New Year New Goo: Content update.
Its a new year with some new goo to celebrate!
To celebrate the new year we have reworked a lot of the goos and added 10 new goos across all existing groups of goos (3 of them are in the base game) with some new mechanics. On top of that we upgraded and fixed a lot of other things in the game. Lets get into it!

We have added new Goos to all of the base Goo Groups.
To the base game we added Hippo, Novelty and Penguin.

Penguin is another Ice goo joining Golem in the base pack who will fill the void of a late game tank that the base goo group is sorely lacking.
If you find yourself endlessly cycling items, Hippo is the go to goo, Hippo will give you free item cycling for free each round with the number of hippos that you have!
Lastly the Novelty Goo

Novelty introduces a fresh new mechanic of position swapping! When hit Novelty will move to a different spot to try and avoid being hit again making them difficult to lock down. The addition of a clown nose has also been added to give other goos an ability to swap spots during battle to a limited capacity.
Each other group has at least one goo added to it, We won't go into them all here, but here is the full list:
Egg goos: Crocy, The Shoe crocodile
Spooky Goos: Frank, the undying
Chilly Goos: Toasty, the warm speedster
Cryptid Goos: Nighty, he has no arms!
Electrix Goos: Sssshock, the vibing viper
Spring Goos: Bee & BayBee, Bzzzzing is better done together
All these goos will be added to their groups for free so if you already have unlocked their group you will start to see them around!
To celebrate the new goos we have added some new Icons and backgrounds! Themed around some of our new goos. A picnic for Bee and a Circus for Novelty Goo!

A ton of goos have been updated! Most notably we have reworked a lot of the Omni goos as they were dominating the arena. We gave some buffs to older goos as well to try and make them more competitive. Here's the full balance changes:
[h2] Goo changes [/h2]
Jumptio: [Rework]
-Mutates from bubble goo getting a Bottled Lightning instead of Tadpole (this makes it a later game goo)
-gives +7 HP instead of +3 when hit.
- HP 8 -> 20
- ATK 5 -> 15
Meow
- ATK 7 -> 9
Meooooow
- ATK 16 -> 18
- HP 8 -> 9
ClayVase: [Nerf]
-ATK/HP: 10 -> 8
-Takes an extra turn to turn into Vase
Vase [Nerf]
-Ability now does 25% damage to enemies on death instead of 100%
Projector: [Rework]
- ATK 10 -> 12
- HP 5 -> 10
- Def 5 -> 0
- Ability Now gives +2/+2 Atk/HP to goo in front and behind instead of +5/+5
Pixel: [Nerf]
- ATK 20 -> 18
Rover: [Nerf]
-Ability now gives +2 HP instead of +5.
Peas: [Buff]
-Ability now triggers every other Attack for x2 damage instead of every 3rd for x3
Mika Worm: [Nerf]
-Ability now gives +1 DEF to space goos instead of +2
Ice Cream: [Nerf]
-Ability now gives +8 HP instead of +10 HP
[h2] Item Changes [/h2]
Bottled Lightning:
-Now part of the base goo items
-Now gives +1 HP, +1 ATK -1 Speed (the added HP is new)
Honey
-New item, replaces Heart if using Spring goos, Same stats as Heart but can mutate into Bee
Clown Nose
-New Item, one time use per round! Will swap spots with the goo behind you when hit.
As always thank you guys so much for your continued support of Goo Gladiators, Your support and seeing all the teams you guys make is what keeps us going Discord! I'll see you soon with more Goo Goodness :)
-Tons of balance updates
-Updated infrastructure of core game
-10 new goos added
-Updated animations to be a bit smoother
-2 new Items
-Fixed bug where cyrptid mutations showed improperly
-Fixed bugs where menus could get weird
To celebrate the new year we have reworked a lot of the goos and added 10 new goos across all existing groups of goos (3 of them are in the base game) with some new mechanics. On top of that we upgraded and fixed a lot of other things in the game. Lets get into it!
New Goos!

We have added new Goos to all of the base Goo Groups.
To the base game we added Hippo, Novelty and Penguin.

Penguin is another Ice goo joining Golem in the base pack who will fill the void of a late game tank that the base goo group is sorely lacking.
If you find yourself endlessly cycling items, Hippo is the go to goo, Hippo will give you free item cycling for free each round with the number of hippos that you have!
Lastly the Novelty Goo

Novelty introduces a fresh new mechanic of position swapping! When hit Novelty will move to a different spot to try and avoid being hit again making them difficult to lock down. The addition of a clown nose has also been added to give other goos an ability to swap spots during battle to a limited capacity.
Each other group has at least one goo added to it, We won't go into them all here, but here is the full list:
Egg goos: Crocy, The Shoe crocodile
Spooky Goos: Frank, the undying
Chilly Goos: Toasty, the warm speedster
Cryptid Goos: Nighty, he has no arms!
Electrix Goos: Sssshock, the vibing viper
Spring Goos: Bee & BayBee, Bzzzzing is better done together
All these goos will be added to their groups for free so if you already have unlocked their group you will start to see them around!
New background & Icons
To celebrate the new goos we have added some new Icons and backgrounds! Themed around some of our new goos. A picnic for Bee and a Circus for Novelty Goo!


Balance updates
A ton of goos have been updated! Most notably we have reworked a lot of the Omni goos as they were dominating the arena. We gave some buffs to older goos as well to try and make them more competitive. Here's the full balance changes:
[h2] Goo changes [/h2]
Jumptio: [Rework]
-Mutates from bubble goo getting a Bottled Lightning instead of Tadpole (this makes it a later game goo)
-gives +7 HP instead of +3 when hit.
- HP 8 -> 20
- ATK 5 -> 15
Meow
- ATK 7 -> 9
Meooooow
- ATK 16 -> 18
- HP 8 -> 9
ClayVase: [Nerf]
-ATK/HP: 10 -> 8
-Takes an extra turn to turn into Vase
Vase [Nerf]
-Ability now does 25% damage to enemies on death instead of 100%
Projector: [Rework]
- ATK 10 -> 12
- HP 5 -> 10
- Def 5 -> 0
- Ability Now gives +2/+2 Atk/HP to goo in front and behind instead of +5/+5
Pixel: [Nerf]
- ATK 20 -> 18
Rover: [Nerf]
-Ability now gives +2 HP instead of +5.
Peas: [Buff]
-Ability now triggers every other Attack for x2 damage instead of every 3rd for x3
Mika Worm: [Nerf]
-Ability now gives +1 DEF to space goos instead of +2
Ice Cream: [Nerf]
-Ability now gives +8 HP instead of +10 HP
[h2] Item Changes [/h2]
Bottled Lightning:
-Now part of the base goo items
-Now gives +1 HP, +1 ATK -1 Speed (the added HP is new)
Honey
-New item, replaces Heart if using Spring goos, Same stats as Heart but can mutate into Bee
Clown Nose
-New Item, one time use per round! Will swap spots with the goo behind you when hit.
The ending bits
As always thank you guys so much for your continued support of Goo Gladiators, Your support and seeing all the teams you guys make is what keeps us going Discord! I'll see you soon with more Goo Goodness :)
Full(ish) patch notes
-Tons of balance updates
-Updated infrastructure of core game
-10 new goos added
-Updated animations to be a bit smoother
-2 new Items
-Fixed bug where cyrptid mutations showed improperly
-Fixed bugs where menus could get weird