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山门与幻境(The Lost Village) News

Patch V0.8.1 Released

[h3]I. Adjustments and Optimizations[/h3]
  • Adjusted the logic for consuming spiritual plants' well water. It now deducts a year's worth of well water storage at once in the spiritual field, reducing the frequency of resource updates.
  • Enhanced the strength of other sect enemies in the out world.
  • Increased the survival strength of the protective mountain array in sect wars.
  • Increased the drop rate of BOSS soul from 33% to 70%.
  • Adjusted the construction logic for buildings; buildings can now be built on roads.
  • Adjusted the update frequency for buildings and characters.
  • Optimized some English translations


[h3]II. Bug Fixes[/h3]
  • Fixed a DLC issue where attributes after a breakthrough did not match the description.
  • Fixed the issue where captive disciples' portraits changed after returning home.
  • Fixed the duplicated description problem in the Tyrannosaurus and Steam Car building effects.

FREE DLC Available

Dear The Lost Village players, wish you all well and healthy this spring!

After our efforts, the first DLC is finally released. This DLC collaborates with the "The Leviathan's Fantasy" team, bringing elements of a fantasy world into our cultivation sect for a unique experience!

The DLC is now available and on discount. However, you can get it for FREE!. Just join our Discord, contact our administrators, and we'll give you a code to redeem it for free. PS: Some content in the DLC is currently not translated, but we will complete it in a few days!

[h3]Here is the store link for the DLC[/h3]

https://store.steampowered.com/app/2850340/The_Lost_Village_Fantasy/

[h3]To access the DLC in-game, use the following method[/h3]





[h3]DLC content includes[/h3]

[h3]DLC Preview[/h3]

[h3]I. Game Setting[/h3]
  • The sky shatters, and a group of eccentric yet passionate adventurers fall into this world. They're exploring the cultivation universe, challenging monsters they've never seen before for fun.

[h3]II. New Content[/h3]

[h3]2.1 New Sect/Leader[/h3]
  • Introducing a new large map sect, the🏰 Fantasy Guild & Time City, and a capturable enemy master, Sylvia.

[h3]2.2 New Disciples[/h3]
  • Add 9 capturable disciples including Sun Wukong, Yang Jian, Zeus, and etc., each with new abilities and Taoist Body.

[h3]2.3 New Traits/Skills[/h3]
  • Adding several orange, purple, and blue traits, including a "Leviathan" trait that summons dinosaur phantoms to assist in battles.

[h3]2.4 New Weapons[/h3]
  • Introducing "Staff" weapons related to the Wisdom attribute, compatible with "Elemental Codex" and "Priest's Code" books.

[h3]2.5 New Demonic Boss[/h3]
  • Adding the "Fantasy Dragon" boss with five terrifying skills and various dinosaurs to assist in its battle, focusing on a dinosaur crisis.

[h3]2.6 New Decorations[/h3]
  • Adding decorations to increase sect production efficiency and beauty.

February 19th V0.7.8 Update Announcement

【Bug Fixes】
1. Fixed an issue with the refresh of the list after disassembling equipment in the Hidden Arsenal.
2. Resolved the problem of the Chaotic Thunder damage failure in the Super Martial Tower.
3. Addressed the issue of difficulty options in the Super Martial Tower persisting to the next level.
4. Solved the problem of the invalidation of the Crane and Heron Command in the Abyssal Mirage.
5. Fixed the crashing issue upon entering World Boss mode.

【Adjustments and Optimizations】
1. Adjusted the vampiric ratio of summoned creature "Ghost Bat".
2. Altered inappropriate functionality descriptions for some buildings.
3. Replaced some duplicate item icons.

Nian Beast Update! DLC preview!



Dear The Lost Village players,

Happy Lunar New Year of the Dragon🐲! Our dev team wishes all global players good luck in the new year. We are introducing the new combat monster, Nian Beast(the Year of the Beast). Defeating it grants the Ingredients of Destiny Artifact.


Exciting news: We'll update a DLC right after the New Year, featuring a crossover with "The Lavienthan's Fantasy", bringing more fun content. All players who bought the base game can get this DLC for free through DISCORD by messaging our admin.

[h3]DLC Preview[/h3]

[h3]I. Game Setting[/h3]
  • The sky shatters, and a group of eccentric yet passionate adventurers fall into this world. They're exploring the cultivation universe, challenging monsters they've never seen before for fun.

[h3]II. New Content[/h3]

[h3]2.1 New Sect/Leader[/h3]
  • Introducing a new large map sect, the🏰 Fantasy Guild & Time City, and a capturable enemy master, Sophia.

[h3]2.2 New Disciples[/h3]
  • Add 9 capturable disciples including Sun Wukong, Yang Jian, Zeus, and etc., each with new abilities and Taoist Body.

[h3]2.3 New Traits/Skills[/h3]
  • Adding several orange, purple, and blue traits, including a "Leviathan" trait that summons dinosaur phantoms to assist in battles.

[h3]2.4 New Weapons[/h3]
  • Introducing "Staff" weapons related to the Wisdom attribute, compatible with "Elemental Codex" and "Priest's Code" books.

[h3]2.5 New Demonic Boss[/h3]
  • Adding the "Fantasy Dragon" boss with five terrifying skills and various dinosaurs to assist in its battle, focusing on a dinosaur crisis.

[h3]2.6 New Decorations[/h3]
  • Adding decorations to increase sect production efficiency and beauty.


--------------------------------------------

[h3]The final teaser: We will end the Early Access version between March and April, update to the official version, and add lots of new content. Stay tuned![/h3]

Patch 0.7.0 Released

[h3]I. Adjustments and Optimizations[/h3]
  • Optimized the loading method for various scrollable lists, now more performance-efficient.
  • Enhanced the accuracy of the map's secret realm positioning feature on the top.
  • Reduced the cloud texture size displayed when opening the map, now consuming less memory.
  • Optimized the map-opening sound effects, now only played when the map is actually opened or closed.
  • Adjusted the icons on the exploration map to better match the corresponding geographical environment settings.
  • Enabled to decompose destiny artifacts.
  • Allowed the decomposition of forging ingredients, obtaining different quantities of "Spirit Stone" based on their quality.
  • Optimized the "Frost Battlefield" map.


[h3]II. Bug Fixes[/h3]
  • Fixed the issue with the incorrect display of the attributes' five elements value of destiny artifact.
  • Resolved the conflict between the refresh of normal secret realms and boss secret realms.
  • Fixed the problem where the attribute changes affected by buffs after building upgrades were not promptly updated.
  • Rectified the issue where some secret realms were not displaying on the main map.
  • Corrected the display error of the clearance conditions after adjusting the number of laps for Dungeon
  • Addressed the lack of damage from "Chaos Thunderball" in the Trial Tower.
  • Resolved the issue of "Ape Puppet" not receiving damage.
  • Rectified the ineffective behavior of Flying Sword Mastery in the Trial Tower.
  • Fixed the abnormal display issue of triat: Dreamer
  • Ensured the normal display of single target skills in illusion realm.
  • Fixed the issue where disciple's skills were not properly canceled before death.
  • Fixed the ineffectiveness of certain equipment affixes in the Trial Tower.
  • Rectified the card refresh logic in the "Bloody Land".