rewards.
- Preparation skills only work at the start of battle, cannot be activated manually anymore.
- Many new upgrade skill recipes. New chipped gems, normal gems and perfect gems with different passive procs. and stats. Gems will fit into the Preparation slot. All can be upgraded early game for major boosts.
- New bubble shield removing and preventing skills.
- Hitting a target with bubble shield will create a new impact animation and sound effect.
- New weather particle effects: rain, thunderstorm, snow, blizzard.
- Some enemies need specific strategies to beat. All character stats will eventually be challenged.
- Hunter Center unlocks in Zone 1! The backer bounty hunters are not in yet... but this is where they will be once they are.
- All Guardian and Paladin default skill taunts now ignore resists.
- Azumi’s Ultimate: strikes a single target six times for 5% ( was 15% ) of target's max health. The fifth hit stuns a random enemy while the last hit activates all burns and knocks a random enemy. Shock burn duration reduced from 2 to 1.
- Molly’s default skill range increased from 1 to 2. Piracy: All Molly's attacks will steal a buff and apply it to herself with each hit. Stealing a team buff will apply the stolen buff to her whole team. Quick Wit: When critically, hit gains full turn meter. Adrenaline: At 50% health, Molly gains “Lucky Dodge”, significantly increasing her dodge and resistance 3 turns. Cooldown: 4. Focused: All attacks increase her critical hit chance and critical damage 10%. Max stacks: 10)
- Skeez’s default attack gives double Gambit bonus with each shot. Gambit: 4% increased critical chance ( was 2%) and 2% critical damage (was 1%) for each attack he does. Max stacks: 40.) Accuracy debuff removed.
- Skeez’s “Boomstick” skill gets an extra turn afterwards. Removed Critical chance bonus.
- Skeez’s Ultimate: shoots a single target 5 times doing bonus damage for 30% of the target's lost health. These shots can knock the target down. Each shot also increases his turn meter by 10%.
- At 75% health, Skeez gains “Lucky Dodge”. Significantly increasing his dodge and resistance 3 turns. Cooldown: 4
- Paladin’s will now always stun undead targets and cast Holy Fire on the same target for more damage.
- Jade’s “Scattershot”: Jade shoots 3 bolts at a single target. The first shot dissolve target's bubble shield. Last hit will remove all buffs. A second target will also be burned with each shot.
- Jade’s “Hadron Collider” skill no longer pierces. Jade fires a bolt at her target that will knockdown and remove all buffs. Will burn a second target with the lowest health. Ignores shields and cannot miss.
- Akumi Defender default skill range increased 1 to 2. Her ultimate range increased from 2 to 3. Her “Ironhide Taunt” will now ignore resists.
- Akumi Warden’s “Dampening Strike” will now reduces a single target’s attack80% 1 turn. It will also remove any bubble shields and prevent bubble shields for 2 turns. Her default skill and second skill range increased 1 to 2.
- Dwarf resistances majorly reduced. Skills: Reconstruct, Repairs, Invincible and all major defense buffs are on a long cooldowns. Resistances reduced. They can be taunted now. Still immune to stuns.
- Demonkiss no longer has invincible before death. Resurrect allies on longer cooldown and no longer gives extra turn.
- Demonkiss Shade’s resurrect allies on longer cooldown and no longer gives extra turn. Ultimate on a long cooldown
- Spug Grunts proc fewer buffs when healed. Lower health pool.
- Spug Sprite’s, Natural Cleanse, will now heal 40% of lost health.
- Spug Guardians no longer precast attacks. Removed mass healing and shielding.
- Spug Defender will precast mass bubble shields
- Tecnic gains Battle Frenzy and Superior Defense if his wolf is killed. Wolves gain 50% turn meter when an ally dies.
- Emeralds now passively heal the caster for percentage of their max health while maintaining it’s healing power and healing received bonuses.
- Warrior Saint: Your attacks will heal the lowest health ally 24% of their lost health while your healing power is and healing received increases 5%. Max stacks: 10 (Similar to Drones Mending Bolt.)
- Speed Demon gives extra turn when enemy dies. Cooldown removed.
- Stoneshore Gateway: removed Souless and Demonkiss the Haunted as possible spawns.
- Vengeance: Fight with Salty Skeltor now optional.
- Western Kingdom renamed “Merc Quarters”. (Braxus encounter) is now optional.
- Spug Gateway labeled (optional)
- Colosseum opens after Spug Prince cutscene.
- Hero rewards now show the hero's stats
- Rune Fusion shop added to Cragkeep Mountains. Unlocks after Grizzlespit’s upgrade shop. Take any 3 runes and fuse them for a chance at a stronger rune. This consumes the 3 runes used. The power of the 3 runes that we’re fused will determine the potential upgrade of the new rune.
- Fara is now “Undead” will come back to life with 40% life when killed. If protected by invincible, the Undead passive will continue to proc for 3 turns. Cooldown: 7
- Liv’s second skill “Heal Potions” heals 40% of lost health upon casting.
- Drone’s second skill “Battle Ready” heals 40% of lost health upon casting.
- Ironhide: All damage received increases physical defenses and resistances 30% and 5% magic defense. Max stacks: 20
- New custom skill, Dragonskin: All damage received increases magic defenses and resistances 30% and 5% physical defense.
- Max stacks: 20 (Can be found in shops.)
- New custom skill, Vengeance: For each ally that dies, you gain 100% attack for 2 turns. Max stacks: 10 (Inspired by Caddeus idea) (Can be found in shops.)
- Liv’s “Guardian Potion” should be more balanced with the Ironhide change. Previously, Ironhide gained 30% physical AND magical defense along with resistances which at max stacks negated all damage types. This made the guardian potion extremely effective. (Can be found in shops.)
- Miltonius: any damage received, silences the attacker 1 turn.
- Jade and Max heroes now have voice audio from the Akumi Xtreme episodes.

Onwards and Upwards!
-Miltonius
