1. Mortal Kombat 1
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  3. MARCH UPDATE

MARCH UPDATE



PC Steam
  • Added Ray Tracing Quality option via Settings > Graphics section with Low/Medium/High values offered
  • Optimized various gameplay and cinematic sequences when Raytracing is enabled
  • Optimized PSO Shader Cache background flow when users opt to cancel generation step on boot
  • Allow access to Online Matchmaking modes without title restart when PSO Shader Cache generation is completed in the background
  • Resolved performance and stability issues when FPS limit is set below 60
  • Resolved issues when switching game window between different display devices
  • Optimized memory usage to reduce allocation and improve performance
  • Improved asset load times in Kustomize and Character Select menus
  • Resolved camera issues when using experimental 60 FPS mode
  • Improve mouse input selection for various UI sections
  • Various edge-case performance issue optimizations
  • Resolved Graphic setting menu UI issues
  • Various localization updates and fixes
  • Resolved various stability issues




General Fixes & Adjustments
  • Move list corrections & Localization fixes MK1-5808
  • AI adjustments & improvements
  • Improvements to Screen Reader functionality
  • Added T1000 Fighter to Roster
  • Added Madam Bo Kameo to Roster
  • Added Outworld Menagerie skins for KItana, Mileena, & Tanya
  • Added Outworld Gala skins for Li Mei, Reiko, & Shang Tsung
  • Added MKX skins for Scorpion & Sub-Zero
  • Fixed several visual issues during brutalities MK1-6111



Character Specific Adjustments

[h3]Main Fighters
[/h3]
[h3]Baraka
[/h3]
  • Added new move Desperate Tarkatan
  • Heel Drop can now be held to perform Heel Smite
  • Quick Shave (Back Kick) cancel occurs 2 frames later
  • Butcher (Back Kick, Back Kick, Back Kick) cancel occurs 2 frames later
  • Slaughter House (Back Kick, Back Kick, Back Kick, Back Kick, Back Kick, Back Kick) has 1 less frame of hit advantage
  • Fixed some Kameo Ambush Attacks not being possible during Slaughter House



[h3]General Shao
[/h3]
  • Added new move Smoldering Wrath



[h3]Havik
[/h3]
  • Helping Hand when used more than once in a combo will no longer perform second or third hits



[h3]Johnny Cage
[/h3]
  • Ball Buster brutality can be performed closer to the corner
  • Fixed audio issue that could cause crowd cheering to linger during a Fatality or Animality



[h3]Kenshi
[/h3]
  • Added new move Soul Exit
  • Summon Ancestor duration is now 10 seconds (was 15 seconds)
  • Ancestor can now be hit by attacks that affect opponent's Kameos
  • Ancestor is now vulnerable to attacks during the startup and recovery of Teamwork on block or miss
  • Ancestor is now vulnerable to attacks during the startup and recovery of Ancestral Assist on block or miss
  • Fixed animation blending issues with Ancestor when Teamwork or Ancestral Assist is blocked or misses
  • Fixed incorrect visual effect appearing when Ancestral Assist is blocked
  • Ancestor recovers 8 frames faster after Teamwork is blocked or misses
  • Ancestor recovers 7 frames faster after Ancestral Assist is blocked or misses
  • Demon Drop and Enhanced Demon Drop has 5 more frames of block stun with increased pushback on block
  • Silencing Souls (Away + Back Punch, Back Punch) now has a different hit reaction
  • High Kick (Front Kick) now has a different hit reaction
  • Face Breaker (Back Kick) does 50 damage (was 70)
  • Heighten Senses (Back Kick, Back Kick) now has a different hit reaction and increased hitbox when opponent is in a combo



[h3]Kitana
[/h3]
  • (Air) Reverse Fan Toss now only destroys projectiles when Enhanced
  • Fixed (Air) Reverse Fan Toss attack appearing from incorrect side if opponent switches sides with Kitana at specific timing



[h3]Mileena
[/h3]
  • Added new move Krazed Tarkatan



[h3]Raiden
[/h3]
  • Electric Overcharge now detonates automatically 2 seconds faster
  • Fixed issue with Electric Overcharge lingering after a Fatal Blow is performed
  • Fixed issue with Electric Overcharge audio lingering when interrupted



[h3]Reiko
[/h3]
  • Increased health by 50
  • Added new follow-up to Charging Pain, "Pain Reaper"
  • Charging Pain Delay Cancel now recovers 7 frames faster
  • (Air) Reap The Whirlwind has 2 more frames of hit advantage
  • Push Kick (Away + Front Kick) now causes 6 more frames of hit stun



[h3]Smoke
[/h3]
  • Fixed issue causing Smoke to remain invisible longer than intended if opponent blocks Vicious Vapors while invisible



[h3]Sub-Zero
[/h3]
  • Added new moves Polar Palm and Permafrost Palm
  • Fixed animation issue when hitting opponent with two freeze attacks in a combo



[h3]Shang Tsung
[/h3]
  • Pulse Check (Front Punch, Back Punch, Back Kick) hitbox increased when done in a combo
  • Spinning Spikes now has no gravity scaling when used up to two times in a combo
  • Double Skull second hit does 10 more damage
  • Triple Skull second & third hit do 10 more damage
  • Enhanced Straight Skull, Enhanced Double Skull, & Enhanced Triple Skull does 10 more damage on all hits
  • (Air) Straight Skull does 20 more damage
  • (Air) Enhanced Straight Skull does 20 more damage on first hit, 10 more damage on second hit
  • Kameo Kopy used on Darrius or Ferra is now considered airborne when visually in the air
  • Opponent is now considered airborne while visually in the air during Back Throw
  • Enhanced Kameo Copy can now only be used 4 times in a combo
  • Fixed Havik's Enhanced Blood Bath debuff not clearing when morphing back into Shang Tsung



[h3]Tanya
[/h3]
  • Karma (Towards + Back Punch, Front Punch, Front Punch) all hits now cause ground bounce reaction when used on airborne opponent
  • Seeking Guidance level 1 charge now takes 18 seconds to decay (was 12 seconds)
  • Seeking Guidance level 2 charge now takes 24 seconds to decay (was 12 seconds)
  • Enhanced Seeking Guidance now always gives level 2 charge, recovers 6 frames faster, and can 2in1 cancel into basic Attacks
  • Enhanced Seeking Guidance when performed in a combo now has damage scaling



[h3]Omni-Man
[/h3]
  • Fatal Blow can now be performed while in the air
  • Follow-up hit for Like An Ant now only occurs if Back Kick is held
  • Opponent is considered knocked down 12 frames later during Back Throw
  • Fixed some Kameo Ambush Attacks not being possible during Viltrumite Stance



[h3]Peacemaker
[/h3]
  • Increased health by 50



[h3]Homelander
[/h3]
  • Fixed some Kameo Ambush Attacks not being possible during flight



[h3]Noob Saibot
[/h3]
  • Fixed audio issue with Enhanced Shadow Ghostball being delayed



[h3]Ghost Face
[/h3]
  • Fixed some Kameo Ambush Attacks not being possible during Psychotic Rush & Psychotic Dive
  • Fixed incorrect animation playing if player holds certain inputs while performing Back Throw



[h3]Conan
[/h3]
  • Fixed some Kameo Ambush Attacks not being possible during Destroyer's Drop
  • Fixed visual issue that could cause abrupt movement if Conan is defeated by a juggle combo while Crom's Curse is active
  • Fixed Kameo Cyrax's Self-Destruct causing an extra bomb to appear if used to defeat Conan while Crom's Curse is active
  • Fixed several attacks causing mistimed visual and audio effects during Crom's Curse resurrection





[h3]Kameo Fighters
[/h3]
[h3]Frost (Kameo)
[/h3]
  • Ice Wall starts up 19 frames faster
  • Ice Krash follow up to Ice Wall refill delay reduced to 1 second (was 6 seconds) and increased recharge rate
  • Ice Krash follow up to Ice Wall will now always face the Ice Wall



[h3]Goro (Kameo)
[/h3]
  • Raise The Roof refills Kameo gauge faster after use
  • Dead Weight refill delay reduced to 1 second (was 4 seconds) and increased recharge rate
  • Fixed issue with Shokan Stomp interrupted in specific situations not applying any damage scaling



[h3]Jax (Kameo)
[/h3]
  • When Gotcha Grab hits an opponent's kameo the refill delay is reduced to 1 second (was 6 seconds from activation)
  • When Gotcha Grab misses it no longer has a refill delay (was 6 seconds from activation)
  • Fixed damage scaling not applying if Quad-Slam is interrupted



[h3]Sareena (Kameo)
[/h3]
  • Fixed Old Moon being unable to hit opponent after it is reflected by Conan's Atlantean Bulwark



[h3]Scorpion (Kameo)
[/h3]
  • Fixed lingering visual effects if Aura Of Flame is used to defeat an opponent



[h3]Stryker (Kameo)
[/h3]
  • Added new move Rapid Fire



[h3]Sub-Zero (Kameo)
[/h3]
  • (During Arctic Armor) Kold Shoulder refill delay reduced to 0.66 seconds (was 1.5 seconds) and increased recharge rate



[h3]Shujinko (Kameo)
[/h3]
  • Fixed Ghost Face's Backstage Pass missing when done in the corner at certain spacing



[h3]Mavado (Kameo)
[/h3]
  • Adjusted Mavado Ambush Attack window in several reactions



[h3]Tremor (Kameo)
[/h3]
  • Added new moves Crystal Crag, Crystal Vault, and Crystal Heave
  • Ground Pound second hit now starts up 2 frames faster and has 3 more active frames
  • Transmute Down now has the same cancel timing as Transmute Up