1. 山门与幻境(The Lost Village)
  2. News
  3. July Update Released! Update now and fight!

July Update Released! Update now and fight!

[h3]Greetings players, [/h3]

We have completed the major update for the version as promised.

We have added more interesting gameplay and automated arrangements to the game. We apologize for the delay of days due to the large amount of content that needed to be tested.

We have optimized some of the translations. If you encounter any translation issues, please go to our Discord for feedback. We appreciate it!

If you find your interface is in Chinese, you can switch to English by following the steps below.


[h3]Here are the main updates[/h3]
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[h2]I. New Content[/h2]
[h3]1. Destiny Artifact[/h3]
  • Disciple reaches the [Foundation] realm, their Destiny Aritact will be activated.
  • Different Destiny Aritact have different supernatural powers and skills, and disciples will cultivate their own Destiny Aritacts to make them stronger.
  • You can also feed them rare talismans and spirit beasts to create a disciple that is unbeatable!
Sorry for the Chinese and Exclamation mark in this screenshot.


[h3]2. Position Authority[/h3]
  • We optimized the position system to free up players' hands, delegating major tasks to elders.
  • We also optimized the task acceptance logic, so disciples can now accept different tasks based on their positions.
  • You can also customize their consumption, annual usage, etc. The higher the position of the disciple, the higher the contribution they will get from their work.

[h3]3. Auction[/h3]
  • Every 60 years, a Celestial Auction is held, where you can sign up to auction off valuable items from your Sects, as well as buy desired goods. We will continuously add various rare treasures to the auction.
  • The Auction is also the main source of materials for forging destiny artifact.

[h3]4. Transfer and Dating[/h3]
Dual Cultivation now allows you to do more, such as:
  • [Date] with disciples, chatting with them to increase affinity.
  • [Transfer] cultivation to them to increase their cultivation.
  • [Message] your disciples to understand their mental state.

[h2]II. Optimization[/h2]
[h3]1. Significantly improved the experience of Trial Tower[/h3]
  • Trail Tower will default to using Disciples' skills and randomly strengthen them when enhancing skills.
  • Upgrading in Trail Tower can increase the Cirulation of martial arts, making the combination more valuable.
  • Difficulty differentiation in Trail Tower has been increased, and different difficulty challenges are no longer the same.
  • Trail Tower's drops have also been greatly strengthened, and the drop of materials for refining the destiny weapon has been increased.
  • Different types of crystals have been added to Trail Tower, which can be broken to obtain corresponding BUFFs.
  • Trail Tower has added "Magnet" items that can absorb spirit stones dropped on the entire map after being broken.
  • The 15th chapter Boss of Trail Tower has added a unique double repair drop "Heart Link" Book.
  • Increase the monster attribute multiplier of Trail Tower difficulty bonus.
  • New Special difficulty option, can do unlimited stunts, Show your "One Blood Miracle".
  • New monsters use projectile attacks and new warnings.
  • Added equipment treasure chest and monster.

[h3]2. Planting and Crafting System optimaized[/h3]
  • Added the [Craft Tower], which continuously provides spiritual energy aura to nearby [Crafting] and [Workbench], allowing them to operate normally.
  • Adjusted the manufacturing logic of manufacturing buildings, now they can adjust the manufacturing queue through the original recipe.
  • Adjusted the production logic of [Crafting] and [Workbench], now disciples no longer need to go to work.
  • Adjusted the output of spiritual plants of 100 and 1000 years, now no longer need to ripen in Aura Bottle.
  • Adjusted the function of Aura Bottle, now it will periodically produce Aura Mist, buildings covered by Aura Mist will get bonus.
  • Adjusted the growth logic of spiritual plants in [Field], now spiritual plants will accumulate spiritual energy value under the influence of spiritual energy from different sources, and produce spiritual plants of different years when mature according to different spiritual energy values.

[h3]3. Other Adjustments and Optimizations[/h3]
  • Optimized item classification, now items are classified in more detail, with a new sorting function in the warehouse interface.
  • Optimized logic for disciples to find work and rest buildings, now disciples will find more suitable buildings according to different task types.
  • Adjusted rewards displayed in the combat interface for Illusion Realm and Dungeon, to match actual drops.
  • Characters in the Illusionary Realm will be born with the "Windy" style buff, increasing movement speed by 50%.
  • Elite rooms in Illusion Realm and Dungeon will now drop "Artifact Ingredients".
  • Disciples' acquired martial arts and mastery can now be used normally in Trail Tower.

[h3]4. Bug fix[/h3]
  • Fixed the issue of not being able to use shortcuts during using special skill in [Trial Tower].
  • Fixed abnormal stacking of percentage attributes.
  • Fixed Crystal errors in Trial Tower.
  • Fixed passive skills not triggering when using skills.
  • Fixed some game crashes.
  • Optimized game scenes, increased frames and performance.
We have done more optimization and adjustment. Please experience it in the game due to limited space. If there are any bugs, please leave us a message or interact with us on Discord. Thank you all. We will also keep updating and optimizing at a continuous pace, thank you for your support!

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[h3]About [High GPU usage] issue[/h3]
  • Open the settings menu, select FSR2.2
  • Adjust to either Balanced or Evolution mode.
  • Depending on your configuration, choose to lock at 30 or 60 frames per second.