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v0.99D - 'Done'

This is most likely the final update before the imminent release out of Early Access

Thank you for sticking by all these months 🙏 I wish I could have handled better the development between version 0.97 and 0.98 (almost a year gap): at that time I had a bit of a middle-age crisis regarding the game and spent a lot of time changing and trying new things that were taking the game too far from its core. Hopefully I learned my lesson for future projects

Changelog below 👇

[h3]Operations[/h3]
  • 'First Strike' turned into a proper operation: 5 stages long and with the smoothest difficulty curve of all ops
  • Increased a bit 'Hostile Territory' score/intensity: which now sits between the new 'First Strike' and 'Endgame'
  • Removed any daily gating to operations: you'll need unlock them only once (as before)
  • Space Elevator stage difficulty tweaked to be on par with Space Station stage

[h3]Missile System[/h3]
  • 'Premium' upgrade will now add a baseline missile refill: similar to how it was before the 'FAFO' update
  • Tweaked some missile refill stats

[h3]Miscellaneous[/h3]
  • Added 3 simple tutorial screens to teach game's basic mechanics
  • Defeat/Victory screen updated with some daily stats: total time + sessions
  • Fixed a bug with the "Space Dog" achievement stats (Menu > Achievement screen): progress was not properly saved


[h3]That's it! 🫡[/h3]