Development Update (Refactoring ... AGAIN!) - 11.14.2023
Dear Community,
We're excited to share the latest technical developments in our endeavor to overhaul and rebuild the game's core from the ground up. These updates lay the foundation for a more robust and refined gaming experience, setting the stage for the demo and future production. Here's a breakdown of the recent progress:
Root Directory Structure Setup
Organized the root directory to streamline project organization and facilitate better navigation within the game's structure.
Initial Project Commit and Core Implementations
Asset Import and Material Optimization
Imported protector and sword animation sets while optimizing Universal Render Pipeline (URP) materials for seamless integration.
Level Assets Integration and Asset Cleanup
Imported new level assets and streamlined data provider to the context loader, ensuring a smooth flow for the Gameplay context while removing obsolete assets.
URP and Lighting Corrections
Addressed URP issues with nature manufacture assets, rectifying lighting discrepancies by transitioning from gamma to linear for accurate lighting representation.
Character Inputs and Animation Enhancements
Implemented character inputs to handle basic animations, contributing to the refinement of character movements and interactions within the game environment.
Cinemachine Camera Integration (Work in Progress)
Currently integrating Cinemachine camera for enhanced gameplay dynamics, providing smoother and more immersive camera controls during gameplay sequences.
These updates represent significant strides toward optimizing the game's core functionality, refining visual assets, and laying the groundwork for a more immersive gaming experience. We're committed to delivering a game that exceeds expectations, and your support and feedback continue to drive our progress.
Thank you for being part of this exciting journey!
Meanwhile we are trying different capsules lets see which one sticks :)
Cheers,
Battle Charge Team
We're excited to share the latest technical developments in our endeavor to overhaul and rebuild the game's core from the ground up. These updates lay the foundation for a more robust and refined gaming experience, setting the stage for the demo and future production. Here's a breakdown of the recent progress:
Root Directory Structure Setup
Organized the root directory to streamline project organization and facilitate better navigation within the game's structure.
Initial Project Commit and Core Implementations
- Commenced the project by committing initial codebase with essential services and core implementations, establishing a solid foundation for further development.
- Character, Player, and Factory Implementations
Implemented key components such as character mechanics, player functionalities, and factory structures to create a framework for character interactions and control. - Units Configuration and Refinement
Configured game units and conducted refinement, eliminating redundant elements and making minor updates to enhance performance.
Asset Import and Material Optimization
Imported protector and sword animation sets while optimizing Universal Render Pipeline (URP) materials for seamless integration.
Level Assets Integration and Asset Cleanup
Imported new level assets and streamlined data provider to the context loader, ensuring a smooth flow for the Gameplay context while removing obsolete assets.
URP and Lighting Corrections
Addressed URP issues with nature manufacture assets, rectifying lighting discrepancies by transitioning from gamma to linear for accurate lighting representation.
Character Inputs and Animation Enhancements
Implemented character inputs to handle basic animations, contributing to the refinement of character movements and interactions within the game environment.
Cinemachine Camera Integration (Work in Progress)
Currently integrating Cinemachine camera for enhanced gameplay dynamics, providing smoother and more immersive camera controls during gameplay sequences.
These updates represent significant strides toward optimizing the game's core functionality, refining visual assets, and laying the groundwork for a more immersive gaming experience. We're committed to delivering a game that exceeds expectations, and your support and feedback continue to drive our progress.
Thank you for being part of this exciting journey!
Meanwhile we are trying different capsules lets see which one sticks :)
Cheers,
Battle Charge Team