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Everhood 2 News

foolproof black hole battle

- Disabling pause at end of battle just incase someone decides to retry or switch scene to avoid game softlocking
- unabsorbable red sine outline color adjusted to red.

Evren OHK fix

Evren was set to not be defeatable after reaching less than 900 hp.
This has been modified so Evren can be defeated in OHK.

Black hole battle - additional fixes

- Additional adjustments for black hole battle to ensure that the sequence can be completed.
- Verified that projectiles do not do damage for low-end devices.

Black Hole Battle fix

Some players reported they cannot progress in the story due to the black hole absorb sequence.

We have adjusted so the string of projetiles needed to absorb are not all deadly anymore.
This should remedy the situation some players are getting.

The first couple of projetiles are only deadly.

Other fixes
- minor proofreading
- new ending dialogue by shade related to hillbert hotel.

Mod tooling updated + gameplay fixes

Modding
- New updated Mod tool package.
- Modding does not affect scene transitions of main game

Game
- player can no longer open inventory in GODMACHINE battle.
- evil corp music can be adjusted in
- mushrooms sorting adjusted
- irvine texture fix
- irvine and sam variables updated in riley fortress