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Dev Blog #16: Less than a week to 1.0 Launch!

Greetings Dice Slingers!


As we draw ever closer to SpellRogue’s 1.0 launch, it’s a great time to highlight some of the fun new additions coming your way. These features open up fresh and exciting options for building combos and crafting wild strategies.

[h2]Unearthing advanced Morphing Spells[/h2]
The “Morph” mechanic is finally making its way into SpellRogue. These special Spells have two sides, and triggering the Morph effect flips the Spell to reveal the opposite side. Morph Spells can usually flip back too, letting you switch between sides depending on the situation. It’s a new layer of depth, timing, and creativity for your spellcasting arsenal.

Morph Spells provide a way to dump dice by continually morphing spells back and forth!

There are also other more chaotic ways to Morph your Spells into other random ones. One such method is the new Morph Rune...

[h2]New Runic magic have been invented[/h2]
With the introduction of Morph and other new mechanics, we’re also adding a fresh batch of Runes to shake up your strategy. Keep an eye out for powerful new additions like the Morph Rune, Automaton Rune, and Twin Rune. Each one brings unique twists to how you plan, adapt, and unleash your spells.

New runes means new combos!

[h2]Bosses drop better loot than ever![/h2]
Taking down a boss in 1.0 is now even more rewarding, as their draft will always offer Rare Spells, giving you a reliable moment to pivot your build or lock in a powerful payoff.

Each elemental class has also received new spells and mechanical improvements.

[h2]Pivot your build on the move![/h2]
We’ve wanted to improve how disenchanting/selling Spells works for a long time, and with the 1.0 update, that change is finally coming. You can now disenchant Spells & Rituals directly in your inventory, turning them into Gold and recovering any Shards you spent on upgrades. No need to wait for a shop. Clear out the clutter and refine your build anytime.

You can even disenchant Rituals for a nice chunk of gold!

This gives you a lot more freedom to adapt your strategy between fights, snag a bit of extra Gold for that tempting Event choice, or simply afford a juicy combo piece in the Shops.

And of course, this is just a taste. Many more changes are coming with the 1.0 launch on April 24th. Get excited, and stay tuned for more updates as we approach release.

As always...


May your dice roll true 🧙
Tim, Thorbjørn & Paw