Early access is live! Featuring mod support!
The game is now live! Final reveals at launch day include:
Here is the run down of features for early access that were already announced:
So what's next? The key items on the roadmap are career mode, audio update, performance optimization, Steam Workshop support to help with mod sharing and a steady stream of new tracks. Lots of other QoL-improvements and features like DRS are also in the plans. Join the Discord channel to voice your opinion on all the possible features that could be added to the game!

- Modding support for single player - Driver names, textures and AI skills plus car stats and textures are moddable and there's a classic formula model option for visuals
- A bonus Tiny mode, for which you can unlock all the drivers. Tiny mode is not just cute, it leaves more room on the track for a different style of experience
- A top-down chase camera as a bonus. Especially useful if you have trouble with traditional top-down cameras
Here is the run down of features for early access that were already announced:
- single player with quick race and championship modes (AI is much improved from summer demo)
- spectator mode for watching AI racing
- online multiplayer with custom room settings
- time trial with online leaderboards for all-time records and weekly challenges
- 10 tracks across 5 locations
- pit stops: tyre compounds with different speeds and durability
- dynamic weather: plan ahead and react during the race, track wetness changes based on weather and effects tyre grip
So what's next? The key items on the roadmap are career mode, audio update, performance optimization, Steam Workshop support to help with mod sharing and a steady stream of new tracks. Lots of other QoL-improvements and features like DRS are also in the plans. Join the Discord channel to voice your opinion on all the possible features that could be added to the game!
