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Subnautica 2 News

Dev Vlog - Creating the Collector Leviathan

[p]Our third Dev Vlog is here, and this time the development team is taking you through the process of bringing one of our incredible new Leviathans to life.
[/p][previewyoutube][/previewyoutube][p][/p][p]Watch as visual development lead Cory Strader, lead character artist Marcelo Figueredo, principle animator Colin Knueppel, senior technical animator Stefaan Sorensen, game designer Louis Karim, VFX artist Laura Nedal, and AI gameplay lead engineer Antonio Muñoz Gallego showcase everything that goes into bringing Leviathans to life, from the first pieces of concept art to implementing them in-game.
[/p][p]You can continue to speculate and discuss everything shown in the video on our official Discord server. Join the community and share your thoughts with your fellow Subnauts!
[/p][p]Wishlist Subnautica 2 on Steam now. More updates and behind-the-scenes content will be coming soon as we continue to navigate towards Early Access.

Keep Diving![/p][p]
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Subnautica 2 studio Unknown Worlds are now suing their former execs for stealing docs and sharing them with the press

Time for your weekly helping of legal Subnaughtiness. Subnautica developers Unknown Worlds are suing recently departed director Charlie Cleveland, CEO Ted Gill, and studio co-founder Max McGuire for, amongst other things, stealing a bunch of game design files shortly before they were fired.

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The Subnautica legal dispute takes a surprise twist as Unknown Worlds—not Krafton—sues its former bosses for stealing confidential material on their way out the door




The legal dispute between Krafton and the former heads of Subnautica 2 developer Unknown Worlds took an unexpected turn today as Unknown Worlds—not Krafton, but Unknown Worlds specifically—has sued its former bosses for abandoning their responsibilities to the studio and Subnautica 2, breaching their employee agreements by stealing confidential materials prior to their dismissal, and damaging the reputation of the studio and the next Subnautica game...
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Krafton claim former Subnautica 2 leads have "resorted to litigation to demand a payday they haven't earned"

Subnautica 2 publishers Krafton have issued their response to the lawsuit filed against them by the game's former lead developers. If you're wondering whether things have cooled off a bit between the two parties now we're in Saul Goodmanville, think again, because the second paragraph of the response sees Krafton accuse the leads of having "resorted to litigation to demand a payday they haven't earned."


It's an almost impossible task at this point to sum up the Subnautica 2 saga in less than a War and Peace length novel, but here's my attempt to give you the abbreviated version. Krafton delay the game from a 2025 early access release to 2026 and fire three leads on it: Charlie Cleveland, Max McGuire, and Ted Gill. The company accuse those leads of abandoning their duties and argue the game wasn't ready for early access. The leads disagree and file a lawsuit. A big part of what makes the disagreement so noteworthy is a $250 million bonus to be paid to Unknown Worlds staff if the game hit certain targets by the end of 2025, which Krafton have now said they'll still pay out a fraction of. Annnnddd breathe.


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Krafton fires back at Unknown Worlds lawsuit, says Subnautica 2 was at risk of causing 'irreversible harm to the entire franchise' like Kerbal Space Program 2




Krafton has filed a response to the lawsuit brought against it by the former heads of Subnautica studio Unknown Worlds, accusing them of almost immediately abandoning their responsibilities following Krafton's acquisition of the studio despite repeated efforts to keep them onboard. The publisher is requesting an outright dismissal of the lawsuit filed against it and all claims for relief, along with legal fees and other costs...
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