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Devlog #0: Upcoming Updates and Direction ~ new Beginning

[p][/p][h3]šŸŽ®~ About Developer[/h3][p]Hi everyone! Thank you all for supporting Tomomon so far. I'm Gia, and I'm responsible for everything in Tomomon. For a long time, I’ve been a pretty low-key guy. I don’t usually enjoy talking about myself or what I’m working on—mostly because I just don’t have the time. I’ve been soloing about 80% of the game development, so yeah… over the past seven years, I’ve barely had time to make any devlogs, even though I’ve really wanted to. However, I will start to write my devlog from now on so people can follow what I'm working on. [/p][p][/p][p]With version 1.0 of the game now complete, I finally have more time to share the vision behind it. I truly want people to see what I’ve been building and to support this journey. These past few months, I’ve had to do some outside work to keep the project going. But now, I’ve got a few months free to focus fully on Tomomon updates. I’m super excited to share what I’ve been working on, and what’s coming next in the updates. So, here we go![/p][p][/p][h3]✨~ About Upcoming Updates[/h3][p]🐲 New Monsters:[/p][p]Of course—that’s what brought us all here, right? We all love collecting and taming monsters, so working on new ones is always the most exciting part, isn’t it? Here are the some of new monster designs:[/p][p][/p][p]Jiangoo - was born from sacred springwater said to hold the wisdom of ancient generals. Despite its bouncy, harmless form, the helmet it wears glows with radiant light, allowing it to command other slimes in battle. It shines brightest when protecting weaker Tomomon.[/p][p][/p][p][/p][p]Skulmaw - hides beneath a skull helmet, with a cursed tomahawk embedded in its head. It’s said to be formed from the regret of fallen warriors. The green glow of its axe pulses when danger is near. Trainers report it vanishes into shadows when not watched directly.[/p][p][/p][p][/p][p]Yanbeng - leads with honor and burns with pride. Its crimson armor is forged in sacred fire and can withstand volcanic heat. In battle, it channels ancient war cries to rally allies and intimidate foes. Its burning mane glows brighter when defending the weak.[/p][p][/p][p][/p][p]Dragmour - forges its armor from the bones of ancient dragons, binding their spirits to its will. Its skull-plated wings emit an eerie hum when it flies at night. Legends say it guards the boundary between life and death, attacking those who disturb the resting place of fallen dragons.[/p][p][/p][p]...and many more are coming along as well.[/p][p]Personally, I really love Dragmour. Since I'm a huge fan of Pokemon and Yu-Gi-Oh, I think people can guess where his design inspiration comes from šŸ˜‚[/p][p][/p][p]šŸ—ŗļø New Areas:[/p][p]On the next updates, I will focus on expand the map to the sea area and the island at the bottom left corner of the world map. So yeah, many more Water Tomomons are coming too~[/p][p][/p][p][/p][p]šŸŽ® More MiniGames:[/p][p]I’ve always had a deep love for the vibe of retro arcade stores from the '90s. The colorful lights, the sound of pixelated games, the clinking of tokens, and that pure sense of excitement and discovery. It all stuck with me so that's why I want to bring that feeling into the arcade store of Tomomon. I will work on 1 or 2 more new minigames to make the arcade become more interesting spot for players to stop by.[/p][p][/p][p]🌠 The Others:[/p][p]New Mechanic :[/p][p]I'm also researching a new mini-mechanic within Tomomon's gameplay — something similar to a Mystery Dungeon mode, but it will be a Dungeon Raid system where players overcome challenges and earn valuable items, gear, and special Tomomons.[/p][p][/p][p]Refated Contents :[/p][p]To support former players who have already finished the game multiple times, I’ll be adding more end-game refated content such as:[/p]
  • [p]Exclusive Areas[/p]
  • [p]Exclusive Refated Chests[/p]
  • [p]Exclusive Items and Gears[/p]
  • [p]Exclusive Refated Skills.[/p]
[p][/p][p]šŸŽ¶ Conclusion:[/p][p]Creating a game like Tomomon has been a true labor of love for me. Every pixel, every mechanic, and every monster design is a reflection of my passion for the genre and the joy I felt growing up with games like PokĆ©mon, Digimmon, Yu-Gi-Oh, Dragon Ball... I’ve poured years of dedication, creativity, and heart into this project, not just to make a game, but to craft an experience that players can genuinely connect with and remember.[/p][p]I sincerely hope you’ll continue to support the game, my team, and myself. At the heart of it all, our shared goal is to make our journey as meaningful and enjoyable as possible. I’m fully committed to giving my absolute best to Tomomon, and I look forward to having you with us every step of the way.[/p][p][/p]