1. LEGO® Party!
  2. News
  3. LEGO® Party! PC Patch Notes: v1.3.0

LEGO® Party! PC Patch Notes: v1.3.0

[p]Thanks to everyone who's been continuing to play LEGO® Party! and to those who picked it up during the ongoing sale. v1.3 is now live, addressing various bugs and technical issues, a couple of major requests from the community, and more. Check out both the summary and in-depth patch notes below:[/p][p][/p][previewyoutube][/previewyoutube][h3]LEGO® Party! Update 1.3.0 Patch Notes[/h3]
  1. [p]Easy difficulty returns to LEGO® Party! Fun for the whole family, and not the CPU's[/p]
  2. [p]New exciting levels (130+) added to 20 different Minigames[/p]
  3. [p]New Minifigures added and 250+ new parts to customise your Minifigure with[/p]
  4. [p]Keep the pace up, with the new ability to skip CPU turns in the Minigames[/p]
  5. [p]Improved stability of our online lobbies and rejoin functionality[/p]
  6. [p]Players no longer end up in the void when slapped in the Minigame results area[/p]
  7. [p]Ted & Paige got a formal warning about some of their jokes, they will be less mean spirited from now on[/p]
  8. [p]Earned Trophies & Achievements now unlock for all players[/p]
  9. [p]Various bug fixes and performance improvements[/p]
[p][/p][h3]Even More Patch Notes[/h3]
  1. [p]Difficulty Changes[/p]
    1. [p]Added New 'Easy' Mode difficulty[/p]
    2. [p]Expert CPU's now be able to complete Stop, Drop & Side Scroll[/p]
    3. [p]Expert CPU now play at the appropriate difficulty in Aim to Please[/p]
    4. [p]Human replacement CPUs now appear at Normal Difficulty[/p]
  2. [p]Customisation/Wardrobe Changes[/p]
    1. [p]Added additional Minifigures for purchase in the Wardrobe[/p]
    2. [p]Added additional notifications around non-customisable minifigures[/p]
    3. [p]Fixed broken wardrobe notifications[/p]
    4. [p]More changes and upgrades are coming![/p]
  3. [p]Additional levels (130+) added for the following Minigames[/p]
    1. [p]Fancy Lancy[/p]
    2. [p]Animal Census[/p]
    3. [p]Rally Tally[/p]
    4. [p]Bricknado[/p]
    5. [p]Shocking Accuracy[/p]
    6. [p]Fall Wheel Drive[/p]
    7. [p]Perilous Pathways[/p]
    8. [p]Snailed It[/p]
    9. [p]Grapple & Go[/p]
    10. [p]Feeling Golfy[/p]
    11. [p]Dance Off[/p]
    12. [p]Donuts & Dragons[/p]
    13. [p]Slide Hustle[/p]
    14. [p]Flouncing Fishies[/p]
    15. [p]Carve It Up[/p]
    16. [p]NINJAGO® Training[/p]
    17. [p]Bungee Boogie[/p]
    18. [p]Slug It Out[/p]
    19. [p]Takes Two to Tanko[/p]
    20. [p]Brick Brigade[/p]
  4. [p]Minigame Changes/Fixes[/p]
    1. [p]Added ability to skip CPU turns in turn based Minigames[/p]
    2. [p]Readying up now skips your turn in Minigame practice[/p]
    3. [p]Fixed missing shadows on Wrecking Brawl[/p]
    4. [p]Light the Way minigame now show the light moving for the host as expected[/p]
    5. [p]Drones in Deep Space Dine no longer get stuck in the corner[/p]
    6. [p]Removed white boxes during transition in Arty Smarty[/p]
    7. [p]Fixed online animations in Drill & Chill minigame[/p]
    8. [p]Grey boxes now disappear in Turning Heads minigame[/p]
    9. [p]Player now respawn the correct way in Stop, Drop & Side Scroll[/p]
    10. [p]Cursor no longer appears before game start on quiz Minigames[/p]
    11. [p]Ten Pin Rolling scoring changed for more dynamic scores[/p]
    12. [p]Fixed rank positions in Simplified Chinese[/p]
    13. [p]Fixed controller instructions in Brick Brigade[/p]
  5. [p]UI/UX & Menu Fixes[/p]
    1. [p]Fixed stuttering when opening certain progression menus[/p]
    2. [p]Added Random option to Minigames game mode[/p]
    3. [p]Improved messaging on input of a bad name[/p]
    4. [p]Player no longer go slow motion when disconnecting back to the main menu[/p]
    5. [p]Removed excess noise when scrolling in social screen[/p]
    6. [p]Removed Rename button when playing local co-op[/p]
    7. [p]Loading screen text no longer clash with rejoin text[/p]
    8. [p]Scrolling the unlocks screen now speed up when button is held[/p]
    9. [p]Choice arrows now clear correctly in game show screens[/p]
    10. [p]Players can now save their game twice in a row, without losing their save[/p]
  6. [p]Challenge Zone Fixes[/p]
    1. [p]Challenge Zone junctions now use the same arrow key inputs as other minifigure movements[/p]
    2. [p]Playing the Pirate Challenge Zone for the first time now level the player up after completion[/p]
    3. [p]Slow Roller power up now give the correct number landed on[/p]
    4. [p]Added Golden Brick animation to the chest in Pirate Challenge Zone[/p]
    5. [p]Added Golden Brick decal to voting island[/p]
    6. [p]Added loading notification to map opening sequence[/p]
    7. [p]Removed disconnect icon from trap sign[/p]
    8. [p]Fixed white UI on chance space brick exchange[/p]
    9. [p]Fixed lighting on the Cat Bus in Space Challenge Zone[/p]
    10. [p]Removed Crystal King sword swipe effect remaining on screen in NINJAGO® challenge zone[/p]
  7. [p]Misc Fixes[/p]
    1. [p]Players can no longer slap each other out of bounds in Minigame Results[/p]
    2. [p]Local achievements earned now unlock across both player profiles[/p]
    3. [p]Fixed lag on spinning emote when playing crossplay[/p]
    4. [p]Added a bunch of missing studs to various models in the game[/p]
    5. [p]Removed some mean spirited voiceover lines[/p]
    6. [p]Updated Dock Icon on PC[/p]
    7. [p]Minifigures now load faster in the lobby[/p]
    8. [p]Various minor voiceover fixes[/p]
    9. [p]Minor localisation fixes across multiple languages[/p]