Important Announcement Regarding "HopDodge"
Dear players and community members,
After much introspection and consideration, I've come to the difficult decision to delist "HopDodge" from Steam on November 13th.
This isn't a decision I've taken lightly. I've poured countless hours and immeasurable effort into this project. However, I genuinely believe that the game, in its current state, might not be suitable for a wider audience. There are aspects of the game that I feel could be potentially problematic if left unchecked. While Steam requires some notice before delisting, if it were entirely up to me, I'd have it removed immediately.
I'm deeply grateful to everyone who has supported and believed in this project. Your feedback, encouragement, and engagement have meant the world to me. As I transition into a new phase of my career in investment banking software, I hope you'll understand this decision. It's a step I'm taking to ensure the well-being and safety of the gaming community.
For those who have already purchased the game, you'll still be able to access and play it. I'd advise caution, especially when tinkering with the game's code. Please, enjoy the experience but refrain from diving too deep into its mechanics.
Thank you for your understanding and support. It's been a journey, and I'm grateful to have shared it with all of you.
Warm regards,
Blank
(Tom)