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SITREP #4 - v0.84 Preview

I've been working on a better wave/stage system but it needs some more time for basic tweaking and balancing: by next saturday it should be in a playable state for you to check out.

[h3]What's happening (work in progress, not in the current build)[/h3]
  • New progression system based on waves (and not stages): it will allow for more randomness and finer tuning
  • New 'Traitor/Defector' enemy (let me know which name you like better): a more aggressive viper that can strafe
  • Tweaked 'Wing Leader' enemy: will be a bit more consistent in it's behaviour and there will be less of them
  • New 'Scavenger' Upgrade: for maximum scraps attraction
  • Better 'Armored' Upgrade: boosts hull to 150% but no more extra life (there are towers for that)

[h3]That's it! 🫡[/h3]